This is the complete list of members for SBDTypeSpatialTransform, including all inherited members.
computeOpenGLMatrix(float mat[16]) const | SBDTypeSpatialTransform | |
computeOpenGLMatrix(double mat[16]) const | SBDTypeSpatialTransform | |
fromAlignment(const SBVector< SBPosition3 > &fromPositionVector, const SBVector< SBPosition3 > &toPositionVector, SBQuantity::length &preRMSD, SBQuantity::length &postRMSD) | SBDTypeSpatialTransform | static |
getE1() const | SBDTypeSpatialTransform | |
getE2() const | SBDTypeSpatialTransform | |
getE3() const | SBDTypeSpatialTransform | |
getE4() const | SBDTypeSpatialTransform | |
getE5() const | SBDTypeSpatialTransform | |
identity | SBDTypeSpatialTransform | static |
inverse(SBDTypeSpatialTransform &inverse) const | SBDTypeSpatialTransform | |
inverse() const | SBDTypeSpatialTransform | |
inverseTransformAcceleration(const SBAcceleration6 &motionA, SBAcceleration6 &motionB) const | SBDTypeSpatialTransform | |
inverseTransformVelocity(const SBVelocity6 &motionA, SBVelocity6 &motionB) const | SBDTypeSpatialTransform | |
isSerializable() const | SBDTypeSpatialTransform | virtual |
operator!=(const SBDTypeSpatialTransform &transform) const | SBDTypeSpatialTransform | |
operator*(const SBPosition3 &position) const | SBDTypeSpatialTransform | |
operator*(const SBVelocity6 &velocity) const | SBDTypeSpatialTransform | |
operator*(const SBAcceleration6 &acceleration) const | SBDTypeSpatialTransform | |
operator*(const SBForce6 &force) const | SBDTypeSpatialTransform | |
operator*(const SBDTypeSpatialTransform &transform) const | SBDTypeSpatialTransform | |
operator=(const SBDTypeSpatialTransform &transform) | SBDTypeSpatialTransform | |
operator=(SBDTypeSpatialTransform &&transform) | SBDTypeSpatialTransform | |
operator==(const SBDTypeSpatialTransform &transform) const | SBDTypeSpatialTransform | |
orientation | SBDTypeSpatialTransform | |
position | SBDTypeSpatialTransform | |
print() const | SBDTypeSpatialTransform | |
rightMultiply3D(const SBDTypeSpatialTransform &leftMember, SBDTypeSpatialTransform &result) const | SBDTypeSpatialTransform | |
rightMultiplyInverse3D(const SBDTypeSpatialTransform &leftMember, SBDTypeSpatialTransform &result) const | SBDTypeSpatialTransform | |
SBDTypeSpatialTransform() | SBDTypeSpatialTransform | |
SBDTypeSpatialTransform(const SBDTypeSpatialTransform &transform) | SBDTypeSpatialTransform | |
SBDTypeSpatialTransform(SBDTypeSpatialTransform &&transform) | SBDTypeSpatialTransform | |
SBDTypeSpatialTransform(const SBPosition3 &position) | SBDTypeSpatialTransform | |
SBDTypeSpatialTransform(const SBMatrix33 &orientation) | SBDTypeSpatialTransform | |
SBDTypeSpatialTransform(const SBMatrix33 &orientation, const SBPosition3 &position) | SBDTypeSpatialTransform | |
SBDTypeSpatialTransform(const SBMatrix33 &orientation, const SBPosition3 &position, const SBVector3 &scale) | SBDTypeSpatialTransform | |
scale | SBDTypeSpatialTransform | |
serialize(SBCSerializer *serializer, const SBVersionNumber &sdkVersionNumber=SB_SDK_VERSION_NUMBER) const | SBDTypeSpatialTransform | virtual |
setE1(const SBVector3 &v) | SBDTypeSpatialTransform | |
setE2(const SBVector3 &v) | SBDTypeSpatialTransform | |
setE3(const SBVector3 &v) | SBDTypeSpatialTransform | |
setE4(const SBPosition3 &p) | SBDTypeSpatialTransform | |
setE5(const SBVector3 &p) | SBDTypeSpatialTransform | |
setIdentity() | SBDTypeSpatialTransform | |
transformAcceleration(const SBAcceleration6 &accelerationA, SBAcceleration6 &accelerationB) const | SBDTypeSpatialTransform | |
transformForce(const SBForce6 &forceA, SBForce6 &forceB) const | SBDTypeSpatialTransform | |
transformInertia(const SBInertia66 &IA, SBInertia66 &IB) const | SBDTypeSpatialTransform | |
transformInertiaLeft(const SBInertia66 &I, SBInertia66 &result) const | SBDTypeSpatialTransform | |
transformInertiaRight(const SBInertia66 &I, SBInertia66 &result) const | SBDTypeSpatialTransform | |
transformInverseInertia(const SBInverseInertia66 &phiA, SBInverseInertia66 &phiB) const | SBDTypeSpatialTransform | |
transformInverseInertiaLeft(const SBInverseInertia66 &phi, SBInverseInertia66 &result) const | SBDTypeSpatialTransform | |
transformInverseInertiaRight(const SBInverseInertia66 &phi, SBInverseInertia66 &result) const | SBDTypeSpatialTransform | |
transformInverseInertiaTransposeRight(const SBInverseInertia66 &phi, SBInverseInertia66 &result) const | SBDTypeSpatialTransform | |
transformPoint(const SBPosition3 &p, SBPosition3 &result) const | SBDTypeSpatialTransform | |
transformVelocity(const SBVelocity6 &velocityA, SBVelocity6 &velocityB) const | SBDTypeSpatialTransform | |
unserialize(SBCSerializer *serializer, const SBVersionNumber &sdkVersionNumber=SB_SDK_VERSION_NUMBER) | SBDTypeSpatialTransform | virtual |
zero | SBDTypeSpatialTransform | static |
~SBDTypeSpatialTransform() | SBDTypeSpatialTransform |