Class SBDPaletteSequential#
ClassList > SBDPaletteSequential
The SBDPaletteSequential class is a base class for sequential color palettes.More...
#include <SBDPaletteSequential.hpp>
Inherits the following classes: SBDPalette
Inherited by the following classes: SBDPaletteSequentialHCL
Public Types inherited from SBDPalette#
See SBDPalette
| Type | Name |
|---|---|
| enum | PaletteType The three different types of palettes - qualitative, sequential, and diverging - are all constructed by combining three different types of trajectories (constant, linear, triangular) for the three different coordinates in the given color space (e.h.: hue H, chroma C, luminance L) |
Public Functions#
| Type | Name |
|---|---|
| SBDPaletteSequential () Default constructor. |
|
| SBDPaletteSequential (int hue1, int hue2, int chroma1=50, int maximumChroma=50, int chroma2=50, int luminance1=70, int luminance2=70, float chromaPower=1.0f, float luminancePower=1.0f, std::string name=std::string(""), bool reverse=false) Builds a sequential palette with the given parameters. |
|
| SBDPaletteSequential (const SBDPaletteSequential & otherColorPalette) Copy constructor. |
|
| virtual SBDPaletteSequential * | clone () override const Clones the color palette. |
| int | getChroma1 () const Returns the starting value for the second coordinate. |
| int | getChroma2 () const Returns the end value for the second coordinate. |
| float | getChromaPower () const Returns the power of the intensity value for the computation of the second coordinate. |
| virtual void | getColor (float * color, float value) override const Computes sRGB color color based on this palette for the given intensity valuevalue which should be in the range [0.0, 1.0]. |
| virtual void | getColorInPaletteColorSpace (float * color, float value) override const Computes color coordinates color in this palette's color space for the given intensity valuevalue which should be in the range [0.0, 1.0]. |
| int | getHue1 () const Returns the starting value for the first coordinate. |
| int | getHue2 () const Returns the end value for the first coordinate. |
| int | getLuminance1 () const Returns the starting value for the third coordinate. |
| int | getLuminance2 () const Returns the end value for the third coordinate. |
| float | getLuminancePower () const Returns the power of the intensity value for the computation of the third coordinate. |
| int | getMaximumChroma () const Returns the max value for the second coordinate for the triangular trajectory. |
| virtual PaletteType | getType () override const Returns the type of the color palette. |
| virtual bool | isEqual (const SBDPalette & other) override const Returns whether this palette is equal to other . |
| virtual bool | isSerializable () override const Returns true __ |
| virtual void | serialize (SBCSerializer * serializer, const SBVersionNumber & sdkVersionNumber=SB_SDK_VERSION_NUMBER, const SBVersionNumber & classVersionNumber=SBVersionNumber(1, 0, 0)) override const Serializes the palette. |
| void | setChroma (int chroma1, int maximumChroma, int chroma2, float chromaPower=1.0f) Sets the parameters for the second coordinate. |
| void | setChroma1 (int chroma1) Sets the starting value for the second coordinate. |
| void | setChroma2 (int chroma2) Sets the end value for the second coordinate. |
| void | setChromaPower (float chromaPower) Sets the power of the intensity value for the computation of the second coordinate, the power should be greater than 0. |
| void | setHue (int hue1, int hue2) Sets the starting and end values for the first coordinate. |
| void | setHue1 (int hue1) Sets the starting value for the first coordinate. |
| void | setHue2 (int hue2) Sets the end value for the first coordinate. |
| void | setLuminance (int luminance1, int luminance2, float luminancePower=1.0f) Sets the parameters for the third coordinate. |
| void | setLuminance1 (int luminance1) Sets the starting value for the third coordinate. |
| void | setLuminance2 (int luminance2) Sets the end value for the third coordinate. |
| void | setLuminancePower (float luminancePower) Sets the power of the intensity value for the computation of the third coordinate, the power should be greater than 0. |
| void | setMaximumChroma (int maximumChroma) Sets the max value for the second coordinate for the triangular trajectory, if it is less the chroma1 or c2 then it is not used and the linear trajectory is computed. |
| virtual std::string | toPythonCode () override const Returns the string representation of the object that can be used to reconstruct it in Python. |
| virtual void | unserialize (SBCSerializer * serializer, const SBVersionNumber & sdkVersionNumber=SB_SDK_VERSION_NUMBER, const SBVersionNumber & classVersionNumber=SBVersionNumber(1, 0, 0)) override Unserializes the palette. |
| virtual | ~SBDPaletteSequential () Destructor. |
Public Functions inherited from SBDPalette#
See SBDPalette
| Type | Name |
|---|---|
| SBDPalette () Default constructor for HSV color palette. |
|
| SBDPalette (bool reverse) Constructor for HSV color palette with reverse flag. |
|
| virtual SBDPalette * | clone () const Clones the palette. |
| SBColor | getColor (float value) const Returns SBColor based on the palette and an intensity value value . |
| virtual void | getColor (float * color, float value) const Computes RGB color color based on the palette and an intensity valuevalue which should be in the range [0.0, 1.0]. |
| virtual void | getColorInPaletteColorSpace (float * color, float value) const Computes color coordinates color in this palette's color space for the given intensity valuevalue which should be in the range [0.0, 1.0]. |
| const std::string & | getName () const Returns the palette's name. |
| bool | getReverseFlag () const Returns the reverse flag - whether the color palette is mirrored or not. |
| virtual PaletteType | getType () const Returns the type of the color palette. |
| std::string | getTypeString (bool humanReadable=false) const Returns the string representation of the color palette type. |
| virtual bool | isEqual (const SBDPalette & other) const Returns whether this palette is equal to other . |
| virtual bool | isSerializable () const Returns true __ |
| bool | operator!= (const SBDPalette & other) const Inequality operator. |
| bool | operator== (const SBDPalette & other) const Equality operator. |
| virtual void | serialize (SBCSerializer * serializer, const SBVersionNumber & sdkVersionNumber=SB_SDK_VERSION_NUMBER, const SBVersionNumber & classVersionNumber=SBVersionNumber(1, 0, 0)) const Serializes the document. |
| void | setName (const std::string & name) Sets the palette's name to name . |
| void | setReverseFlag (bool b) Sets the reverse flag - whether to mirror or not the color palette. |
| virtual std::string | toPythonCode () const Returns the string representation of the object that can be used to reconstruct it in Python. |
| virtual void | unserialize (SBCSerializer * serializer, const SBVersionNumber & sdkVersionNumber=SB_SDK_VERSION_NUMBER, const SBVersionNumber & classVersionNumber=SBVersionNumber(1, 0, 0)) Unserializes the document. |
| virtual | ~SBDPalette () Destructor. |
Public Static Functions inherited from SBDPalette#
See SBDPalette
| Type | Name |
|---|---|
| std::string | getTypeString (PaletteType paletteType, bool humanReadable=false) Returns the string representation of the color palette type paletteType . |
| float | getValueAlongLinearTrajectory (float y1, float y2, float power, float x) Returns a value along the "linear" trajectory. |
| float | getValueAlongTriangularTrajectory (float y1, float ymax, float y2, float power, float x) Returns a value along "triangular" trajectory. |
Protected Attributes#
| Type | Name |
|---|---|
| int | chroma1 The starting value for the second coordinate. |
| int | chroma2 The end value for the second coordinate. |
| float | chromaPower The power of the intensity value for the computation of the second coordinate, the power should be greater than 0. |
| int | hue1 The starting value for the first coordinate. |
| int | hue2 The end value for the first coordinate. |
| int | luminance1 The starting value for the third coordinate. |
| int | luminance2 The end value for the third coordinate. |
| float | luminancePower The power of the intensity value for the computation of the third coordinate, the power should be greater than 0. |
| int | maximumChroma The max value for the second coordinate for the triangular trajectory, if it is less the chroma1 or chroma2 then it is not used and the linear trajectory is computed. |
Protected Attributes inherited from SBDPalette#
See SBDPalette
| Type | Name |
|---|---|
| std::string * | name The palette's name. |
| bool | reverseFlag Reverse flag: if true, then the palette is reversed/mirrored. |
Detailed Description#
A sequential palette is constructed in a 3D color coordinate space with coordinates named h, c, and l, that are computed as follows:
h = hue1 + i * (hue2 - hue1)- if
Cmax < chroma1ormaximumChroma < chroma2thencis computed based on a "linear" trajectoryc = chroma1 + i^(chromaPower) * (chroma2 - chroma1), else it is computed based on the triangular trajectory (see SBDPalette::getValueAlongTriangularTrajectory) l = luminance1 + i^(luminancePower) * (luminance2 - luminance1), whereiis a value (of intensity) based on which the colorization should be done.
Coordinate h can designate e.g. hue (as in HCL, HSV, HSL color spaces).
Coordinate c can designate e.g. chroma (as in HCL color space) or saturation (as in HSV, HSL color spaces).
Coordinate l can designate e.g. luminance (as in HCL color space), lighting (as in HSL color space), or another value (as in HSV color space).
Short name: SBPaletteSequential
Public Functions Documentation#
function SBDPaletteSequential [1/3]#
Default constructor.
Constructs a sequential palette with default parameters.
The palette is initialized with hue range [0, 360], chroma values of 50, luminance values of 70, an empty name, and the reverse flag set to false.
function SBDPaletteSequential [2/3]#
Builds a sequential palette with the given parameters.
SBDPaletteSequential::SBDPaletteSequential (
int hue1,
int hue2,
int chroma1=50,
int maximumChroma=50,
int chroma2=50,
int luminance1=70,
int luminance2=70,
float chromaPower=1.0f,
float luminancePower=1.0f,
std::string name=std::string(""),
bool reverse=false
)
Constructs a sequential palette with the specified parameters.
Parameters:
hue1Starting hue value.hue2Ending hue value.chroma1Starting chroma value.maximumChromaMaximum chroma value for the triangular trajectory.chroma2Ending chroma value.luminance1Starting luminance value.luminance2Ending luminance value.chromaPowerPower applied to chroma interpolation.luminancePowerPower applied to luminance interpolation.nameOptional name for the palette.reverseIf true, the intensity values are reversed.
function SBDPaletteSequential [3/3]#
Copy constructor.
Creates a new sequential palette as a copy of another palette.
Parameters:
otherColorPaletteThe palette to copy.
function clone#
Clones the color palette.
Creates a deep copy of this palette.
Returns:
A pointer to a new SBDPaletteSequential object that is a copy of this palette.
Implements SBDPalette::clone
function getChroma1#
Returns the starting value for the second coordinate.
Returns the starting chroma value.
Returns:
The chroma1 value.
function getChroma2#
Returns the end value for the second coordinate.
Returns the ending chroma value.
Returns:
The chroma2 value.
function getChromaPower#
Returns the power of the intensity value for the computation of the second coordinate.
Returns the power applied to chroma interpolation.
Returns:
The chromaPower value.
function getColor#
Computes sRGB color color based on this palette for the given intensity valuevalue which should be in the range [0.0, 1.0].
Computes the sRGB color for a given intensity value using this palette.
Parameters:
colorOutput array (size >= 3) that receives the computed sRGB color components.valueIntensity value in the range [0.0, 1.0] determining the position in the palette.
Implements SBDPalette::getColor
function getColorInPaletteColorSpace#
Computes color coordinates color in this palette's color space for the given intensity valuevalue which should be in the range [0.0, 1.0].
virtual void SBDPaletteSequential::getColorInPaletteColorSpace (
float * color,
float value
) override const
Computes the color coordinates in the palette's color space for a given intensity value.
Parameters:
colorOutput array (size >= 3) that receives the computed color coordinates (e.g., HCL).valueIntensity value in the range [0.0, 1.0] determining the position in the palette.
Implements SBDPalette::getColorInPaletteColorSpace
function getHue1#
Returns the starting value for the first coordinate.
Returns the starting hue value.
Returns:
The hue1 value.
function getHue2#
Returns the end value for the first coordinate.
Returns the ending hue value.
Returns:
The hue2 value.
function getLuminance1#
Returns the starting value for the third coordinate.
Returns the starting luminance value.
Returns:
The luminance1 value.
function getLuminance2#
Returns the end value for the third coordinate.
Returns the ending luminance value.
Returns:
The luminance2 value.
function getLuminancePower#
Returns the power of the intensity value for the computation of the third coordinate.
Returns the power applied to luminance interpolation.
Returns:
The luminancePower value.
function getMaximumChroma#
Returns the max value for the second coordinate for the triangular trajectory.
Returns the maximum chroma value used for the triangular trajectory.
Returns:
The maximumChroma value.
function getType#
Returns the type of the color palette.
Retrieves the type of the palette.
Returns:
The palette type, which is PaletteType::Sequential.
Implements SBDPalette::getType
function isEqual#
Returns whether this palette is equal to other .
Determines whether this palette is equal to another palette.
Parameters:
otherThe palette to compare with.
Returns:
true if the palettes have identical parameters; otherwise false.
Implements SBDPalette::isEqual
function isSerializable#
Returns true __
Indicates whether the palette supports serialization.
Returns:
true, indicating the palette is serializable.
Implements SBDPalette::isSerializable
function serialize#
Serializes the palette.
virtual void SBDPaletteSequential::serialize (
SBCSerializer * serializer,
const SBVersionNumber & sdkVersionNumber=SB_SDK_VERSION_NUMBER,
const SBVersionNumber & classVersionNumber=SBVersionNumber (1, 0, 0)
) override const
Serializes the palette's data to the given serializer.
Parameters:
serializerPointer to the serializer used for writing the palette data.sdkVersionNumberThe SDK version number, used for compatibility checks.classVersionNumberThe class version number, used for compatibility checks.
Implements SBDPalette::serialize
function setChroma#
Sets the parameters for the second coordinate.
void SBDPaletteSequential::setChroma (
int chroma1,
int maximumChroma,
int chroma2,
float chromaPower=1.0f
)
Sets the chroma parameters for the palette.
Parameters:
chroma1Starting chroma value.maximumChromaMaximum chroma for the triangular trajectory.chroma2Ending chroma value.chromaPowerPower applied to chroma interpolation.
function setChroma1#
Sets the starting value for the second coordinate.
Sets the starting chroma value.
Parameters:
chroma1The chroma value to set as the start.
function setChroma2#
Sets the end value for the second coordinate.
Sets the ending chroma value.
Parameters:
chroma2The chroma value to set as the end.
function setChromaPower#
Sets the power of the intensity value for the computation of the second coordinate, the power should be greater than 0.
Sets the power applied to chroma interpolation.
Parameters:
chromaPowerThe chroma power; values less than zero are clamped to zero.
function setHue#
Sets the starting and end values for the first coordinate.
Sets both the starting and ending hue values.
Parameters:
hue1The starting hue value.hue2The ending hue value.
function setHue1#
Sets the starting value for the first coordinate.
Sets the starting hue value.
Parameters:
hue1The hue value to set as the start of the hue range.
function setHue2#
Sets the end value for the first coordinate.
Sets the ending hue value.
Parameters:
hue2The hue value to set as the end of the hue range.
function setLuminance#
Sets the parameters for the third coordinate.
void SBDPaletteSequential::setLuminance (
int luminance1,
int luminance2,
float luminancePower=1.0f
)
Sets the luminance parameters for the palette.
Parameters:
luminance1Starting luminance value.luminance2Ending luminance value.luminancePowerPower applied to luminance interpolation.
function setLuminance1#
Sets the starting value for the third coordinate.
Sets the starting luminance value.
Parameters:
luminance1The starting luminance value.
function setLuminance2#
Sets the end value for the third coordinate.
Sets the ending luminance value.
Parameters:
luminance2The ending luminance value.
function setLuminancePower#
Sets the power of the intensity value for the computation of the third coordinate, the power should be greater than 0.
Sets the power applied to luminance interpolation.
Parameters:
luminancePowerThe luminance power; values less than zero are clamped to zero.
function setMaximumChroma#
Sets the max value for the second coordinate for the triangular trajectory, if it is less the chroma1 or c2 then it is not used and the linear trajectory is computed.
Sets the maximum chroma value used for the triangular trajectory.
Parameters:
maximumChromaThe maximum chroma value.
function toPythonCode#
Returns the string representation of the object that can be used to reconstruct it in Python.
Generates a Python code representation of the palette.
Returns:
A string containing Python code that can be used to reconstruct this palette.
Implements SBDPalette::toPythonCode
function unserialize#
Unserializes the palette.
virtual void SBDPaletteSequential::unserialize (
SBCSerializer * serializer,
const SBVersionNumber & sdkVersionNumber=SB_SDK_VERSION_NUMBER,
const SBVersionNumber & classVersionNumber=SBVersionNumber (1, 0, 0)
) override
Deserializes the palette's data from the given serializer.
Parameters:
serializerPointer to the serializer used for reading the palette data.sdkVersionNumberThe SDK version number, used for compatibility checks.classVersionNumberThe class version number, used for compatibility checks.
Implements SBDPalette::unserialize
function ~SBDPaletteSequential#
Destructor.
Protected Attributes Documentation#
variable chroma1#
The starting value for the second coordinate.
variable chroma2#
The end value for the second coordinate.
variable chromaPower#
The power of the intensity value for the computation of the second coordinate, the power should be greater than 0.
variable hue1#
The starting value for the first coordinate.
variable hue2#
The end value for the first coordinate.
variable luminance1#
The starting value for the third coordinate.
variable luminance2#
The end value for the third coordinate.
variable luminancePower#
The power of the intensity value for the computation of the third coordinate, the power should be greater than 0.
variable maximumChroma#
The max value for the second coordinate for the triangular trajectory, if it is less the chroma1 or chroma2 then it is not used and the linear trajectory is computed.