Construct polymers with Polymer Builder

Polymer Builder makes it possible to construct polymers out of various building blocks: individual monomers and sequences of monomers. The Polymer Builder app can be found in the App menu > Assembly or via the “Find everything” (Shift+E) in the top-right corner of SAMSON. Registering new monomers In the Document view or in the Viewport, select a monomer that you would like to add. Click on the “Register monomer from selection” button to add a new monomer based on the…

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Building molecules with SAMSON

In this tutorial, you will learn how to build molecules in SAMSON from atoms and fragments. You can find an introduction to the building functionality in What’s new in SAMSON 2020. We recommend going through the interactive tutorials integrated into SAMSON (Help menu > Tutorials) that will guide you through the basic operations. Specifically, we recommend going through the following interactive tutorials: Working with documents Selecting in the Viewport Building with atoms Moving objects in the Viewport In this tutorial,…

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What’s new in SAMSON 2022 R1

SAMSON 2022 R1 brings numerous new features and improvements throughout the core of SAMSON, with a strong focus on user experience! Blazing fast startup First things first, starting SAMSON. As the SAMSON platform is growing and many of you like to customize their environment and add extensions to their installations, we felt it was time to reduce the SAMSON startup time. We are happy to announce that SAMSON now starts an order of magnitude faster, in just a few seconds!…

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What’s new in SAMSON 2021

SAMSON 2021 brings numerous new features and improvements throughout the core of SAMSON, so let’s dive right in!   Introducing the SAMSON Animator One of the most exciting features of this new release of SAMSON is the introduction of the SAMSON Animator, which allows you to create presentations, animations, and movies. The Animator, visible below on the bottom part of the SAMSON interface, is composed of two main parts – the Track view on the left, and the Animation panel…

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Programming a path generator

  In this tutorial, we are going to create an editor such that a user can create paths in the viewport. First, use the SAMSON Element Generator to create a new SAMSON Element called Path containing: An Editor class called Editor (full name: SEPathEditor). This class will make it possible for the user to add new nodes to the path. A Visual Model class called VisualModel (full name: SEPathVisualModel). This will be the main class used to represent a path…

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