Node¶
The data graph contains everything directly or indirectly added by the user through SAMSON’s user interface, plugins, etc. A data graph node has basic pre-defined data and functionalities to manage the data (models, apps, etc.).
All nodes in SAMSON’s data graph, e.g. atoms (samson.Modeling.StructralModel.Atom
), bonds (samson.Modeling.StructralModel.Bond
), etc., derive from samson.DataModel.DataGraph.Node
.
Topology¶
SAMSON’s data graph is a directed graph, where each node has one and only one parent (with the exception of documents (samson.DataModel.Document.Document
), which have no parent),
and possibly some children. The parent of a node can never be directly set, but can be retrieved using the samson.DataModel.DataGraph.Node.getParent()
function. Children are
managed using the samson.DataModel.DataGraph.Node.addChild()
and samson.DataModel.DataGraph.Node.removeChild()
functions.
Node lifecycle¶
In SAMSON, a data graph node may go through four lifecycle stages:
C++ object creation
Node creation (using the
samson.DataModel.DataGraph.Node.create()
function)Node destruction (using the
samson.DataModel.DataGraph.Node.erase()
function)C++ object destruction (usually automatically, or forced)
Node identity¶
Each node in the data graph has a type, which may be retrieved using the ref getType function.
For example, the type returned by the samson.Modeling.StructralModel.Atom
class, which derives from the Node
class, is Atom
,
while the type returned by the samson.Modeling.StructuralModel.StructuralModel
class is StructuralModel
.
The samson.DataModel.DataGraph.Node.getTypeString()
function is a convenience function that may be used to obtain a type of a node as a string.
# get a data graph node's type
node.type
# get a data graph node's type as a string
node.typeString
# the same as before
sam.DataModel.DataGraph.Node.getTypeString(node.type)
You can also check for a particular type of a node e.g. whether it is a visual model, an interaction mode, a structural particle, etc.
Let’s, for example, erase all visual models in the current selection:
# loop over all currently selected nodes in the active document
for node in SAMSON.getActiveDocument().getSelectedNodes():
# check if this node is a visual model
if node.isVisualModel():
# turn the undo system on
SAMSON.beginHolding("Erase selected visual models")
# erase the node
node.erase()
# turn the undo system off
SAMSON.endHolding()
Each data graph node also has a unique index, that is managed internally by SAMSON. All indices are contiguous unsigned integers
between 0
and n-1
, where n
is the number of data graph nodes. As a result, the node index is not permanent: when node
i
is deleted (and i
is different from n-1
), then node n-1
becomes node i
. Node indices are used for example when picking
objects in a viewport, by writing integers into the framebuffer instead of colors. The unique node index can be retrieved using samson.DataModel.DataGraph.Node.getNodeIndex()
.
Flags¶
Each data graph node has four flags:
The
samson.DataModel.DataGraph.Node.isCreated
flag indicates whether the node is created or notThe
samson.DataModel.DataGraph.Node.isVisible
flag indicates whether the renderer should display the node in the viewportThe
samson.DataModel.DataGraph.Node.highlightingFlag
whether the renderer should highlight the node in the viewportThe
samson.DataModel.DataGraph.Node.selectionFlag
indicates whether the node is “selected” or not
These flags are accessed through functions of samson.DataModel.DataGraph.Node
and, except for the highlighting flag which has temporary purposes, changing these flags’ values is “undoable”.
The samson.DataModel.DataGraph.Node.getFlags()
function returns an integer
that combines the highlighting and selection flags, as well as the
“mobility flag” (samson.Modeling.StructuralModel.Particle.mobilityFlag
) of particles (atoms and pseudo-atoms).
Color schemes¶
Each data graph node may have a material (samson.DataModel.DataGraph.Material
), which may affect its rendering in the viewport.
A material may be applied to a node with the samson.DataModel.DataGraph.Node.setMaterial()
function. When a material is added to a node, it affects the node itself
and all its descendants (unless they have a material themselves, which then has priority). Precisely,
the samson.DataModel.DataGraph.Node.getMaterial()
function returns the material directly applied to the node, or
determines the deepest ancestor that has a material applied (by examining the node’s parent, then its parent’s parent, etc.). If
no material is found, the samson.DataModel.DataGraph.Node.getMaterial()
function returns 0.
Each material has a color scheme (samson.DataModel.DataGraph.ColorScheme
) which may be modified and used to associate a color
to a node or a spatial position (samson.DataModel.Type.position3
).
Please refer to samson.DataModel.DataGraph.ColorScheme
.
Getting nodes¶
You can get an indexer of child nodes using the samson.DataModel.DataGraph.Node.getNodes()
function and the Node Specification Language.
Let’s, for example, select all node’s children atoms:
# get all node's children atoms
atomIndexer = node.getNodes('node.type atom')
# the same using short names
atomIndexer = node.getNodes('n.t a')
# you can check the size of the indexer
atomIndexer
See also
See the Node Specification Language for more information and usage examples.
Printing info¶
For many node types, you can print some information on them:
atomIndexer = SAMSON.getNodes('node.type atom')
for atom in atomIndexer:
print(atom)
atom = atomIndexer[0]
atom # prints an information on atom
See also
SAMSON API: SBDDataGraphNode
- class samson.DataModel.DataGraph.Node¶
Bases:
samson.Core.Reference.ReferenceTarget
This class is the base class to describe a node in the data graph.
- class NodeType(self: samson.DataModel.DataGraph.Node.NodeType, value: int) None ¶
Bases:
pybind11_builtins.pybind11_object
Members:
Undefined
StructuralModel
StructuralModelNode
Conformation
StructuralModelConformation
Path
StructuralModelPath
StructuralGroup
StructuralModelNodeGroup
Root
StructuralModelNodeRoot
StructuralParticle
StructuralModelNodeParticle
Atom
StructuralModelNodeAtom
PseudoAtom
StructuralModelNodePseudoAtom
Bond
StructuralModelNodeBond
PseudoBond
StructuralModelNodePseudoBond
HydrogenBond
StructuralModelNodeHydrogenBond
HydrogenBondGroup
StructuralModelNodeHydrogenBondGroup
Residue
StructuralModelNodeResidue
Segment
StructuralModelNodeSegment
Protein
StructuralModelNodeProtein
Chain
StructuralModelNodeChain
Molecule
StructuralModelNodeMolecule
Backbone
StructuralModelNodeBackbone
SideChain
StructuralModelNodeSideChain
VisualModel
Mesh
VisualModelMesh
DynamicalModel
ParticleSystem
DynamicalModelParticleSystem
RigidBodySystem
DynamicalModelRigidBodySystem
ArticulatedBodySystem
DynamicalModelArticulatedBodySystem
DynamicalNode
DynamicalModelNode
DynamicalGroup
DynamicalModelNodeGroup
DynamicalRoot
DynamicalModelNodeRoot
DynamicalParticle
DynamicalModelNodeParticle
RigidBody
DynamicalModelNodeRigidBody
ArticulatedBody
DynamicalModelNodeArticulatedBody
InteractionModel
InteractionModelParticleSystem
InteractionModelRigidBodySystem
InteractionModelArticulatedBodySystem
PropertyModel
PropertyModelFunction
Simulator
SimulatorParticleSystem
SimulatorRigidBodySystem
SimulatorArticulatedBodySystem
StateUpdater
StateUpdaterParticleSystem
StateUpdaterRigidBodySystem
StateUpdaterArticulatedBodySystem
DocumentManager
Document
Folder
Camera
Label
Note
Animation
Presentation
DataGraphNodeGroup
NodeGroup
Controller
ControllerNode
Asset
- Animation = <NodeType.Animation: 26>¶
- ArticulatedBody = <NodeType.ArticulatedBody: 603>¶
- ArticulatedBodySystem = <NodeType.ArticulatedBodySystem: 502>¶
- Asset = <NodeType.Asset: 50>¶
- Atom = <NodeType.Atom: 20100>¶
- Backbone = <NodeType.Backbone: 209>¶
- Bond = <NodeType.Bond: 202>¶
- Camera = <NodeType.Camera: 23>¶
- Chain = <NodeType.Chain: 207>¶
- Conformation = <NodeType.Conformation: 28>¶
- Controller = <NodeType.Controller: 40>¶
- ControllerNode = <NodeType.ControllerNode: 41>¶
- DataGraphNodeGroup = <NodeType.DataGraphNodeGroup: 30>¶
- Document = <NodeType.Document: 21>¶
- DocumentManager = <NodeType.DocumentManager: 20>¶
- DynamicalGroup = <NodeType.DynamicalGroup: 600>¶
- DynamicalModel = <NodeType.DynamicalModel: 5>¶
- DynamicalModelArticulatedBodySystem = <NodeType.ArticulatedBodySystem: 502>¶
- DynamicalModelNode = <NodeType.DynamicalNode: 6>¶
- DynamicalModelNodeArticulatedBody = <NodeType.ArticulatedBody: 603>¶
- DynamicalModelNodeGroup = <NodeType.DynamicalGroup: 600>¶
- DynamicalModelNodeParticle = <NodeType.DynamicalParticle: 601>¶
- DynamicalModelNodeRigidBody = <NodeType.RigidBody: 602>¶
- DynamicalModelNodeRoot = <NodeType.DynamicalRoot: 60000>¶
- DynamicalModelParticleSystem = <NodeType.ParticleSystem: 500>¶
- DynamicalModelRigidBodySystem = <NodeType.RigidBodySystem: 501>¶
- DynamicalNode = <NodeType.DynamicalNode: 6>¶
- DynamicalParticle = <NodeType.DynamicalParticle: 601>¶
- DynamicalRoot = <NodeType.DynamicalRoot: 60000>¶
- Folder = <NodeType.Folder: 22>¶
- HydrogenBond = <NodeType.HydrogenBond: 20202>¶
- HydrogenBondGroup = <NodeType.HydrogenBondGroup: 20203>¶
- InteractionModel = <NodeType.InteractionModel: 7>¶
- InteractionModelArticulatedBodySystem = <NodeType.InteractionModelArticulatedBodySystem: 702>¶
- InteractionModelParticleSystem = <NodeType.InteractionModelParticleSystem: 700>¶
- InteractionModelRigidBodySystem = <NodeType.InteractionModelRigidBodySystem: 701>¶
- Label = <NodeType.Label: 24>¶
- Mesh = <NodeType.Mesh: 300>¶
- Molecule = <NodeType.Molecule: 208>¶
- NodeGroup = <NodeType.DataGraphNodeGroup: 30>¶
- Note = <NodeType.Note: 25>¶
- ParticleSystem = <NodeType.ParticleSystem: 500>¶
- Path = <NodeType.Path: 29>¶
- Presentation = <NodeType.Presentation: 27>¶
- PropertyModel = <NodeType.PropertyModel: 9>¶
- PropertyModelFunction = <NodeType.PropertyModelFunction: 900>¶
- Protein = <NodeType.Protein: 206>¶
- PseudoAtom = <NodeType.PseudoAtom: 20101>¶
- PseudoBond = <NodeType.PseudoBond: 20201>¶
- Residue = <NodeType.Residue: 204>¶
- RigidBody = <NodeType.RigidBody: 602>¶
- RigidBodySystem = <NodeType.RigidBodySystem: 501>¶
- Root = <NodeType.Root: 20000>¶
- Segment = <NodeType.Segment: 205>¶
- SideChain = <NodeType.SideChain: 210>¶
- Simulator = <NodeType.Simulator: 11>¶
- SimulatorArticulatedBodySystem = <NodeType.SimulatorArticulatedBodySystem: 1102>¶
- SimulatorParticleSystem = <NodeType.SimulatorParticleSystem: 1100>¶
- SimulatorRigidBodySystem = <NodeType.SimulatorRigidBodySystem: 1101>¶
- StateUpdater = <NodeType.StateUpdater: 15>¶
- StateUpdaterArticulatedBodySystem = <NodeType.StateUpdaterArticulatedBodySystem: 1503>¶
- StateUpdaterParticleSystem = <NodeType.StateUpdaterParticleSystem: 1501>¶
- StateUpdaterRigidBodySystem = <NodeType.StateUpdaterRigidBodySystem: 1502>¶
- StructuralGroup = <NodeType.StructuralGroup: 200>¶
- StructuralModel = <NodeType.StructuralModel: 1>¶
- StructuralModelConformation = <NodeType.Conformation: 28>¶
- StructuralModelNode = <NodeType.StructuralModelNode: 2>¶
- StructuralModelNodeAtom = <NodeType.Atom: 20100>¶
- StructuralModelNodeBackbone = <NodeType.Backbone: 209>¶
- StructuralModelNodeBond = <NodeType.Bond: 202>¶
- StructuralModelNodeChain = <NodeType.Chain: 207>¶
- StructuralModelNodeGroup = <NodeType.StructuralGroup: 200>¶
- StructuralModelNodeHydrogenBond = <NodeType.HydrogenBond: 20202>¶
- StructuralModelNodeHydrogenBondGroup = <NodeType.HydrogenBondGroup: 20203>¶
- StructuralModelNodeMolecule = <NodeType.Molecule: 208>¶
- StructuralModelNodeParticle = <NodeType.StructuralParticle: 201>¶
- StructuralModelNodeProtein = <NodeType.Protein: 206>¶
- StructuralModelNodePseudoAtom = <NodeType.PseudoAtom: 20101>¶
- StructuralModelNodePseudoBond = <NodeType.PseudoBond: 20201>¶
- StructuralModelNodeResidue = <NodeType.Residue: 204>¶
- StructuralModelNodeRoot = <NodeType.Root: 20000>¶
- StructuralModelNodeSegment = <NodeType.Segment: 205>¶
- StructuralModelNodeSideChain = <NodeType.SideChain: 210>¶
- StructuralModelPath = <NodeType.Path: 29>¶
- StructuralParticle = <NodeType.StructuralParticle: 201>¶
- Undefined = <NodeType.Undefined: 0>¶
- VisualModel = <NodeType.VisualModel: 3>¶
- VisualModelMesh = <NodeType.Mesh: 300>¶
- property name¶
- property value¶
- addChild(self: samson.DataModel.DataGraph.Node, node: samson.DataModel.DataGraph.Node, nextNode: samson.DataModel.DataGraph.Node = None) bool ¶
Adds a child to the node
- canAddChild(self: samson.DataModel.DataGraph.Node, node: samson.DataModel.DataGraph.Node, nextNode: samson.DataModel.DataGraph.Node = None) bool ¶
Returns whether this node can add node as a child
- canAddChildType(self: samson.DataModel.DataGraph.Node, nodeType: SBDDataGraphNode::Type) bool ¶
Returns whether this node can add a node with type nodeType as a child
- canHaveDescendantType(self: samson.DataModel.DataGraph.Node, nodeType: SBDDataGraphNode::Type) bool ¶
Returns whether this node can have a node with type nodeType as a descendant
- castToInteractionModelParticleSystem(self: samson.DataModel.DataGraph.Node) SBMInteractionModelParticleSystem ¶
Casts (if possible) from SBDDataGraphNode to SBMInteractionModelParticleSystem
- castToLabel(self: samson.DataModel.DataGraph.Node) SBDDocumentLabel ¶
Casts (if possible) from SBDDataGraphNode to SBDDocumentLabel
- castToMesh(self: samson.DataModel.DataGraph.Node) SBMVisualModelMesh ¶
Casts (if possible) from SBDDataGraphNode to SBMVisualModelMesh
- castToVisualModel(self: samson.DataModel.DataGraph.Node) SBMVisualModel ¶
Casts (if possible) from SBDDataGraphNode to SBMVisualModel
- clone(self: samson.DataModel.DataGraph.Node) samson.DataModel.DataGraph.Node ¶
Returns a copy of the node and its descendants
- countNodes(*args, **kwargs)¶
Overloaded function.
countNodes(self: samson.DataModel.DataGraph.Node, selectionString: str = ‘*’, visitString: str = ‘*’, includeDependencies: bool = False) -> int
- Count nodes into nodeIndexer, based on a selectionPredicate and a visitPredicate, with our without dependencies).
For selectionString and visitString use Node Specification Language (SAMSON API: Node Specification Language
countNodes(self: samson.DataModel.DataGraph.Node, nodeType: SBDDataGraphNode::Type, selectedNodesOnly: bool = False, visitString: str = ‘*’, includeDependencies: bool = False) -> int
- Count nodes into nodeIndexer, based on a nodeType, a selection status and a visitPredicate, with our without dependencies).
For visitString use Node Specification Language (SAMSON API: Node Specification Language
- create(self: samson.DataModel.DataGraph.Node) None ¶
Creates the node
- descendsFrom(*args, **kwargs)¶
Overloaded function.
descendsFrom(self: samson.DataModel.DataGraph.Node, node: samson.DataModel.DataGraph.Node) -> bool
Returns true if and only if this node is node, or descends from it
descendsFrom(self: samson.DataModel.DataGraph.Node, nodeIndexer: SBDDataGraphNodeIndexer) -> bool
Returns true if and only if this node is one of the nodes of the nodeIndexer, or descends from one of them
- erase(self: samson.DataModel.DataGraph.Node) None ¶
Erases the node
- getDocument(self: samson.DataModel.DataGraph.Node) SBDDocument ¶
Returns the document the node belongs to
- getFlags(self: samson.DataModel.DataGraph.Node) int ¶
Returns the flags
- getHierarchyString(self: samson.DataModel.DataGraph.Node, separator: str = ' / ', includeNodeType: bool = False) str ¶
Returns a string with hierarchical information on the node and its parents names
- getInheritedFlags(self: samson.DataModel.DataGraph.Node) int ¶
Returns the inherited flags
- getMaterial(self: samson.DataModel.DataGraph.Node) SBDDataGraphNodeMaterial ¶
Returns the material of the node
- getMaterialOwner(self: samson.DataModel.DataGraph.Node) samson.DataModel.DataGraph.Node ¶
Returns the node whose material is inherited
- getMemoryFootprint(self: samson.Core.Reference.ReferenceTarget) int ¶
Returns the memory footprint
- getNextNode(*args, **kwargs)¶
Overloaded function.
getNextNode(self: samson.DataModel.DataGraph.Node) -> samson.DataModel.DataGraph.Node
Returns the pointer to the next node in the children of the node’s parent
getNextNode(self: samson.DataModel.DataGraph.Node, nodeType: SBDDataGraphNode::Type) -> samson.DataModel.DataGraph.Node
Returns the pointer to the next node with type nodeType in the children of the node’s parent
- getNode(self: int) samson.DataModel.DataGraph.Node ¶
Returns the unique node corresponding to the node index nodeIndex
- getNodes(*args, **kwargs)¶
Overloaded function.
getNodes(self: samson.DataModel.DataGraph.Node, selectionString: str = ‘*’, visitString: str = ‘*’, includeDependencies: bool = False) -> SBDDataGraphNodeIndexer
- Returns nodes (in a node indexer), based on a selectionString and a visitString, with our without dependencies).
For selectionString and visitString use Node Specification Language (SAMSON API: Node Specification Language
getNodes(self: samson.DataModel.DataGraph.Node, nodeType: SBDDataGraphNode::Type, selectedNodesOnly: bool = False, visitString: str = ‘*’, includeDependencies: bool = False) -> SBDDataGraphNodeIndexer
- Returns nodes (in a node indexer), based on a nodeType, a selection status and a visitString, with our without dependencies).
For visitString use Node Specification Language (SAMSON API: Node Specification Language
- getParent(self: samson.DataModel.DataGraph.Node) samson.DataModel.DataGraph.Node ¶
Returns the parent of the node
- getPreviousNode(*args, **kwargs)¶
Overloaded function.
getPreviousNode(self: samson.DataModel.DataGraph.Node) -> samson.DataModel.DataGraph.Node
Returns the pointer to the previous node in the children of the node’s parent
getPreviousNode(self: samson.DataModel.DataGraph.Node, nodeType: SBDDataGraphNode::Type) -> samson.DataModel.DataGraph.Node
Returns the pointer to the previous node with type nodeType in the children of the node’s parent
- getRoot(self: samson.DataModel.DataGraph.Node) samson.DataModel.DataGraph.Node ¶
Returns the root of the hierarchy the node belongs to
- getThisNode(self: samson.DataModel.DataGraph.Node) samson.DataModel.DataGraph.Node ¶
Returns the pointer to this node
- static getTypeString(type: SBDDataGraphNode::Type) str ¶
Returns a string describing the type of the data graph node
- hasOneOf(self: samson.DataModel.DataGraph.Node, nodeIndexer: SBDDataGraphNodeIndexer) bool ¶
Returns true if and only if this node is one of the nodes of the nodeIndexer, or is the ancestor of one of them
- isDynamicalModel(self: samson.DataModel.DataGraph.Node) bool ¶
Returns true when the node is a dynamical model
- isIn(*args, **kwargs)¶
Overloaded function.
isIn(self: samson.DataModel.DataGraph.Node, node: samson.DataModel.DataGraph.Node) -> bool
Returns true if and only if this node is node, or descends from it, or belongs to a group stored in node
isIn(self: samson.DataModel.DataGraph.Node, nodeIndexer: SBDDataGraphNodeIndexer) -> bool
Returns true if and only if this node is one of the nodes of the nodeIndexer, or descends from one of them, or belongs to a group stored in one of the nodes of the nodeIndexer
- isInteractionModel(self: samson.DataModel.DataGraph.Node) bool ¶
Returns true when the node is a interaction model
- isMesh(self: samson.DataModel.DataGraph.Node) bool ¶
Returns true when the node is a mesh
- isModel(self: samson.DataModel.DataGraph.Node) bool ¶
Returns true when the node is a model
- isOneOf(self: samson.DataModel.DataGraph.Node, nodeIndexer: SBDDataGraphNodeIndexer) bool ¶
Returns true if and only if this node is one of the nodes of the nodeIndexer
- isPropertyModel(self: samson.DataModel.DataGraph.Node) bool ¶
Returns true when the node is a property model
- isSimulator(self: samson.DataModel.DataGraph.Node) bool ¶
Returns true when the node is a simulator
- isStructuralModel(self: samson.DataModel.DataGraph.Node) bool ¶
Returns true when the node is a structural model
- isStructuralParticle(self: samson.DataModel.DataGraph.Node) bool ¶
Returns true when the node is a structural particle (an atom or a pseudo-atom)
- isType(self: samson.DataModel.DataGraph.Node, type: SBDDataGraphNode::Type) bool ¶
Returns true when the type of the node corresponds to type
- isVisualModel(self: samson.DataModel.DataGraph.Node) bool ¶
Returns true when the node is a visual model
- printDebugInfo(self: samson.DataModel.DataGraph.Node, offset: int = 0) None ¶
Prints some debugging information in stdout
- removeChild(self: samson.DataModel.DataGraph.Node, node: samson.DataModel.DataGraph.Node) bool ¶
Removes a child from the node
- removeMaterial(self: samson.DataModel.DataGraph.Node) bool ¶
Removes material from the node
- setColor(self: samson.DataModel.DataGraph.Node, color: SBDTypeColor) bool ¶
Sets the color for the node (modifies an existing material of the node or adds a material with a given color)
- Args:
color (Color): color to set
- setColorScheme(self: samson.DataModel.DataGraph.Node, colorScheme: SBDDataGraphNodeColorScheme) bool ¶
Sets the color scheme for the node (modifies an existing material of the node or adds a material with a given color scheme)
Args: colorScheme (ColorScheme): color scheme to set
- setMaterial(self: samson.DataModel.DataGraph.Node, material: SBDDataGraphNodeMaterial) bool ¶
Sets the material for the node.
- Args:
material (Material): material to set
- toString(self: samson.DataModel.DataGraph.Node) str ¶
A string representation
- Animation = <NodeType.Animation: 26>¶
- ArticulatedBody = <NodeType.ArticulatedBody: 603>¶
- ArticulatedBodySystem = <NodeType.ArticulatedBodySystem: 502>¶
- Asset = <NodeType.Asset: 50>¶
- Atom = <NodeType.Atom: 20100>¶
- Backbone = <NodeType.Backbone: 209>¶
- Bond = <NodeType.Bond: 202>¶
- Camera = <NodeType.Camera: 23>¶
- Chain = <NodeType.Chain: 207>¶
- Conformation = <NodeType.Conformation: 28>¶
- Controller = <NodeType.Controller: 40>¶
- ControllerNode = <NodeType.ControllerNode: 41>¶
- DataGraphNodeGroup = <NodeType.DataGraphNodeGroup: 30>¶
- Document = <NodeType.Document: 21>¶
- DocumentManager = <NodeType.DocumentManager: 20>¶
- DynamicalGroup = <NodeType.DynamicalGroup: 600>¶
- DynamicalModel = <NodeType.DynamicalModel: 5>¶
- DynamicalModelArticulatedBodySystem = <NodeType.ArticulatedBodySystem: 502>¶
- DynamicalModelNode = <NodeType.DynamicalNode: 6>¶
- DynamicalModelNodeArticulatedBody = <NodeType.ArticulatedBody: 603>¶
- DynamicalModelNodeGroup = <NodeType.DynamicalGroup: 600>¶
- DynamicalModelNodeParticle = <NodeType.DynamicalParticle: 601>¶
- DynamicalModelNodeRigidBody = <NodeType.RigidBody: 602>¶
- DynamicalModelNodeRoot = <NodeType.DynamicalRoot: 60000>¶
- DynamicalModelParticleSystem = <NodeType.ParticleSystem: 500>¶
- DynamicalModelRigidBodySystem = <NodeType.RigidBodySystem: 501>¶
- DynamicalNode = <NodeType.DynamicalNode: 6>¶
- DynamicalParticle = <NodeType.DynamicalParticle: 601>¶
- DynamicalRoot = <NodeType.DynamicalRoot: 60000>¶
- Folder = <NodeType.Folder: 22>¶
- HydrogenBond = <NodeType.HydrogenBond: 20202>¶
- HydrogenBondGroup = <NodeType.HydrogenBondGroup: 20203>¶
- InteractionModel = <NodeType.InteractionModel: 7>¶
- InteractionModelArticulatedBodySystem = <NodeType.InteractionModelArticulatedBodySystem: 702>¶
- InteractionModelParticleSystem = <NodeType.InteractionModelParticleSystem: 700>¶
- InteractionModelRigidBodySystem = <NodeType.InteractionModelRigidBodySystem: 701>¶
- Label = <NodeType.Label: 24>¶
- Mesh = <NodeType.Mesh: 300>¶
- Molecule = <NodeType.Molecule: 208>¶
- NodeGroup = <NodeType.DataGraphNodeGroup: 30>¶
- Note = <NodeType.Note: 25>¶
- ParticleSystem = <NodeType.ParticleSystem: 500>¶
- Path = <NodeType.Path: 29>¶
- Presentation = <NodeType.Presentation: 27>¶
- PropertyModel = <NodeType.PropertyModel: 9>¶
- PropertyModelFunction = <NodeType.PropertyModelFunction: 900>¶
- Protein = <NodeType.Protein: 206>¶
- PseudoAtom = <NodeType.PseudoAtom: 20101>¶
- PseudoBond = <NodeType.PseudoBond: 20201>¶
- Residue = <NodeType.Residue: 204>¶
- RigidBody = <NodeType.RigidBody: 602>¶
- RigidBodySystem = <NodeType.RigidBodySystem: 501>¶
- Root = <NodeType.Root: 20000>¶
- Segment = <NodeType.Segment: 205>¶
- SideChain = <NodeType.SideChain: 210>¶
- Simulator = <NodeType.Simulator: 11>¶
- SimulatorArticulatedBodySystem = <NodeType.SimulatorArticulatedBodySystem: 1102>¶
- SimulatorParticleSystem = <NodeType.SimulatorParticleSystem: 1100>¶
- SimulatorRigidBodySystem = <NodeType.SimulatorRigidBodySystem: 1101>¶
- StateUpdater = <NodeType.StateUpdater: 15>¶
- StateUpdaterArticulatedBodySystem = <NodeType.StateUpdaterArticulatedBodySystem: 1503>¶
- StateUpdaterParticleSystem = <NodeType.StateUpdaterParticleSystem: 1501>¶
- StateUpdaterRigidBodySystem = <NodeType.StateUpdaterRigidBodySystem: 1502>¶
- StructuralGroup = <NodeType.StructuralGroup: 200>¶
- StructuralModel = <NodeType.StructuralModel: 1>¶
- StructuralModelConformation = <NodeType.Conformation: 28>¶
- StructuralModelNode = <NodeType.StructuralModelNode: 2>¶
- StructuralModelNodeAtom = <NodeType.Atom: 20100>¶
- StructuralModelNodeBackbone = <NodeType.Backbone: 209>¶
- StructuralModelNodeBond = <NodeType.Bond: 202>¶
- StructuralModelNodeChain = <NodeType.Chain: 207>¶
- StructuralModelNodeGroup = <NodeType.StructuralGroup: 200>¶
- StructuralModelNodeHydrogenBond = <NodeType.HydrogenBond: 20202>¶
- StructuralModelNodeHydrogenBondGroup = <NodeType.HydrogenBondGroup: 20203>¶
- StructuralModelNodeMolecule = <NodeType.Molecule: 208>¶
- StructuralModelNodeParticle = <NodeType.StructuralParticle: 201>¶
- StructuralModelNodeProtein = <NodeType.Protein: 206>¶
- StructuralModelNodePseudoAtom = <NodeType.PseudoAtom: 20101>¶
- StructuralModelNodePseudoBond = <NodeType.PseudoBond: 20201>¶
- StructuralModelNodeResidue = <NodeType.Residue: 204>¶
- StructuralModelNodeRoot = <NodeType.Root: 20000>¶
- StructuralModelNodeSegment = <NodeType.Segment: 205>¶
- StructuralModelNodeSideChain = <NodeType.SideChain: 210>¶
- StructuralModelPath = <NodeType.Path: 29>¶
- StructuralParticle = <NodeType.StructuralParticle: 201>¶
- Undefined = <NodeType.Undefined: 0>¶
- VisualModel = <NodeType.VisualModel: 3>¶
- VisualModelMesh = <NodeType.Mesh: 300>¶
- property defaultOpacity¶
Returns the default opacity
- property defaultTransparency¶
Returns the default transparency
- property hasMaterial¶
Returns whether the node has a material (by itself, or inherited)
- property hasOpacityRange¶
Returns whether the node has opacity range
- property hasTransparencyRange¶
Returns whether the node has transparency range
- property highlightingFlag¶
Highlighting flag
- property isCreated¶
Returns true if and only if the node is created
- property isErased¶
Returns true if and only if the node is erased
- property isHighlighted¶
Returns whether the node is highlighted
- property isLocked¶
Returns whether the node is locked
- property isSelected¶
Returns whether the node is selected
- property isSerializable¶
Returns true when the class is serializable
- property isVisible¶
Returns whether the node is visible
- property lockedFlag¶
Locked flag
- property maximumOpacity¶
Returns the maximum opacity
- property maximumTransparency¶
Returns the maximum transparency
- property minimumOpacity¶
Returns the minimum opacity
- property minimumTransparency¶
Returns the minimum transparency
- property molecularWeight¶
Returns the molecular weight
- property name¶
The name of the node
- property nodeIndex¶
Returns the node index (unique in the whole data graph, but non-persistent)
- property numberOfAtoms¶
Returns the number of atoms
- property numberOfCarbons¶
Returns the number of carbons
- property numberOfChains¶
Returns the number of chains
- property numberOfHydrogens¶
Returns the number of hydrogens
- property numberOfMolecules¶
Returns the number of molecules
- property numberOfNitrogens¶
Returns the number of nitrogens
- property numberOfOtherAtoms¶
Returns the number of other atoms
- property numberOfOxygens¶
Returns the number of oxygens
- property numberOfResidues¶
Returns the number of residues
- property numberOfSegments¶
Returns the number of segments
- property numberOfStructuralGroups¶
Returns the number of structural groups
- property numberOfStructuralModels¶
Returns the number of structural models
- property numberOfSulfurs¶
Returns the number of sulfurs
- property opacity¶
Opacity
- property ownsMaterial¶
Returns whether the node owns a material
- property selectionFlag¶
Selection flag
- property sumOfFormalCharges¶
Returns the sum of formal charges
- property sumOfPartialCharges¶
Returns the sum of partial charges
- property transparency¶
Transparency
- property type¶
Returns the type of the data graph node
- property typeString¶
Returns a string describing the type of this data graph node
- property visibilityFlag¶
Visibility flag