This class describes a rigid body in a rigid-body system.
Identity | |
virtual SBDDataGraphNode::Type | getType () const override |
Returns the type of the data graph node. | |
Debugging | |
virtual void | print (unsigned int offset=0) const override |
Prints debugging information. | |
Constructors and destructors | |
SBMDynamicalModelNodeRigidBody () | |
Builds a dynamical rigid body. | |
virtual | ~SBMDynamicalModelNodeRigidBody () |
Deletes th dynamical rigid body. | |
Additional Inherited Members | |
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enum | Type { Undefined , StructuralModel , StructuralModelNode , StructuralModelConformation , Conformation , StructuralModelPath , Path , StructuralModelNodeGroup , StructuralGroup , StructuralModelNodeRoot , Root , StructuralModelNodeAtom , Atom , StructuralModelNodeBond , Bond , StructuralModelNodeHydrogenBond , HydrogenBond , StructuralModelNodeHydrogenBondGroup , HydrogenBondGroup , StructuralModelNodeResidue , Residue , StructuralModelNodeSegment , Segment , StructuralModelNodeChain , Chain , StructuralModelNodeMolecule , Molecule , StructuralModelNodeBackbone , Backbone , StructuralModelNodeSideChain , SideChain , VisualModel , VisualModelMesh , Mesh , DynamicalModel , DynamicalModelParticleSystem , ParticleSystem , DynamicalModelRigidBodySystem , RigidBodySystem , DynamicalModelArticulatedBodySystem , ArticulatedBodySystem , DynamicalModelNode , DynamicalNode , DynamicalModelNodeGroup , DynamicalGroup , DynamicalModelNodeRoot , DynamicalRoot , DynamicalModelNodeParticle , Particle , DynamicalModelNodeRigidBody , RigidBody , DynamicalModelNodeArticulatedBody , ArticulatedBody , InteractionModel , InteractionModelParticleSystem , InteractionModelRigidBodySystem , InteractionModelArticulatedBodySystem , PropertyModel , PropertyModelFunction , Simulator , SimulatorParticleSystem , SimulatorRigidBodySystem , SimulatorArticulatedBodySystem , StateUpdater , StateUpdaterParticleSystem , StateUpdaterRigidBodySystem , StateUpdaterArticulatedBodySystem , Animation , Camera , Document , DocumentManager , File , Folder , Label , Light , Note , Presentation , RenderPreset , DataGraphNodeGroup , NodeGroup , Controller , ControllerNode , Asset } |
The type of the data graph node. More... | |
enum class | RenderingPass { Setup , OpaqueGeometry , SelectableGeometry , ShadowingGeometry , TransparentGeometry , Interface , Text } |
The rendering pass. More... | |
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virtual | ~SBMDynamicalModelNode () |
Deletes the dynamical node. | |
virtual bool | isSerializable () const override |
Returns true when the class is serializable. | |
virtual void | serialize (SBCSerializer *serializer, const SBNodeIndexer &nodeIndexer, const SBVersionNumber &sdkVersionNumber=SB_SDK_VERSION_NUMBER, const SBVersionNumber &classVersionNumber=SBVersionNumber(1, 0, 0)) const override |
Serializes the node. | |
virtual void | unserialize (SBCSerializer *serializer, const SBNodeIndexer &nodeIndexer, const SBVersionNumber &sdkVersionNumber=SB_SDK_VERSION_NUMBER, const SBVersionNumber &classVersionNumber=SBVersionNumber(1, 0, 0)) override |
Unserializes the node. | |
virtual SBPointerList< SBMDynamicalModelNode > const * | getChildren () const |
Returns the list of child nodes. | |
SBMDynamicalModelNode * | getNextDynamicalNode () const |
Returns the next dynamical node in the parent. | |
SBMDynamicalModelNode * | getPreviousDynamicalNode () const |
Returns the previous dynamical node in the parent. | |
virtual SBMDynamicalModelNode * | clone () override |
Returns a copy of the node and its descendants. | |
SBMDynamicalModel * | getModel () const |
Returns the model which owns the node. | |
void | connectDynamicalSignalToSlot (SBCReferenceTarget *referenceTarget, void(SBCReferenceTarget::*functionPointer)(SBMDynamicalModelEvent *), SBCReferenceTarget *nextReferenceTarget=0, void(SBCReferenceTarget::*nextFunctionPointer)(SBMDynamicalModelEvent *)=0) |
Connects the dynamical signal to a slot. | |
bool | dynamicalSignalIsConnectedToSlot (SBCReferenceTarget *referenceTarget, void(SBCReferenceTarget::*functionPointer)(SBMDynamicalModelEvent *)) const |
Returns true if and only if the dynamical signal is connected to a given slot. | |
void | disconnectDynamicalSignalFromSlot (SBCReferenceTarget *referenceTarget, void(SBCReferenceTarget::*functionPointer)(SBMDynamicalModelEvent *)) |
Disconnects the dynamical signal from a slot. | |
virtual void | getNodes (SBNodeIndexer &nodeIndexer, SBNode::Type nodeType, bool selectedNodesOnly=false, const SBNodePredicate &visitPredicate=SBDDataGraphNode::All(), bool includeDependencies=false) const override |
Collects nodes into nodeIndexer , based on a nodeType , a selection status and a visitPredicate , with or without dependencies. | |
virtual void | getNodes (SBNodeIndexer &nodeIndexer, const SBNodePredicate &selectionPredicate=SBDDataGraphNode::All(), const SBNodePredicate &visitPredicate=SBDDataGraphNode::All(), bool includeDependencies=false) const override |
Collects nodes into nodeIndexer , based on a selectionPredicate and a visitPredicate , with or without dependencies. | |
virtual bool | hasNode (SBNode::Type nodeType, bool selectedNodesOnly=false, const SBNodePredicate &visitPredicate=SBDDataGraphNode::All(), bool includeDependencies=false) const override |
Checks for nodes based on a nodeType , a selection status and a visitPredicate , with or without dependencies. | |
virtual bool | hasNode (const SBNodePredicate &selectionPredicate=SBDDataGraphNode::All(), const SBNodePredicate &visitPredicate=SBDDataGraphNode::All(), bool includeDependencies=false) const override |
Checks for nodes based on a selectionPredicate and a visitPredicate , with or without dependencies. | |
void | selectAllDynamicalNodesBreadthFirstTopDown (std::vector< SBMDynamicalModelNode * > &selection) |
Selects all dynamical nodes, breadth first, top down. | |
void | selectInternalDynamicalNodesBreadthFirstTopDown (std::vector< SBMDynamicalModelNode * > &selection) |
Selects internal dynamical nodes, breadth first, top down. | |
void | selectLeafDynamicalNodesBreadthFirstTopDown (std::vector< SBMDynamicalModelNode * > &selection) |
Selects leaf dynamical nodes, breadth first, top down. | |
void | selectDynamicalNodesBreadthFirstTopDown (std::vector< SBMDynamicalModelNode * > &selection, bool(*selectionRule)(SBMDynamicalModelNode *)) |
Selects some dynamical nodes, breadth first, top down. | |
void | selectAllDynamicalNodesBreadthFirstBottomUp (std::vector< SBMDynamicalModelNode * > &selection) |
Selects all dynamical nodes, breadth first, bottom up. | |
void | selectInternalDynamicalNodesBreadthFirstBottomUp (std::vector< SBMDynamicalModelNode * > &selection) |
Selects internal dynamical nodes, breadth first, bottom up. | |
void | selectLeafDynamicalNodesBreadthFirstBottomUp (std::vector< SBMDynamicalModelNode * > &selection) |
Selects leaf dynamical nodes, breadth first, bottom up. | |
void | selectDynamicalNodesBreadthFirstBottomUp (std::vector< SBMDynamicalModelNode * > &selection, bool(*selectionRule)(SBMDynamicalModelNode *)) |
Selects some dynamical nodes, breadth first, bottom up. | |
void | selectAllDynamicalNodesDepthFirst (std::vector< SBMDynamicalModelNode * > &selection) |
Selects all dynamical nodes, depth first. | |
void | selectInternalDynamicalNodesDepthFirst (std::vector< SBMDynamicalModelNode * > &selection) |
Selects internal dynamical nodes, depth first. | |
void | selectLeafDynamicalNodesDepthFirst (std::vector< SBMDynamicalModelNode * > &selection) |
Selects leaf dynamical nodes, depth first. | |
void | selectDynamicalNodesDepthFirst (std::vector< SBMDynamicalModelNode * > &selection, bool(*selectionRule)(SBMDynamicalModelNode *)) |
Selects some dynamical nodes, depth first. | |
void | selectDynamicalNodesBreadthFirst (std::vector< SBMDynamicalModelNode * > &selectionTopDown, std::vector< SBMDynamicalModelNode * > &selectionBottomUp, bool(*selectionRule)(SBMDynamicalModelNode *)) |
Selects some dynamical nodes, breadth first, both top down and bottom up. | |
virtual void | forEachNodeDepthFirst (void(*action)(SBDDataGraphNode *node)) override |
Performs an action on each node. | |
virtual void | forEachNodeDepthFirst (SBCClass *object, void(SBCClass::*action)(SBDDataGraphNode *node)) override |
Performs an action on each node. | |
void | forEachDynamicalNodeBreadthFirst (void(*action)(SBMDynamicalModelNode *node)) |
Performs an action on each node, breadth first. | |
void | forEachDynamicalNodeDepthFirst (void(*action)(SBMDynamicalModelNode *node)) |
Performs an action on each node, depth first. | |
void | forEachDynamicalNodeBreadthFirst (SBCClass *object, void(SBCClass::*action)(SBMDynamicalModelNode *node)) |
Performs an action on each node, breadth first. | |
void | forEachDynamicalNodeDepthFirst (SBCClass *object, void(SBCClass::*action)(SBMDynamicalModelNode *node)) |
Performs an action on each node, depth first. | |
SB_DECLARE_DATA (SBMDynamicalModelNode) | |
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SB_DECLARE_DATA (SBMModelNode) | |
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SBDDataGraphNode * | getParent () const |
Returns the parent of the node. | |
SBDDataGraphNode * | getThisNode () const |
Returns the pointer to this node. | |
SBDDataGraphNode * | getNextNode () const |
Returns the pointer to the next node in the children of the node's parent. | |
SBDDataGraphNode * | getPreviousNode () const |
Returns the pointer to the previous node in the children of the node's parent. | |
SBDDataGraphNode * | getNextNode (SBDDataGraphNode::Type nodeType) const |
Returns the pointer to the next node with type nodeType in the children of the node's parent. | |
SBDDataGraphNode * | getPreviousNode (SBDDataGraphNode::Type nodeType) const |
Returns the pointer to the previous node with type nodeType in the children of the node's parent. | |
SBDDocument * | getDocument () const |
Returns the document the node belongs to. | |
virtual bool | canAddChild (const SBDDataGraphNode *node, const SBDDataGraphNode *nextNode=nullptr) const |
Returns whether this node can add node as a child. | |
virtual bool | canAddChildType (SBDDataGraphNode::Type nodeType) const |
Returns whether this node can add a node with type nodeType as a child. | |
virtual bool | canHaveDescendantType (SBDDataGraphNode::Type nodeType) const |
Returns whether this node can have a node with type nodeType as a descendant. | |
virtual bool | addChild (SBDDataGraphNode *node, SBDDataGraphNode *nextNode=nullptr) |
Adds a child to the node. | |
virtual bool | removeChild (SBDDataGraphNode *node) |
Removes a child from the node. | |
bool | hasOneOf (const SBNodeIndexer &nodeIndexer) const |
Returns true if and only if this node is one of the nodes of the nodeIndexer , or is the ancestor of one of them, or is a group that stores one of them. | |
bool | descendsFrom (const SBDDataGraphNode *node) const |
Returns true if and only if this node is node , or descends from it. | |
bool | descendsFrom (const SBNodeIndexer &nodeIndexer) const |
Returns true if and only if this node is one of the nodes of the nodeIndexer , or descends from one of them. | |
bool | descendsFrom (SBPointerIndexer< SBDDataGraphNode > *nodePointerIndexer) const |
Returns true if and only if this node is one of the nodes of the nodePointerIndexer , or descends from one of them. | |
bool | isIn (const SBDDataGraphNode *node) const |
Returns true if and only if this node is node , or descends from it, or belongs to a group stored in node . | |
bool | isIn (const SBNodeIndexer &nodeIndexer) const |
Returns true if and only if this node is one of the nodes of the nodeIndexer , or descends from one of them, or belongs to a group stored in one of the nodes of the nodeIndexer . | |
bool | isIn (SBPointerIndexer< SBDDataGraphNode > *nodePointerIndexer) const |
Returns true if and only if this node is one of the nodes of the nodePointerIndexer , or descends from one of them, or belongs to a group stored in of the nodes of the nodePointerIndexer . | |
bool | isOneOf (const SBNodeIndexer &nodeIndexer) const |
Returns true if and only if this node is one of the nodes of the nodeIndexer . | |
bool | isOneOf (SBPointerIndexer< SBDDataGraphNode > *nodePointerIndexer) const |
Returns true if and only if this node is one of the nodes of the nodePointerIndexer . | |
SBDDataGraphNode * | getRoot () const |
Returns the root of the hierarchy the node belongs to. | |
unsigned int | getNodeIndex () const |
Returns the node index (unique in the whole data graph, but non-persistent) | |
std::string | getTypeString (bool humanReadable=false) const |
Returns a string describing the type of the data graph node. | |
virtual std::string const & | getName () const |
Returns the name of the node. | |
virtual void | setName (const std::string &name) |
Sets the name of the node. | |
bool | isType (Type type) const |
Returns true when the type of the node corresponds to type . | |
bool | isModel () const |
Returns true when the node is a model. | |
bool | isAtom () const |
Returns true when the node is an atom. | |
bool | isBond () const |
Returns true when the node is a bond. | |
bool | isStructuralNode () const |
Returns true when the node is a structural node. | |
bool | isStructuralModel () const |
Returns true when the node is a structural model. | |
bool | isVisualModel () const |
Returns true when the node is a visual model. | |
bool | isDynamicalModel () const |
Returns true when the node is a dynamical model. | |
bool | isInteractionModel () const |
Returns true when the node is a interaction model. | |
bool | isPropertyModel () const |
Returns true when the node is a property model. | |
bool | isMesh () const |
Returns true when the node is a mesh. | |
bool | isLight () const |
Returns true when the node is a light. | |
bool | isSimulator () const |
Returns true when the node is a simulator. | |
bool | isBallAndStick () const |
Returns true when the node is the default ball-and-stick visual model. | |
bool | isLicorice () const |
Returns true when the node is the default licorice visual model. | |
bool | isVanDerWaals () const |
Returns true when the node is the default van der Waals visual model. | |
bool | isCartoon () const |
Returns true when the node is the default cartoon visual model. | |
bool | isRibbon () const |
Returns true when the node is the default ribbon visual model. | |
bool | isTube () const |
Returns true when the node is the default tube visual model. | |
bool | isGaussianSurface () const |
Returns true when the node is the default Gaussian surface visual model. | |
bool | isSolventAccessibleSurface () const |
Returns true when the node is the default solvent accessible surface visual model. | |
bool | isSolventExcludedSurface () const |
Returns true when the node is the default solvent excluded surface visual model. | |
virtual bool | isLocked () const |
Returns whether the node is locked. | |
virtual bool | getLockedFlag () const |
Returns the locked flag. | |
virtual void | setLockedFlag (bool flag) |
Sets the locked flag. | |
bool | isCreated () const |
Returns true if and only if the node is created. | |
void | create () |
Creates the node. | |
bool | isErased () const |
Returns true if and only if the node is erased. | |
void | erase () |
Erases the node. | |
virtual unsigned int | getFlags () const |
Returns the flags. | |
virtual unsigned int | getInheritedFlags () const |
Returns the inherited flags. | |
bool | isSelected () const |
Returns whether the node is selected. | |
bool | getSelected () const |
Returns whether the node is selected. | |
bool | getSelectionFlag () const |
Returns the selection flag. | |
void | setSelectionFlag (bool flag) |
Sets the selection flag. | |
bool | isVisible () const |
Returns whether the node is visible. | |
bool | getVisible () const |
Returns whether the node is visible. | |
bool | getVisibilityFlag () const |
Returns the visibility flag. | |
void | setVisibilityFlag (bool flag) |
Sets the visibility flag. | |
bool | isHighlighted () const |
Returns whether the node is highlighted. | |
bool | getHighlightingFlag () const |
Returns the highlighting flag. | |
void | setHighlightingFlag (bool flag) |
Sets the highlighting flag. | |
virtual void | display (RenderingPass renderingPass) |
Displays the node. | |
virtual void | display () |
Displays the node (deprecated) | |
virtual void | displayForShadow () |
Displays the node for shadowing purposes (deprecated) | |
virtual void | displayForSelection () |
Displays the node for selection purposes (deprecated) | |
virtual unsigned int | getOpacity () const |
Returns the opacity. | |
virtual void | setOpacity (unsigned int opacity) |
Sets the opacity. | |
virtual bool | hasOpacityRange () const |
Returns whether the node has the opacity range. | |
virtual unsigned int | getDefaultOpacity () const |
Returns the default opacity. | |
virtual unsigned int | getMinimumOpacity () const |
Returns the minimum opacity. | |
virtual unsigned int | getMaximumOpacity () const |
Returns the maximum opacity. | |
virtual unsigned int | getOpacitySingleStep () const |
Returns the opacity single step. | |
virtual std::string | getOpacitySuffix () const |
Returns the opacity suffix. | |
virtual unsigned int | getTransparency () const |
Returns the transparency. | |
virtual void | setTransparency (unsigned int transparency) |
Sets the transparency. | |
virtual bool | hasTransparencyRange () const |
Returns whether the node has the transparency range. | |
virtual unsigned int | getDefaultTransparency () const |
Returns the default transparency. | |
virtual unsigned int | getMinimumTransparency () const |
Returns the minimum transparency. | |
virtual unsigned int | getMaximumTransparency () const |
Returns the maximum transparency. | |
virtual unsigned int | getTransparencySingleStep () const |
Returns the transparency single step. | |
virtual std::string | getTransparencySuffix () const |
Returns the transparency suffix. | |
float | getInheritedOpacity () const |
Returns the cumulative opacity, when taking into account the ascendants. | |
float | getInheritedTransparency () const |
Returns the cumulative transparency, when taking into account the ascendants. | |
bool | canAddMaterial () const |
Returns whether can add a material to the node based on its type. | |
bool | addMaterial (SBDDataGraphNodeMaterial *material) |
Adds a material. | |
bool | removeMaterial () |
Removes the material. | |
void | removeMaterialsFromDescendants () |
Removes materials from all nodes that descend from this node, but it does not remove the material from the node itself. | |
bool | hasMaterial () const |
Returns whether the node has a material (by itself, or inherited) | |
bool | ownsMaterial () const |
Returns whether the node owns a material. | |
SBDDataGraphNodeMaterial * | getMaterial () const |
Returns the material. | |
SBDDataGraphNode * | getMaterialOwner () const |
Returns the node whose material is inherited. | |
void | connectBaseSignalToSlot (SBCReferenceTarget *referenceTarget, void(SBCReferenceTarget::*functionPointer)(SBBaseEvent *), SBCReferenceTarget *nextReferenceTarget=0, void(SBCReferenceTarget::*nextFunctionPointer)(SBBaseEvent *)=0) |
Connects the base signal to a slot. | |
bool | baseSignalIsConnectedToSlot (SBCReferenceTarget *referenceTarget, void(SBCReferenceTarget::*functionPointer)(SBBaseEvent *)) const |
Returns true when the base signal is connected to a slot. | |
void | disconnectBaseSignalFromSlot (SBCReferenceTarget *referenceTarget, void(SBCReferenceTarget::*functionPointer)(SBBaseEvent *)) |
Disconnects the base signal from a slot. | |
unsigned int | countNodes (SBDDataGraphNode::Type nodeType, bool selectedNodesOnly=false, const SBNodePredicate &visitPredicate=SBDDataGraphNode::All(), bool includeDependencies=false) const |
Counts nodes based on a nodeType , a selection status and a visitPredicate , with or without dependencies. | |
unsigned int | countNodes (const SBNodePredicate &selectionPredicate=SBDDataGraphNode::All(), const SBNodePredicate &visitPredicate=SBDDataGraphNode::All(), bool includeDependencies=false) const |
Counts nodes based on a selectionPredicate and a visitPredicate , with or without dependencies. | |
virtual std::string | getHierarchyString (const std::string &separator=" / ", bool includeNodeType=false) const |
Returns a string with hierarchical information on the node and its parents names. | |
virtual unsigned int | getNumberOfChains () |
Returns the number of chains. | |
virtual unsigned int | getNumberOfMolecules () |
Returns the number of molecules. | |
virtual unsigned int | getNumberOfResidues () |
Returns the number of residues. | |
virtual unsigned int | getNumberOfSegments () |
Returns the number of segments. | |
virtual unsigned int | getNumberOfStructuralGroups () |
Returns the number of structural groups. | |
virtual unsigned int | getNumberOfStructuralModels () |
Returns the number of structural models. | |
virtual unsigned int | getNumberOfAtoms () |
Returns the number of atoms. | |
virtual unsigned int | getNumberOfCarbons () |
Returns the number of carbons. | |
virtual unsigned int | getNumberOfHydrogens () |
Returns the number of hydrogens. | |
virtual unsigned int | getNumberOfNitrogens () |
Returns the number of nitrogens. | |
virtual unsigned int | getNumberOfOxygens () |
Returns the number of oxygens. | |
virtual unsigned int | getNumberOfSulfurs () |
Returns the number of sulfurs. | |
virtual unsigned int | getNumberOfCoarseGrainedAtoms () |
Returns the number of coarse-grained atoms. | |
virtual unsigned int | getNumberOfOtherAtoms () |
Returns the number of other atoms. | |
virtual int | getSumOfFormalCharges () |
Returns the sum of formal charges. | |
virtual float | getSumOfPartialCharges () |
Returns the sum of partial charges. | |
virtual SBQuantity::mass | getMolecularWeight () |
Returns the molecular weight. | |
SB_DECLARE_DATA (SBDDataGraphNode) | |
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unsigned int | getMemoryFootprint () const |
void | printReferencesToOwners () const |
SBCReferenceTarget () | |
virtual | ~SBCReferenceTarget () |
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static void | forEachDynamicalNodeInSelection (std::vector< SBMDynamicalModelNode * > &selection, void(*action)(SBMDynamicalModelNode *node)) |
Performs an action on each node in the selection. | |
static void | forEachDynamicalNodeInSelection (std::vector< SBMDynamicalModelNode * > &selection, SBCClass *object, void(SBCClass::*action)(SBMDynamicalModelNode *node)) |
Performs an action on each node in the selection. | |
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static void | clone (const SBNodeIndexer &sourceNodeIndexer, SBNodeIndexer &destinationNodeIndexer) |
Clones the nodes in sourceNodeIndexer (treated as a whole) and places the clones in destinationNodeIndexer . | |
static SBDDataGraphNode * | getNode (unsigned int nodeIndex) |
Returns the unique node corresponding to the node index nodeIndex . | |
static std::string | getTypeString (Type type, bool humanReadable=false) |
Returns a string describing the type of the data graph node. | |
static bool | canAddMaterial (SBDDataGraphNode::Type nodeType) |
Returns whether can add a material to a node of type nodeType . | |
static void | forEachNodeInSelection (SBNodeIndexer &nodeIndexer, void(*action)(SBDDataGraphNode *node)) |
Performs an action for each node in a selection. | |
static void | forEachNodeInSelection (SBNodeIndexer &nodeIndexer, SBCClass *object, void(SBCClass::*action)(SBDDataGraphNode *node)) |
Performs an action for each node in a selection. | |
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SBMDynamicalModelNode () | |
Build a dynamical node. | |
SBMDynamicalModelNode (SBMDynamicalModelNodeData *dataPointer) | |
Build a dynamical node. | |
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SBMModelNode () | |
Builds a base object. | |
SBMModelNode (SBMModelNodeData *dataPointer) | |
Builds a base object. | |
virtual | ~SBMModelNode () |
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SBDDataGraphNode () | |
Builds a data graph node. | |
SBDDataGraphNode (SBDDataGraphNodeData *dataPointer) | |
Builds a data graph node. | |
virtual | ~SBDDataGraphNode () |
Destroys the node. | |
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void | removeAllReferenceOwners () |
SBCReferenceTarget (SBCReferenceTargetData *dataPointer) | |
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SBCReferenceTargetData * | dataPointer |
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overridevirtual |
Reimplemented from SBMDynamicalModelNode.
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overridevirtual |
Implements SBMDynamicalModelNode.