SBDDocumentLabel Class Reference

This class describes a label. More...

Constructors and destructors

 SBDDocumentLabel ()
 Constructs a label.
 
 SBDDocumentLabel (const std::string &name)
 Constructs a label with name name.
 
virtual ~SBDDocumentLabel ()
 Destructs the label.
 

Serialization

bool isSerializable () const
 Returns true.
 
virtual void serialize (SBCSerializer *serializer, const SBNodeIndexer &nodeIndexer, const SBVersionNumber &sdkVersionNumber=SB_SDK_VERSION_NUMBER, const SBVersionNumber &classVersionNumber=SBVersionNumber(1, 0, 0)) const
 Serializes the label.
 
virtual void unserialize (SBCSerializer *serializer, const SBNodeIndexer &nodeIndexer, const SBVersionNumber &sdkVersionNumber=SB_SDK_VERSION_NUMBER, const SBVersionNumber &classVersionNumber=SBVersionNumber(1, 0, 0))
 Unserializes the label.
 

Topology

SBDDocumentLabelgetNextLabel () const
 Returns the next label.
 
SBDDocumentLabelgetPreviousLabel () const
 Returns the previous label.
 
virtual SBDDocumentLabelclone ()
 Returns a copy of the node and its descendants.
 

Identity

virtual SBDDataGraphNode::Type getType () const
 Returns the data graph node type.
 
const std::string & getName () const
 Returns the label name.
 
void setName (const std::string &n)
 Sets the label name.
 

Text

const std::string & getText () const
 Returns the text of the label.
 
void setText (const std::string &text)
 Returns the text of the label.
 
virtual void updateText ()
 

Rendering

SBQuantity::length getMaximumDisplayRadius () const
 
void setMaximumDisplayRadius (SBQuantity::length radius)
 
SBQuantity::length getMinimumDisplayRadius () const
 
void setMinimumDisplayRadius (SBQuantity::length radius)
 
bool getDrawOnTop () const
 
void setDrawOnTop (bool drawOnTopFlag)
 
bool getDrawOutline () const
 
void setDrawOutline (bool drawOutlineFlag)
 
virtual SBPosition3 getPosition () const
 Returns the position of the label.
 
virtual void expandBounds (SBIAPosition3 &bounds) const
 Expands the bounds to make sure the label fits inside them.
 
virtual void collectAmbientOcclusion (const SBPosition3 &boxOrigin, const SBPosition3 &boxSize, unsigned int nCellsX, unsigned int nCellsY, unsigned int nCellsZ, float *ambientOcclusionData)
 To collect ambient occlusion data.
 

Signals

virtual void changed ()
 Emits the LabelChanged event.
 

Messaging

void connectDocumentSignalToSlot (SBCReferenceTarget *referenceTarget, void(SBCReferenceTarget::*functionPointer)(SBDocumentEvent *), SBCReferenceTarget *nextReferenceTarget=0, void(SBCReferenceTarget::*nextFunctionPointer)(SBDocumentEvent *)=0)
 Connects the document signal to a slot.
 
bool documentSignalIsConnectedToSlot (SBCReferenceTarget *referenceTarget, void(SBCReferenceTarget::*functionPointer)(SBDocumentEvent *)) const
 Returns true if and only if the document signal is connected to the slot.
 
void disconnectDocumentSignalFromSlot (SBCReferenceTarget *referenceTarget, void(SBCReferenceTarget::*functionPointer)(SBDocumentEvent *))
 Disconnects the document signal from a slot.
 

Debugging

virtual void print (unsigned int offset=0) const
 Prints the label.
 

Additional Inherited Members

- Public Types inherited from SBDDataGraphNode
enum  RenderingPass {
  RenderingPass::OpaqueGeometry,
  RenderingPass::SelectableGeometry,
  RenderingPass::ShadowingGeometry,
  RenderingPass::TransparentGeometry,
  RenderingPass::Interface,
  RenderingPass::Text
}
 The rendering pass. More...
 
enum  Type {
  Undefined,
  StructuralModel,
  StructuralModelNode,
  StructuralModelConformation,
  Conformation,
  StructuralModelPath,
  Path,
  StructuralModelNodeGroup,
  StructuralGroup,
  StructuralModelNodeRoot,
  Root,
  StructuralModelNodeParticle,
  StructuralParticle,
  StructuralModelNodeAtom,
  Atom,
  StructuralModelNodePseudoAtom,
  PseudoAtom,
  StructuralModelNodeBond,
  Bond,
  StructuralModelNodeResidue,
  Residue,
  StructuralModelNodeSegment,
  Segment,
  StructuralModelNodeProtein,
  Protein,
  StructuralModelNodeChain,
  Chain,
  StructuralModelNodeMolecule,
  Molecule,
  StructuralModelNodeBackbone,
  Backbone,
  StructuralModelNodeSideChain,
  SideChain,
  VisualModel,
  DynamicalModel,
  DynamicalModelParticleSystem,
  ParticleSystem,
  DynamicalModelRigidBodySystem,
  RigidBodySystem,
  DynamicalModelArticulatedBodySystem,
  ArticulatedBodySystem,
  DynamicalModelNode,
  DynamicalNode,
  DynamicalModelNodeGroup,
  DynamicalGroup,
  DynamicalModelNodeRoot,
  DynamicalRoot,
  DynamicalModelNodeParticle,
  DynamicalParticle,
  DynamicalModelNodeRigidBody,
  RigidBody,
  DynamicalModelNodeArticulatedBody,
  ArticulatedBody,
  InteractionModel,
  InteractionModelParticleSystem,
  InteractionModelRigidBodySystem,
  InteractionModelArticulatedBodySystem,
  PropertyModel,
  PropertyModelFunction,
  Simulator,
  SimulatorParticleSystem,
  SimulatorRigidBodySystem,
  SimulatorArticulatedBodySystem,
  StateUpdater,
  StateUpdaterParticleSystem,
  StateUpdaterRigidBodySystem,
  StateUpdaterArticulatedBodySystem,
  DocumentManager,
  Document,
  Folder,
  Camera,
  Label,
  DataGraphNodeGroup,
  NodeGroup,
  Controller,
  ControllerNode,
  Asset
}
 The type of the data graph node. More...
 
- Public Member Functions inherited from SBDDataGraphNode
SBDDataGraphNodegetParent () const
 Returns the parent of the node. More...
 
SBDDataGraphNodegetThisNode () const
 Returns the pointer to this node. More...
 
SBDDataGraphNodegetNextNode () const
 Returns the pointer to the next node in the children of the node's parent. More...
 
SBDDataGraphNodegetPreviousNode () const
 Returns the pointer to the previous node in the children of the node's parent. More...
 
SBDDataGraphNodegetNextNode (SBDDataGraphNode::Type nodeType) const
 Returns the pointer to the next node with type nodeType in the children of the node's parent. More...
 
SBDDataGraphNodegetPreviousNode (SBDDataGraphNode::Type nodeType) const
 Returns the pointer to the previous node with type nodeType in the children of the node's parent. More...
 
SBDDocumentgetDocument () const
 Returns the document the node belongs to. More...
 
virtual bool canAddChild (SBDDataGraphNode *node, SBDDataGraphNode *nextNode=0) const
 Returns whether this node can add node as a child. More...
 
virtual bool canAddChildType (SBDDataGraphNode::Type nodeType) const
 Returns whether this node can add a node with type nodeType as a child. More...
 
virtual bool addChild (SBDDataGraphNode *node, SBDDataGraphNode *nextNode=0)
 Adds a child to the node. More...
 
virtual bool removeChild (SBDDataGraphNode *node)
 Removes a child from the node. More...
 
bool hasOneOf (const SBNodeIndexer &nodeIndexer) const
 Returns true if and only if this node is one of the nodes of the nodeIndexer, or is the ancestor of one of them. More...
 
bool isIn (SBDDataGraphNode *node) const
 Returns true if and only if this node is node, or descends from it. More...
 
bool isIn (const SBNodeIndexer &nodeIndexer) const
 Returns true if and only if this node is one of the nodes of the nodeIndexer, or descends from one of them. More...
 
bool isIn (SBPointerIndexer< SBDDataGraphNode > *nodePointerIndexer) const
 Returns true if and only if this node is one of the nodes of the nodePointerIndexer, or descends from one of them. More...
 
bool isOneOf (const SBNodeIndexer &nodeIndexer) const
 Returns true if and only if this node is one of the nodes of the nodeIndexer. More...
 
bool isOneOf (SBPointerIndexer< SBDDataGraphNode > *nodePointerIndexer) const
 Returns true if and only if this node is one of the nodes of the nodePointerIndexer. More...
 
SBDDataGraphNodegetRoot () const
 Returns the root of the hierarchy the node belongs to. More...
 
unsigned int getNodeIndex () const
 Returns the node index (unique in the whole data graph, but non-persistent) More...
 
bool isType (Type type) const
 Returns true when the type of the node corresponds to type.
 
bool isModel () const
 Returns true when the node is a model.
 
bool isStructuralNode () const
 Returns true when the node is a structural node.
 
bool isStructuralModel () const
 Returns true when the node is a structural model.
 
bool isVisualModel () const
 Returns true when the node is a visual model.
 
bool isDynamicalModel () const
 Returns true when the node is a dynamical model.
 
bool isInteractionModel () const
 Returns true when the node is a interaction model.
 
bool isPropertyModel () const
 Returns true when the node is a property model.
 
bool isSimulator () const
 Returns true when the node is a simulator.
 
bool isStructuralParticle () const
 Returns true when the node is a structural particle (an atom or a pseudo-atom)
 
bool isCreated () const
 Returns true if and only if the node is created. More...
 
void create ()
 Creates the node. More...
 
bool isErased () const
 Returns true if and only if the node is erased. More...
 
void erase ()
 Erases the node. More...
 
unsigned int getFlags () const
 Returns the flags. More...
 
unsigned int getInheritedFlags () const
 Returns the inherited flags. More...
 
bool isSelected () const
 Returns whether the node is selected. More...
 
bool getSelected () const
 Returns whether the node is visible.
 
bool getSelectionFlag () const
 Returns the selection flag. More...
 
void setSelectionFlag (bool flag)
 Sets the selection flag. More...
 
bool isVisible () const
 Returns whether the node is visible. More...
 
bool getVisible () const
 Returns whether the node is visible.
 
bool getVisibilityFlag () const
 Returns the visibility flag. More...
 
void setVisibilityFlag (bool flag)
 Sets the visibility flag. More...
 
bool isHighlighted () const
 Returns whether the node is highlighted. More...
 
bool getHighlightingFlag () const
 Returns the highlighting flag. More...
 
void setHighlightingFlag (bool flag)
 Sets the highlighting flag. More...
 
virtual void display (RenderingPass renderingPass)
 Displays the node. More...
 
virtual void display ()
 Displays the node (deprecated) More...
 
virtual void displayForShadow ()
 Displays the node for shadowing purposes (deprecated) More...
 
virtual void displayForSelection ()
 Displays the node for selection purposes (deprecated) More...
 
bool addMaterial (SBDDataGraphNodeMaterial *material)
 Adds a material. More...
 
bool removeMaterial ()
 Removes the material. More...
 
SBDDataGraphNodeMaterialgetMaterial () const
 Returns the material. More...
 
SBDDataGraphNodegetMaterialOwner () const
 Returns the node whose material is inherited. More...
 
void connectBaseSignalToSlot (SBCReferenceTarget *referenceTarget, void(SBCReferenceTarget::*functionPointer)(SBBaseEvent *), SBCReferenceTarget *nextReferenceTarget=0, void(SBCReferenceTarget::*nextFunctionPointer)(SBBaseEvent *)=0)
 Connects the base signal to a slot. More...
 
bool baseSignalIsConnectedToSlot (SBCReferenceTarget *referenceTarget, void(SBCReferenceTarget::*functionPointer)(SBBaseEvent *)) const
 Returns true when the base signal is connected to a slot.
 
void disconnectBaseSignalFromSlot (SBCReferenceTarget *referenceTarget, void(SBCReferenceTarget::*functionPointer)(SBBaseEvent *))
 Disconnects the base signal from a slot.
 
virtual void getNodes (SBNodeIndexer &nodeIndexer, const SBNodePredicate &selectionPredicate=SBDDataGraphNode::All(), const SBNodePredicate &visitPredicate=SBDDataGraphNode::All(), bool includeDependencies=false)
 Collects nodes into nodeIndexer, based on a selectionPredicate and a visitPredicate, with our without dependencies. More...
 
unsigned int countNodes (const SBNodePredicate &selectionPredicate=SBDDataGraphNode::All(), const SBNodePredicate &visitPredicate=SBDDataGraphNode::All(), bool includeDependencies=false)
 Collects nodes into nodeIndexer, based on a selectionPredicate and a visitPredicate, with our without dependencies. More...
 
virtual void forEachNodeDepthFirst (void(*action)(SBDDataGraphNode *node))
 Performs an action on each node.
 
virtual void forEachNodeDepthFirst (SBCClass *object, void(SBCClass::*action)(SBDDataGraphNode *node))
 Performs an action on each node.
 
- Public Member Functions inherited from SBCReferenceTarget
 SBCReferenceTarget ()
 
virtual ~SBCReferenceTarget ()
 
unsigned int getMemoryFootprint () const
 
void printReferencesToOwners () const
 
- Static Public Member Functions inherited from SBDDataGraphNode
static void clone (const SBNodeIndexer &sourceNodeIndexer, SBNodeIndexer &destinationNodeIndexer)
 Clones the nodes in sourceNodeIndexer (treated as a whole) and places the clones in destinationNodeIndexer. More...
 
static SBDDataGraphNodegetNode (unsigned int nodeIndex)
 Returns the unique node corresponding to the node index nodeIndex. More...
 
static std::string getTypeString (Type type)
 Returns a string describing the type of the data graph node. More...
 
static void forEachNodeInSelection (SBNodeIndexer &nodeIndexer, void(*action)(SBDDataGraphNode *node))
 Performs an action for each node in a selection.
 
static void forEachNodeInSelection (SBNodeIndexer &nodeIndexer, SBCClass *object, void(SBCClass::*action)(SBDDataGraphNode *node))
 Performs an action for each node in a selection.
 
- Protected Member Functions inherited from SBDDataGraphNode
 SBDDataGraphNode ()
 Builds a data graph node. More...
 
 SBDDataGraphNode (SBDDataGraphNodeData *dataPointer)
 Builds a data graph node.
 
virtual ~SBDDataGraphNode ()
 Destroys the node. More...
 

Detailed Description

This class describes a document label. Short name: SBLabel

See also
SBDDocumentFolder