This class is the base class for state updaters of particle systems simulators.
Constructors and destructors | |
| virtual | ~SBSStateUpdaterParticleSystem () |
Topology | |
| SBDDataGraphNode * | getParent () const |
| Returns the parent of the node. More... | |
| virtual SBSStateUpdaterParticleSystem * | clone () |
| Returns a copy of the node and its descendants. | |
Identity | |
| virtual SBDDataGraphNode::Type | getType () const |
| Returns the type of the data graph node. More... | |
| virtual SBDDataGraphNode::Type | getStateUpdaterType () const |
Models | |
| virtual SBMDynamicalModelParticleSystem * | getDynamicalModel () const |
| virtual SBMInteractionModelParticleSystem * | getInteractionModel () const |
Simulation | |
| virtual void | updateState () |
| Updates the state of the particle system. | |
Event handling | |
| virtual void | onDynamicalEvent (SBDynamicalEvent *dynamicalEvent) |
| virtual void | onInteractionEvent (SBInteractionEvent *interactionEvent) |
Debugging | |
| virtual void | print (unsigned int offset=0) const |
| Prints some debugging information. | |
State updater attributes | |
| SBPointer< SBMDynamicalModelParticleSystem > * | dynamicalModel |
| SBPointer< SBMInteractionModelParticleSystem > * | interactionModel |
Additional Inherited Members | |
Public Types inherited from SBDDataGraphNode | |
| enum | Type { Undefined, StructuralModel, StructuralModelNode, StructuralModelConformation, Conformation, StructuralModelPath, Path, StructuralModelNodeGroup, StructuralGroup, StructuralModelNodeRoot, Root, StructuralModelNodeParticle, StructuralParticle, StructuralModelNodeAtom, Atom, StructuralModelNodePseudoAtom, PseudoAtom, StructuralModelNodeBond, Bond, StructuralModelNodeResidue, Residue, StructuralModelNodeSegment, Segment, StructuralModelNodeProtein, Protein, StructuralModelNodeChain, Chain, StructuralModelNodeMolecule, Molecule, StructuralModelNodeBackbone, Backbone, StructuralModelNodeSideChain, SideChain, VisualModel, DynamicalModel, DynamicalModelParticleSystem, ParticleSystem, DynamicalModelRigidBodySystem, RigidBodySystem, DynamicalModelArticulatedBodySystem, ArticulatedBodySystem, DynamicalModelNode, DynamicalNode, DynamicalModelNodeGroup, DynamicalGroup, DynamicalModelNodeRoot, DynamicalRoot, DynamicalModelNodeParticle, DynamicalParticle, DynamicalModelNodeRigidBody, RigidBody, DynamicalModelNodeArticulatedBody, ArticulatedBody, InteractionModel, InteractionModelParticleSystem, InteractionModelRigidBodySystem, InteractionModelArticulatedBodySystem, PropertyModel, PropertyModelFunction, Simulator, SimulatorParticleSystem, SimulatorRigidBodySystem, SimulatorArticulatedBodySystem, StateUpdater, StateUpdaterParticleSystem, StateUpdaterRigidBodySystem, StateUpdaterArticulatedBodySystem, DocumentManager, Document, DocumentLayer, Layer, DocumentCamera, Camera, DocumentLabel, Label, DataGraphNodeGroup, NodeGroup, Controller, ControllerNode } |
| The type of the data graph node. More... | |
Public Member Functions inherited from SBSStateUpdater | |
| virtual | ~SBSStateUpdater () |
| bool | isSerializable () const |
| Returns true when the class is serializable. | |
| virtual void | serialize (SBCSerializer *serializer, const SBNodeIndexer &nodeIndexer, const SBVersionNumber &sdkVersionNumber=SB_SDK_VERSION_NUMBER, const SBVersionNumber &classVersionNumber=SBVersionNumber(1, 0, 0)) const |
| Serializes the node. | |
| virtual void | unserialize (SBCSerializer *serializer, const SBNodeIndexer &nodeIndexer, const SBVersionNumber &sdkVersionNumber=SB_SDK_VERSION_NUMBER, const SBVersionNumber &classVersionNumber=SBVersionNumber(1, 0, 0)) |
| Unserializes the node. | |
| std::string | getName () const |
| void | setName (const std::string &name) |
| virtual void | display () |
| Displays the property model. | |
| virtual void | displayForShadow () |
| Displays the property model for shadow purposes. | |
| virtual void | displayForSelection () |
| Displays the property model for selection purposes. | |
| virtual void | expandBounds (SBIAPosition3 &bounds) const |
| Expands the bounds to make sure the visual model fits inside them. | |
| virtual void | collectAmbientOcclusion (const SBPosition3 &boxOrigin, const SBPosition3 &boxSize, unsigned int nCellsX, unsigned int nCellsY, unsigned int nCellsZ, float *ambientOcclusionData) |
| To collect ambient occlusion data. | |
| void | connectStateUpdaterSignalToSlot (SBCReferenceTarget *referenceTarget, void(SBCReferenceTarget::*functionPointer)(SBStateUpdaterEvent *), SBCReferenceTarget *nextReferenceTarget=0, void(SBCReferenceTarget::*nextFunctionPointer)(SBStateUpdaterEvent *)=0) |
| Connects the state updater signal to a slot. | |
| bool | stateUpdaterSignalIsConnectedToSlot (SBCReferenceTarget *referenceTarget, void(SBCReferenceTarget::*functionPointer)(SBStateUpdaterEvent *)) const |
| Returns true if and only if the state updater signal is connected to the slot. | |
| void | disconnectStateUpdaterSignalFromSlot (SBCReferenceTarget *referenceTarget, void(SBCReferenceTarget::*functionPointer)(SBStateUpdaterEvent *)) |
| Disconnects the state updater signal from a slot. | |
| const SBQuantity::time & | getStepSize () const |
| void | setStepSize (const SBQuantity::time &step) |
| const unsigned int & | getNumberOfSteps () const |
| void | setNumberOfSteps (const unsigned int &nSteps) |
| virtual void | changed () |
| Emits the StateUpdaterChanged event. | |
Public Member Functions inherited from SBDDataGraphNode | |
| SBDDataGraphNode * | getThisNode () const |
| Returns the pointer to this node. More... | |
| virtual bool | addChild (SBDDataGraphNode *node, SBDDataGraphNode *nextNode=0) |
| Adds a child to the node. More... | |
| virtual bool | removeChild (SBDDataGraphNode *node) |
| Removes a child from the node. More... | |
| bool | hasOneOf (const SBNodeIndexer &nodeIndexer) const |
Returns true if and only if this node is one of the nodes of the nodeIndexer, or is the ancestor of one of them. More... | |
| bool | isIn (SBDDataGraphNode *node) const |
Returns true if and only if this node is node, or descends from it. More... | |
| bool | isIn (const SBNodeIndexer &nodeIndexer) const |
Returns true if and only if this node is one of the nodes of the nodeIndexer, or descends from one of them. More... | |
| bool | isOneOf (const SBNodeIndexer &nodeIndexer) const |
Returns true if and only if this node is one of the nodes of the nodeIndexer. More... | |
| SBDDataGraphNode * | getRoot () const |
| Returns the root of the hierarchy the node belongs to. More... | |
| unsigned int | getNodeIndex () const |
| Returns the node index (unique in the whole data graph, but non-persistent) More... | |
| bool | isCreated () const |
| Returns true if and only if the node is created. More... | |
| void | create () |
| Creates the node. More... | |
| bool | isErased () const |
| Returns true if and only if the node is erased. More... | |
| void | erase () |
| Erases the node. More... | |
| unsigned int | getFlags () const |
| Returns the flags. More... | |
| unsigned int | getInheritedFlags () const |
| Returns the inherited flags. More... | |
| bool | isSelected () const |
| Returns whether the node is selected. More... | |
| bool | getSelected () const |
| Returns whether the node is visible. | |
| bool | getSelectionFlag () const |
| Returns the selection flag. More... | |
| void | setSelectionFlag (bool flag) |
| Sets the selection flag. More... | |
| bool | isVisible () const |
| Returns whether the node is visible. More... | |
| bool | getVisible () const |
| Returns whether the node is visible. | |
| bool | getVisibilityFlag () const |
| Returns the visibility flag. More... | |
| void | setVisibilityFlag (bool flag) |
| Sets the visibility flag. More... | |
| bool | isHighlighted () const |
| Returns whether the node is highlighted. More... | |
| bool | getHighlightingFlag () const |
| Returns the highlighting flag. More... | |
| void | setHighlightingFlag (bool flag) |
| Sets the highlighting flag. More... | |
| void | connectBaseSignalToSlot (SBCReferenceTarget *referenceTarget, void(SBCReferenceTarget::*functionPointer)(SBBaseEvent *), SBCReferenceTarget *nextReferenceTarget=0, void(SBCReferenceTarget::*nextFunctionPointer)(SBBaseEvent *)=0) |
| Connects the base signal to a slot. More... | |
| bool | baseSignalIsConnectedToSlot (SBCReferenceTarget *referenceTarget, void(SBCReferenceTarget::*functionPointer)(SBBaseEvent *)) const |
| Returns true when the base signal is connected to a slot. | |
| void | disconnectBaseSignalFromSlot (SBCReferenceTarget *referenceTarget, void(SBCReferenceTarget::*functionPointer)(SBBaseEvent *)) |
| Disconnects the base signal from a slot. | |
| virtual void | getNodes (SBNodeIndexer &nodeIndexer, const SBNodePredicate &selectionPredicate=SBDDataGraphNode::All(), const SBNodePredicate &visitPredicate=SBDDataGraphNode::All(), bool includeDependencies=false) |
Collects nodes into nodeIndexer, based on a selectionPredicate and a visitPredicate, with our without dependencies. More... | |
| unsigned int | countNodes (const SBNodePredicate &selectionPredicate=SBDDataGraphNode::All(), const SBNodePredicate &visitPredicate=SBDDataGraphNode::All(), bool includeDependencies=false) |
Collects nodes into nodeIndexer, based on a selectionPredicate and a visitPredicate, with our without dependencies. More... | |
| virtual void | forEachNodeDepthFirst (void(*action)(SBDDataGraphNode *node)) |
| Performs an action on each node. | |
| virtual void | forEachNodeDepthFirst (SBCClass *object, void(SBCClass::*action)(SBDDataGraphNode *node)) |
| Performs an action on each node. | |
| bool | addMaterial (SBDDataGraphNodeMaterial *material) |
| Adds a material. More... | |
| bool | removeMaterial () |
| Removes the material. More... | |
| SBDDataGraphNodeMaterial * | getMaterial () const |
| Returns the material. More... | |
| SBDDataGraphNode * | getMaterialOwner () const |
| Returns the node whose material is inherited. More... | |
Public Member Functions inherited from SBCReferenceTarget | |
| SBCReferenceTarget () | |
| virtual | ~SBCReferenceTarget () |
| unsigned int | getMemoryFootprint () const |
| void | printReferencesToOwners () const |
Static Public Member Functions inherited from SBDDataGraphNode | |
| static SBDDataGraphNode * | getNode (unsigned int nodeIndex) |
Returns the unique node corresponding to the node index nodeIndex. More... | |
| static std::string | getTypeString (Type type) |
| Returns a string describing the type of the data graph node. More... | |
| static void | forEachNodeInSelection (SBNodeIndexer &nodeIndexer, void(*action)(SBDDataGraphNode *node)) |
| Performs an action for each node in a selection. | |
| static void | forEachNodeInSelection (SBNodeIndexer &nodeIndexer, SBCClass *object, void(SBCClass::*action)(SBDDataGraphNode *node)) |
| Performs an action for each node in a selection. | |
Protected Member Functions inherited from SBSStateUpdater | |
| SBSStateUpdater () | |
| SBGRenderStateUpdater * | getRenderNode () const |
| Returns the render node. | |
| void | setRenderNode (SBGRenderStateUpdater *renderNode) |
| Sets the render node. | |
| virtual void | emitStateUpdaterSignal (SBStateUpdaterEvent *event) |
| Emits the visual signal. | |
Protected Member Functions inherited from SBDDataGraphNode | |
| SBDDataGraphNode () | |
| Builds a data graph node. More... | |
| SBDDataGraphNode (SBDDataGraphNodeData *dataPointer) | |
| Builds a data graph node. | |
| virtual | ~SBDDataGraphNode () |
| Destroys the node. More... | |
Protected Attributes inherited from SBSStateUpdater | |
| std::string * | name |
| SBGRenderStateUpdater * | renderNode |
| The render node associated to the simulator. | |
| SBSignal1< SBSStateUpdaterEvent * > * | stateUpdaterSignal |
| The visual signal. | |
|
virtual |
The data graph node has a hierarchical structure, in which each node has zero or one parent.
Reimplemented from SBSStateUpdater.
|
virtual |
Each node in the data graph has a type, which can be used, for example, to rapidly search the data graph:
Reimplemented from SBSStateUpdater.