NodeΒΆ

The data graph contains everything directly or indirectly added by the user through SAMSON’s user interface, plugins, etc. A data graph node has basic pre-defined data and functionalities to manage the data (models, apps, etc.).

All nodes in SAMSON’s data graph, e.g. atoms (samson.Modeling.StructralModel.Atom), bonds (samson.Modeling.StructralModel.Bond), etc., derive from samson.DataModel.DataGraph.Node.

TopologyΒΆ

SAMSON’s data graph is a directed graph, where each node has one and only one parent (with the exception of documents (samson.DataModel.Document.Document), which have no parent), and possibly some children. The parent of a node can never be directly set, but can be retrieved using the samson.DataModel.DataGraph.Node.getParent() function. Children are managed using the samson.DataModel.DataGraph.Node.addChild() and samson.DataModel.DataGraph.Node.removeChild() functions.

Node lifecycleΒΆ

In SAMSON, a data graph node may go through four lifecycle stages:

Node identityΒΆ

Each node in the data graph has a type, which may be retrieved using the ref getType function. For example, the type returned by the samson.Modeling.StructralModel.Atom class, which derives from the Node class, is Atom, while the type returned by the samson.Modeling.StructuralModel.StructuralModel class is StructuralModel. The samson.DataModel.DataGraph.Node.getTypeString() function is a convenience function that may be used to obtain a type of a node as a string.

# get a data graph node's type
node.type

# get a data graph node's type as a string
node.typeString

# the same as before
sam.DataModel.DataGraph.Node.getTypeString(node.type)

You can also check for a particular type of a node e.g. whether it is a visual model, an interaction mode, a structural particle, etc.

Let’s, for example, erase all visual models in the current selection:

# loop over all currently selected nodes in the active document
for node in SAMSON.getActiveDocument().getSelectedNodes():

        # check if this node is a visual model
        if node.isVisualModel():

                # turn the undo system on
                SAMSON.beginHolding("Erase selected visual models")

                # erase the node
                node.erase()

                # turn the undo system off
                SAMSON.endHolding()

Each data graph node also has a unique index, that is managed internally by SAMSON. All indices are contiguous unsigned integers between 0 and n-1, where n is the number of data graph nodes. As a result, the node index is not permanent: when node i is deleted (and i is different from n-1), then node n-1 becomes node i. Node indices are used for example when picking objects in a viewport, by writing integers into the framebuffer instead of colors. The unique node index can be retrieved using samson.DataModel.DataGraph.Node.getNodeIndex().

FlagsΒΆ

Each data graph node has four flags:

These flags are accessed through functions of samson.DataModel.DataGraph.Node and, except for the highlighting flag which has temporary purposes, changing these flags’ values is β€œundoable”.

The samson.DataModel.DataGraph.Node.getFlags() function returns an integer that combines the highlighting and selection flags, as well as the β€œmobility flag” (samson.Modeling.StructuralModel.Particle.mobilityFlag) of particles (atoms and pseudo-atoms).

Color schemesΒΆ

Each data graph node may have a material (samson.DataModel.DataGraph.Material), which may affect its rendering in the viewport. A material may be applied to a node with the samson.DataModel.DataGraph.Node.setMaterial() function. When a material is added to a node, it affects the node itself and all its descendants (unless they have a material themselves, which then has priority). Precisely, the samson.DataModel.DataGraph.Node.getMaterial() function returns the material directly applied to the node, or determines the deepest ancestor that has a material applied (by examining the node’s parent, then its parent’s parent, etc.). If no material is found, the samson.DataModel.DataGraph.Node.getMaterial() function returns 0.

Each material has a color scheme (samson.DataModel.DataGraph.ColorScheme) which may be modified and used to associate a color to a node or a spatial position (samson.DataModel.Type.position3).

Please refer to samson.DataModel.DataGraph.ColorScheme.

Getting nodesΒΆ

You can get an indexer of child nodes using the samson.DataModel.DataGraph.Node.getNodes() function and the pagenodespecificationlanguage.

Let’s, for example, select all node’s children atoms:

# get all node's children atoms
atomIndexer = node.getNodes('node.type atom')

# the same using short names
atomIndexer = node.getNodes('n.t a')

# you can check the size of the indexer
atomIndexer

See also

See the pagenodespecificationlanguage for more information and usage examples.

Printing infoΒΆ

For many node types, you can print some information on them:

atomIndexer = SAMSON.getNodes('node.type atom')

for atom in atomIndexer:
        print(atom)

atom = atomIndexer[0]
atom    # prints an information on atom

See also

SAMSON API: sbddatagraphnode

class samson.DataModel.DataGraph.NodeΒΆ

Bases: samson.Core.Reference.ReferenceTarget

This class is the base class to describe a node in the data graph.

class NodeType(self: samson.DataModel.DataGraph.Node.NodeType, arg0: int) → NoneΒΆ

Bases: pybind11_builtins.pybind11_object

Members:

Undefined

StructuralModel

StructuralModelNode

StructuralModelConformation

Conformation

StructuralModelPath

Path

StructuralModelNodeGroup

StructuralGroup

StructuralModelNodeRoot

Root

StructuralModelNodeParticle

StructuralParticle

StructuralModelNodeAtom

Atom

StructuralModelNodePseudoAtom

PseudoAtom

StructuralModelNodeBond

Bond

StructuralModelNodeResidue

Residue

StructuralModelNodeSegment

Segment

StructuralModelNodeProtein

Protein

StructuralModelNodeChain

Chain

StructuralModelNodeMolecule

Molecule

StructuralModelNodeBackbone

Backbone

StructuralModelNodeSideChain

SideChain

VisualModel

VisualModelMesh

Mesh

DynamicalModel

DynamicalModelParticleSystem

ParticleSystem

DynamicalModelRigidBodySystem

RigidBodySystem

DynamicalModelArticulatedBodySystem

ArticulatedBodySystem

DynamicalModelNode

DynamicalNode

DynamicalModelNodeGroup

DynamicalGroup

DynamicalModelNodeRoot

DynamicalRoot

DynamicalModelNodeParticle

DynamicalParticle

DynamicalModelNodeRigidBody

RigidBody

DynamicalModelNodeArticulatedBody

ArticulatedBody

InteractionModel

InteractionModelParticleSystem

InteractionModelRigidBodySystem

InteractionModelArticulatedBodySystem

PropertyModel

PropertyModelFunction

Simulator

SimulatorParticleSystem

SimulatorRigidBodySystem

SimulatorArticulatedBodySystem

StateUpdater

StateUpdaterParticleSystem

StateUpdaterRigidBodySystem

StateUpdaterArticulatedBodySystem

DocumentManager

Document

Folder

Camera

Label

DataGraphNodeGroup

NodeGroup

Controller

ControllerNode

Asset

ArticulatedBody = NodeType.DynamicalModelNodeArticulatedBodyΒΆ
ArticulatedBodySystem = NodeType.DynamicalModelArticulatedBodySystemΒΆ
Asset = NodeType.AssetΒΆ
Atom = NodeType.StructuralModelNodeAtomΒΆ
Backbone = NodeType.StructuralModelNodeBackboneΒΆ
Bond = NodeType.StructuralModelNodeBondΒΆ
Camera = NodeType.CameraΒΆ
Chain = NodeType.StructuralModelNodeChainΒΆ
Conformation = NodeType.StructuralModelConformationΒΆ
Controller = NodeType.ControllerΒΆ
ControllerNode = NodeType.ControllerNodeΒΆ
DataGraphNodeGroup = NodeType.DataGraphNodeGroupΒΆ
Document = NodeType.DocumentΒΆ
DocumentManager = NodeType.DocumentManagerΒΆ
DynamicalGroup = NodeType.DynamicalModelNodeGroupΒΆ
DynamicalModel = NodeType.DynamicalModelΒΆ
DynamicalModelArticulatedBodySystem = NodeType.DynamicalModelArticulatedBodySystemΒΆ
DynamicalModelNode = NodeType.DynamicalModelNodeΒΆ
DynamicalModelNodeArticulatedBody = NodeType.DynamicalModelNodeArticulatedBodyΒΆ
DynamicalModelNodeGroup = NodeType.DynamicalModelNodeGroupΒΆ
DynamicalModelNodeParticle = NodeType.DynamicalModelNodeParticleΒΆ
DynamicalModelNodeRigidBody = NodeType.DynamicalModelNodeRigidBodyΒΆ
DynamicalModelNodeRoot = NodeType.DynamicalModelNodeRootΒΆ
DynamicalModelParticleSystem = NodeType.DynamicalModelParticleSystemΒΆ
DynamicalModelRigidBodySystem = NodeType.DynamicalModelRigidBodySystemΒΆ
DynamicalNode = NodeType.DynamicalModelNodeΒΆ
DynamicalParticle = NodeType.DynamicalModelNodeParticleΒΆ
DynamicalRoot = NodeType.DynamicalModelNodeRootΒΆ
Folder = NodeType.FolderΒΆ
InteractionModel = NodeType.InteractionModelΒΆ
InteractionModelArticulatedBodySystem = NodeType.InteractionModelArticulatedBodySystemΒΆ
InteractionModelParticleSystem = NodeType.InteractionModelParticleSystemΒΆ
InteractionModelRigidBodySystem = NodeType.InteractionModelRigidBodySystemΒΆ
Label = NodeType.LabelΒΆ
Mesh = NodeType.VisualModelMeshΒΆ
Molecule = NodeType.StructuralModelNodeMoleculeΒΆ
NodeGroup = NodeType.DataGraphNodeGroupΒΆ
ParticleSystem = NodeType.DynamicalModelParticleSystemΒΆ
Path = NodeType.StructuralModelPathΒΆ
PropertyModel = NodeType.PropertyModelΒΆ
PropertyModelFunction = NodeType.PropertyModelFunctionΒΆ
Protein = NodeType.StructuralModelNodeProteinΒΆ
PseudoAtom = NodeType.StructuralModelNodePseudoAtomΒΆ
Residue = NodeType.StructuralModelNodeResidueΒΆ
RigidBody = NodeType.DynamicalModelNodeRigidBodyΒΆ
RigidBodySystem = NodeType.DynamicalModelRigidBodySystemΒΆ
Root = NodeType.StructuralModelNodeRootΒΆ
Segment = NodeType.StructuralModelNodeSegmentΒΆ
SideChain = NodeType.StructuralModelNodeSideChainΒΆ
Simulator = NodeType.SimulatorΒΆ
SimulatorArticulatedBodySystem = NodeType.SimulatorArticulatedBodySystemΒΆ
SimulatorParticleSystem = NodeType.SimulatorParticleSystemΒΆ
SimulatorRigidBodySystem = NodeType.SimulatorRigidBodySystemΒΆ
StateUpdater = NodeType.StateUpdaterΒΆ
StateUpdaterArticulatedBodySystem = NodeType.StateUpdaterArticulatedBodySystemΒΆ
StateUpdaterParticleSystem = NodeType.StateUpdaterParticleSystemΒΆ
StateUpdaterRigidBodySystem = NodeType.StateUpdaterRigidBodySystemΒΆ
StructuralGroup = NodeType.StructuralModelNodeGroupΒΆ
StructuralModel = NodeType.StructuralModelΒΆ
StructuralModelConformation = NodeType.StructuralModelConformationΒΆ
StructuralModelNode = NodeType.StructuralModelNodeΒΆ
StructuralModelNodeAtom = NodeType.StructuralModelNodeAtomΒΆ
StructuralModelNodeBackbone = NodeType.StructuralModelNodeBackboneΒΆ
StructuralModelNodeBond = NodeType.StructuralModelNodeBondΒΆ
StructuralModelNodeChain = NodeType.StructuralModelNodeChainΒΆ
StructuralModelNodeGroup = NodeType.StructuralModelNodeGroupΒΆ
StructuralModelNodeMolecule = NodeType.StructuralModelNodeMoleculeΒΆ
StructuralModelNodeParticle = NodeType.StructuralModelNodeParticleΒΆ
StructuralModelNodeProtein = NodeType.StructuralModelNodeProteinΒΆ
StructuralModelNodePseudoAtom = NodeType.StructuralModelNodePseudoAtomΒΆ
StructuralModelNodeResidue = NodeType.StructuralModelNodeResidueΒΆ
StructuralModelNodeRoot = NodeType.StructuralModelNodeRootΒΆ
StructuralModelNodeSegment = NodeType.StructuralModelNodeSegmentΒΆ
StructuralModelNodeSideChain = NodeType.StructuralModelNodeSideChainΒΆ
StructuralModelPath = NodeType.StructuralModelPathΒΆ
StructuralParticle = NodeType.StructuralModelNodeParticleΒΆ
Undefined = NodeType.UndefinedΒΆ
VisualModel = NodeType.VisualModelΒΆ
VisualModelMesh = NodeType.VisualModelMeshΒΆ
nameΒΆ

(self – handle) -> str

addChild(self: samson.DataModel.DataGraph.Node, node: samson.DataModel.DataGraph.Node, nextNode: samson.DataModel.DataGraph.Node = None) → boolΒΆ

Adds a child to the node

canAddChild(self: samson.DataModel.DataGraph.Node, node: samson.DataModel.DataGraph.Node, nextNode: samson.DataModel.DataGraph.Node = None) → boolΒΆ

Returns whether this node can add node as a child

canAddChildType(self: samson.DataModel.DataGraph.Node, nodeType: SBDDataGraphNode::Type) → boolΒΆ

Returns whether this node can add a node with type nodeType as a child

castToInteractionModelParticleSystem(self: samson.DataModel.DataGraph.Node) → SBMInteractionModelParticleSystemΒΆ

Casts (if possible) from SBDDataGraphNode to SBMInteractionModelParticleSystem

castToLabel(self: samson.DataModel.DataGraph.Node) → SBDDocumentLabelΒΆ

Casts (if possible) from SBDDataGraphNode to SBDDocumentLabel

castToMesh(self: samson.DataModel.DataGraph.Node) → SBMVisualModelMeshΒΆ

Casts (if possible) from SBDDataGraphNode to SBMVisualModelMesh

castToVisualModel(self: samson.DataModel.DataGraph.Node) → SBMVisualModelΒΆ

Casts (if possible) from SBDDataGraphNode to SBMVisualModel

clone(self: samson.DataModel.DataGraph.Node) → samson.DataModel.DataGraph.NodeΒΆ

Returns a copy of the node and its descendants

countNodes(self: samson.DataModel.DataGraph.Node, selectionString: str = '*', visitString: str = '*', includeDependencies: bool = False) → intΒΆ
Count nodes into nodeIndexer, based on a selectionPredicate and a visitPredicate, with our without dependencies).
For selectionString and visitString use Node Specification Language (SAMSON API: pagenodespecificationlanguage
create(self: samson.DataModel.DataGraph.Node) → NoneΒΆ

Creates the node

erase(self: samson.DataModel.DataGraph.Node) → NoneΒΆ

Erases the node

getDocument(self: samson.DataModel.DataGraph.Node) → SBDDocumentΒΆ

Returns the document the node belongs to

getFlags(self: samson.DataModel.DataGraph.Node) → intΒΆ

Returns the flags

getHierarchyString(self: samson.DataModel.DataGraph.Node, separator: str = '/', includeNodeType: bool = False) → strΒΆ

Returns a string with hierarchical information on the node and its parents names

getInheritedFlags(self: samson.DataModel.DataGraph.Node) → intΒΆ

Returns the inherited flags

getMaterial(self: samson.DataModel.DataGraph.Node) → SBDDataGraphNodeMaterialΒΆ

Returns the material of the node

getMaterialOwner(self: samson.DataModel.DataGraph.Node) → samson.DataModel.DataGraph.NodeΒΆ

Returns the node whose material is inherited

getMemoryFootprint(self: samson.Core.Reference.ReferenceTarget) → intΒΆ

Returns the memory footprint

getNextNode(*args, **kwargs)ΒΆ

Overloaded function.

  1. getNextNode(self: samson.DataModel.DataGraph.Node) -> samson.DataModel.DataGraph.Node

Returns the pointer to the next node in the children of the node’s parent

  1. getNextNode(self: samson.DataModel.DataGraph.Node, nodeType: SBDDataGraphNode::Type) -> samson.DataModel.DataGraph.Node

Returns the pointer to the next node with type nodeType in the children of the node’s parent

getNode(self: int) → samson.DataModel.DataGraph.NodeΒΆ

Returns the unique node corresponding to the node index nodeIndex

getNodes(self: samson.DataModel.DataGraph.Node, selectionString: str = '*', visitString: str = '*', includeDependencies: bool = False) → SBDDataGraphNodeIndexerΒΆ
Returns nodes (in a node indexer), based on a selectionString and a visitString, with our without dependencies).
For selectionString and visitString use Node Specification Language (SAMSON API: pagenodespecificationlanguage
getParent(self: samson.DataModel.DataGraph.Node) → samson.DataModel.DataGraph.NodeΒΆ

Returns the parent of the node

getPreviousNode(*args, **kwargs)ΒΆ

Overloaded function.

  1. getPreviousNode(self: samson.DataModel.DataGraph.Node) -> samson.DataModel.DataGraph.Node

Returns the pointer to the previous node in the children of the node’s parent

  1. getPreviousNode(self: samson.DataModel.DataGraph.Node, nodeType: SBDDataGraphNode::Type) -> samson.DataModel.DataGraph.Node

Returns the pointer to the previous node with type nodeType in the children of the node’s parent

getRoot(self: samson.DataModel.DataGraph.Node) → samson.DataModel.DataGraph.NodeΒΆ

Returns the root of the hierarchy the node belongs to

getThisNode(self: samson.DataModel.DataGraph.Node) → samson.DataModel.DataGraph.NodeΒΆ

Returns the pointer to this node

static getTypeString(type: SBDDataGraphNode::Type) → strΒΆ

Returns a string describing the type of the data graph node

hasOneOf(self: samson.DataModel.DataGraph.Node, nodeIndexer: SBDDataGraphNodeIndexer) → boolΒΆ

Returns true if and only if this node is one of the nodes of the nodeIndexer, or is the ancestor of one of them

isDynamicalModel(self: samson.DataModel.DataGraph.Node) → boolΒΆ

Returns true when the node is a dynamical model

isIn(*args, **kwargs)ΒΆ

Overloaded function.

  1. isIn(self: samson.DataModel.DataGraph.Node, node: samson.DataModel.DataGraph.Node) -> bool

Returns true if and only if this node is node, or descends from it

  1. isIn(self: samson.DataModel.DataGraph.Node, nodeIndexer: SBDDataGraphNodeIndexer) -> bool

Returns true if and only if this node is one of the nodes of the nodeIndexer, or descends from one of them

isInteractionModel(self: samson.DataModel.DataGraph.Node) → boolΒΆ

Returns true when the node is a interaction model

isMesh(self: samson.DataModel.DataGraph.Node) → boolΒΆ

Returns true when the node is a mesh

isModel(self: samson.DataModel.DataGraph.Node) → boolΒΆ

Returns true when the node is a model

isOneOf(self: samson.DataModel.DataGraph.Node, nodeIndexer: SBDDataGraphNodeIndexer) → boolΒΆ

Returns true if and only if this node is one of the nodes of the nodeIndexer

isPropertyModel(self: samson.DataModel.DataGraph.Node) → boolΒΆ

Returns true when the node is a property model

isSimulator(self: samson.DataModel.DataGraph.Node) → boolΒΆ

Returns true when the node is a simulator

isStructuralModel(self: samson.DataModel.DataGraph.Node) → boolΒΆ

Returns true when the node is a structural model

isStructuralParticle(self: samson.DataModel.DataGraph.Node) → boolΒΆ

Returns true when the node is a structural particle (an atom or a pseudo-atom)

isType(self: samson.DataModel.DataGraph.Node, type: SBDDataGraphNode::Type) → boolΒΆ

Returns true when the type of the node corresponds to type

isVisualModel(self: samson.DataModel.DataGraph.Node) → boolΒΆ

Returns true when the node is a visual model

printDebugInfo(self: samson.DataModel.DataGraph.Node, offset: int = 0) → NoneΒΆ

Prints some debugging information in stdout

removeChild(self: samson.DataModel.DataGraph.Node, node: samson.DataModel.DataGraph.Node) → boolΒΆ

Removes a child from the node

removeMaterial(self: samson.DataModel.DataGraph.Node) → boolΒΆ

Removes material from the node

setColor(self: samson.DataModel.DataGraph.Node, color: SBDTypeColor) → boolΒΆ

Sets the color for the node (modifies an existing material of the node or adds a material with a given color)

Args:
color (Color): color to set
setColorScheme(self: samson.DataModel.DataGraph.Node, colorScheme: SBDDataGraphNodeColorScheme) → boolΒΆ

Sets the color scheme for the node (modifies an existing material of the node or adds a material with a given color scheme)

Args: colorScheme (ColorScheme): color scheme to set
setMaterial(self: samson.DataModel.DataGraph.Node, material: SBDDataGraphNodeMaterial) → boolΒΆ

Sets the material for the node.

Args:
material (Material): material to set
ArticulatedBody = NodeType.DynamicalModelNodeArticulatedBodyΒΆ
ArticulatedBodySystem = NodeType.DynamicalModelArticulatedBodySystemΒΆ
Asset = NodeType.AssetΒΆ
Atom = NodeType.StructuralModelNodeAtomΒΆ
Backbone = NodeType.StructuralModelNodeBackboneΒΆ
Bond = NodeType.StructuralModelNodeBondΒΆ
Camera = NodeType.CameraΒΆ
Chain = NodeType.StructuralModelNodeChainΒΆ
Conformation = NodeType.StructuralModelConformationΒΆ
Controller = NodeType.ControllerΒΆ
ControllerNode = NodeType.ControllerNodeΒΆ
DataGraphNodeGroup = NodeType.DataGraphNodeGroupΒΆ
Document = NodeType.DocumentΒΆ
DocumentManager = NodeType.DocumentManagerΒΆ
DynamicalGroup = NodeType.DynamicalModelNodeGroupΒΆ
DynamicalModel = NodeType.DynamicalModelΒΆ
DynamicalModelArticulatedBodySystem = NodeType.DynamicalModelArticulatedBodySystemΒΆ
DynamicalModelNode = NodeType.DynamicalModelNodeΒΆ
DynamicalModelNodeArticulatedBody = NodeType.DynamicalModelNodeArticulatedBodyΒΆ
DynamicalModelNodeGroup = NodeType.DynamicalModelNodeGroupΒΆ
DynamicalModelNodeParticle = NodeType.DynamicalModelNodeParticleΒΆ
DynamicalModelNodeRigidBody = NodeType.DynamicalModelNodeRigidBodyΒΆ
DynamicalModelNodeRoot = NodeType.DynamicalModelNodeRootΒΆ
DynamicalModelParticleSystem = NodeType.DynamicalModelParticleSystemΒΆ
DynamicalModelRigidBodySystem = NodeType.DynamicalModelRigidBodySystemΒΆ
DynamicalNode = NodeType.DynamicalModelNodeΒΆ
DynamicalParticle = NodeType.DynamicalModelNodeParticleΒΆ
DynamicalRoot = NodeType.DynamicalModelNodeRootΒΆ
Folder = NodeType.FolderΒΆ
InteractionModel = NodeType.InteractionModelΒΆ
InteractionModelArticulatedBodySystem = NodeType.InteractionModelArticulatedBodySystemΒΆ
InteractionModelParticleSystem = NodeType.InteractionModelParticleSystemΒΆ
InteractionModelRigidBodySystem = NodeType.InteractionModelRigidBodySystemΒΆ
Label = NodeType.LabelΒΆ
Mesh = NodeType.VisualModelMeshΒΆ
Molecule = NodeType.StructuralModelNodeMoleculeΒΆ
NodeGroup = NodeType.DataGraphNodeGroupΒΆ
ParticleSystem = NodeType.DynamicalModelParticleSystemΒΆ
Path = NodeType.StructuralModelPathΒΆ
PropertyModel = NodeType.PropertyModelΒΆ
PropertyModelFunction = NodeType.PropertyModelFunctionΒΆ
Protein = NodeType.StructuralModelNodeProteinΒΆ
PseudoAtom = NodeType.StructuralModelNodePseudoAtomΒΆ
Residue = NodeType.StructuralModelNodeResidueΒΆ
RigidBody = NodeType.DynamicalModelNodeRigidBodyΒΆ
RigidBodySystem = NodeType.DynamicalModelRigidBodySystemΒΆ
Root = NodeType.StructuralModelNodeRootΒΆ
Segment = NodeType.StructuralModelNodeSegmentΒΆ
SideChain = NodeType.StructuralModelNodeSideChainΒΆ
Simulator = NodeType.SimulatorΒΆ
SimulatorArticulatedBodySystem = NodeType.SimulatorArticulatedBodySystemΒΆ
SimulatorParticleSystem = NodeType.SimulatorParticleSystemΒΆ
SimulatorRigidBodySystem = NodeType.SimulatorRigidBodySystemΒΆ
StateUpdater = NodeType.StateUpdaterΒΆ
StateUpdaterArticulatedBodySystem = NodeType.StateUpdaterArticulatedBodySystemΒΆ
StateUpdaterParticleSystem = NodeType.StateUpdaterParticleSystemΒΆ
StateUpdaterRigidBodySystem = NodeType.StateUpdaterRigidBodySystemΒΆ
StructuralGroup = NodeType.StructuralModelNodeGroupΒΆ
StructuralModel = NodeType.StructuralModelΒΆ
StructuralModelConformation = NodeType.StructuralModelConformationΒΆ
StructuralModelNode = NodeType.StructuralModelNodeΒΆ
StructuralModelNodeAtom = NodeType.StructuralModelNodeAtomΒΆ
StructuralModelNodeBackbone = NodeType.StructuralModelNodeBackboneΒΆ
StructuralModelNodeBond = NodeType.StructuralModelNodeBondΒΆ
StructuralModelNodeChain = NodeType.StructuralModelNodeChainΒΆ
StructuralModelNodeGroup = NodeType.StructuralModelNodeGroupΒΆ
StructuralModelNodeMolecule = NodeType.StructuralModelNodeMoleculeΒΆ
StructuralModelNodeParticle = NodeType.StructuralModelNodeParticleΒΆ
StructuralModelNodeProtein = NodeType.StructuralModelNodeProteinΒΆ
StructuralModelNodePseudoAtom = NodeType.StructuralModelNodePseudoAtomΒΆ
StructuralModelNodeResidue = NodeType.StructuralModelNodeResidueΒΆ
StructuralModelNodeRoot = NodeType.StructuralModelNodeRootΒΆ
StructuralModelNodeSegment = NodeType.StructuralModelNodeSegmentΒΆ
StructuralModelNodeSideChain = NodeType.StructuralModelNodeSideChainΒΆ
StructuralModelPath = NodeType.StructuralModelPathΒΆ
StructuralParticle = NodeType.StructuralModelNodeParticleΒΆ
Undefined = NodeType.UndefinedΒΆ
VisualModel = NodeType.VisualModelΒΆ
VisualModelMesh = NodeType.VisualModelMeshΒΆ
highlightingFlagΒΆ
isCreatedΒΆ

Returns true if and only if the node is created

isErasedΒΆ

Returns true if and only if the node is erased

isHighlightedΒΆ

Returns whether the node is highlighted

isSelectedΒΆ

Returns whether the node is selected

isSerializableΒΆ

Returns true when the class is serializable

isVisibleΒΆ

Returns whether the node is visible

nameΒΆ

The name of the node

nodeIndexΒΆ

Returns the node index (unique in the whole data graph, but non-persistent)

selectionFlagΒΆ
typeΒΆ

Returns the type of the data graph node

typeStringΒΆ

Returns a string describing the type of this data graph node

visibilityFlagΒΆ