Group¶
-
class
samson.DataModel.DataGraph.
Group
(*args, **kwargs)¶ Bases:
samson.DataModel.DataGraph.Node
This class describes a node group.
SAMSON API: SBDDataGraphNodeGroup
Overloaded function.
- __init__(self: samson.DataModel.DataGraph.Group) -> None
- __init__(self: samson.DataModel.DataGraph.Group, name: str, nodeIndexer: samson.DataModel.DataGraph.NodeIndexer) -> None
Constructs a group with name from nodes in nodeIndexer.
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class
NodeType
(self: samson.DataModel.DataGraph.Node.NodeType, arg0: int) → None¶ Bases:
pybind11_builtins.pybind11_object
-
ArticulatedBody
= NodeType.DynamicalModelNodeArticulatedBody¶
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ArticulatedBodySystem
= NodeType.DynamicalModelArticulatedBodySystem¶
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Atom
= NodeType.Atom¶
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Backbone
= NodeType.StructuralModelNodeBackbone¶
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Bond
= NodeType.StructuralModelNodeBond¶
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Camera
= NodeType.Camera¶
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Chain
= NodeType.StructuralModelNodeChain¶
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Conformation
= NodeType.StructuralModelConformation¶
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Controller
= NodeType.Controller¶
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ControllerNode
= NodeType.ControllerNode¶
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DataGraphNodeGroup
= NodeType.DataGraphNodeGroup¶
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Document
= NodeType.Document¶
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DocumentManager
= NodeType.DocumentManager¶
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DynamicalGroup
= NodeType.DynamicalModelNodeGroup¶
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DynamicalModel
= NodeType.DynamicalModel¶
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DynamicalModelArticulatedBodySystem
= NodeType.DynamicalModelArticulatedBodySystem¶
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DynamicalModelNode
= NodeType.DynamicalModelNode¶
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DynamicalModelNodeArticulatedBody
= NodeType.DynamicalModelNodeArticulatedBody¶
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DynamicalModelNodeGroup
= NodeType.DynamicalModelNodeGroup¶
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DynamicalModelNodeParticle
= NodeType.DynamicalModelNodeParticle¶
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DynamicalModelNodeRigidBody
= NodeType.DynamicalModelNodeRigidBody¶
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DynamicalModelNodeRoot
= NodeType.DynamicalModelNodeRoot¶
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DynamicalModelParticleSystem
= NodeType.DynamicalModelParticleSystem¶
-
DynamicalModelRigidBodySystem
= NodeType.DynamicalModelRigidBodySystem¶
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DynamicalNode
= NodeType.DynamicalModelNode¶
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DynamicalParticle
= NodeType.DynamicalModelNodeParticle¶
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DynamicalRoot
= NodeType.DynamicalModelNodeRoot¶
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Folder
= NodeType.Folder¶
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InteractionModel
= NodeType.InteractionModel¶
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InteractionModelArticulatedBodySystem
= NodeType.InteractionModelArticulatedBodySystem¶
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InteractionModelParticleSystem
= NodeType.InteractionModelParticleSystem¶
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InteractionModelRigidBodySystem
= NodeType.InteractionModelRigidBodySystem¶
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Label
= NodeType.Label¶
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Molecule
= NodeType.StructuralModelNodeMolecule¶
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NodeGroup
= NodeType.DataGraphNodeGroup¶
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ParticleSystem
= NodeType.DynamicalModelParticleSystem¶
-
Path
= NodeType.StructuralModelPath¶
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PropertyModel
= NodeType.PropertyModel¶
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PropertyModelFunction
= NodeType.PropertyModelFunction¶
-
Protein
= NodeType.StructuralModelNodeProtein¶
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PseudoAtom
= NodeType.StructuralModelNodePseudoAtom¶
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Residue
= NodeType.StructuralModelNodeResidue¶
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RigidBody
= NodeType.DynamicalModelNodeRigidBody¶
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RigidBodySystem
= NodeType.DynamicalModelRigidBodySystem¶
-
Root
= NodeType.StructuralModelNodeRoot¶
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Segment
= NodeType.StructuralModelNodeSegment¶
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SideChain
= NodeType.StructuralModelNodeSideChain¶
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Simulator
= NodeType.Simulator¶
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SimulatorArticulatedBodySystem
= NodeType.SimulatorArticulatedBodySystem¶
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SimulatorParticleSystem
= NodeType.SimulatorParticleSystem¶
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SimulatorRigidBodySystem
= NodeType.SimulatorRigidBodySystem¶
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StateUpdater
= NodeType.StateUpdater¶
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StateUpdaterArticulatedBodySystem
= NodeType.StateUpdaterArticulatedBodySystem¶
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StateUpdaterParticleSystem
= NodeType.StateUpdaterParticleSystem¶
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StateUpdaterRigidBodySystem
= NodeType.StateUpdaterRigidBodySystem¶
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StructuralGroup
= NodeType.StructuralModelNodeGroup¶
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StructuralModel
= NodeType.StructuralModel¶
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StructuralModelConformation
= NodeType.StructuralModelConformation¶
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StructuralModelNode
= NodeType.StructuralModelNode¶
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StructuralModelNodeAtom
= NodeType.Atom¶
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StructuralModelNodeBackbone
= NodeType.StructuralModelNodeBackbone¶
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StructuralModelNodeBond
= NodeType.StructuralModelNodeBond¶
-
StructuralModelNodeChain
= NodeType.StructuralModelNodeChain¶
-
StructuralModelNodeGroup
= NodeType.StructuralModelNodeGroup¶
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StructuralModelNodeMolecule
= NodeType.StructuralModelNodeMolecule¶
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StructuralModelNodeParticle
= NodeType.StructuralModelNodeParticle¶
-
StructuralModelNodeProtein
= NodeType.StructuralModelNodeProtein¶
-
StructuralModelNodePseudoAtom
= NodeType.StructuralModelNodePseudoAtom¶
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StructuralModelNodeResidue
= NodeType.StructuralModelNodeResidue¶
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StructuralModelNodeRoot
= NodeType.StructuralModelNodeRoot¶
-
StructuralModelNodeSegment
= NodeType.StructuralModelNodeSegment¶
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StructuralModelNodeSideChain
= NodeType.StructuralModelNodeSideChain¶
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StructuralModelPath
= NodeType.StructuralModelPath¶
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StructuralParticle
= NodeType.StructuralModelNodeParticle¶
-
Undefined
= NodeType.Undefined¶
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VisualModel
= NodeType.VisualModel¶
-
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addChild
(self: samson.DataModel.DataGraph.Node, node: samson.DataModel.DataGraph.Node, nextNode: samson.DataModel.DataGraph.Node=None) → bool¶ Adds a child to the node
-
addMaterial
(self: samson.DataModel.DataGraph.Node, material: SBDDataGraphNodeMaterial) → bool¶ Adds material to the node
-
canAddChild
(self: samson.DataModel.DataGraph.Node, node: samson.DataModel.DataGraph.Node, nextNode: samson.DataModel.DataGraph.Node=None) → bool¶ Returns whether this node can add node as a child
-
canAddChildType
(self: samson.DataModel.DataGraph.Node, nodeType: SBDDataGraphNode::Type) → bool¶ Returns whether this node can add a node with type nodeType as a child
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castToInteractionModelParticleSystem
(self: samson.DataModel.DataGraph.Node) → SBMInteractionModelParticleSystem¶ Casts (if possible) from SBDDataGraphNode to SBMInteractionModelParticleSystem
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castToLabel
(self: samson.DataModel.DataGraph.Node) → SBDDocumentLabel¶ Casts (if possible) from SBDDataGraphNode to SBDDocumentLabel
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castToVisualModel
(self: samson.DataModel.DataGraph.Node) → SBMVisualModel¶ Casts (if possible) from SBDDataGraphNode to SBMVisualModel
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clone
(self: samson.DataModel.DataGraph.Group) → samson.DataModel.DataGraph.Group¶ Returns a copy of the node and its descendants
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countNodes
(self: samson.DataModel.DataGraph.Node, selectionString: str='*', visitString: str='*', includeDependencies: bool=False) → int¶ - Count nodes into nodeIndexer, based on a selectionPredicate and a visitPredicate, with our without dependencies).
- For selectionString and visitString use Node Specification Language (SAMSON API: Node Specification Language
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create
(self: samson.DataModel.DataGraph.Node) → None¶ Creates the node
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erase
(self: samson.DataModel.DataGraph.Node) → None¶ Erases the node
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getDocument
(self: samson.DataModel.DataGraph.Node) → SBDDocument¶ Returns the document the node belongs to
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getFlags
(self: samson.DataModel.DataGraph.Node) → int¶ Returns the flags
-
getGroupNodes
(self: samson.DataModel.DataGraph.Group) → SBCReferencePointerIndexer<SBDDataGraphNode, SBCReferenceToTarget>¶ Returns the index of nodes belonging to the group
-
getInheritedFlags
(self: samson.DataModel.DataGraph.Node) → int¶ Returns the inherited flags
-
getMaterial
(self: samson.DataModel.DataGraph.Node) → SBDDataGraphNodeMaterial¶ Returns the material of the node
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getMaterialOwner
(self: samson.DataModel.DataGraph.Node) → samson.DataModel.DataGraph.Node¶ Returns the node whose material is inherited
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getMemoryFootprint
(self: samson.Core.Reference.ReferenceTarget) → int¶ Returns the memory footprint
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getNextGroup
(self: samson.DataModel.DataGraph.Group) → samson.DataModel.DataGraph.Group¶ Returns the next group
-
getNextNode
(*args, **kwargs)¶ Overloaded function.
- getNextNode(self: samson.DataModel.DataGraph.Node) -> samson.DataModel.DataGraph.Node
Returns the pointer to the next node in the children of the node’s parent
- getNextNode(self: samson.DataModel.DataGraph.Node, nodeType: SBDDataGraphNode::Type) -> samson.DataModel.DataGraph.Node
Returns the pointer to the next node with type nodeType in the children of the node’s parent
-
getNode
(self: int) → samson.DataModel.DataGraph.Node¶ Returns the unique node corresponding to the node index nodeIndex
-
getNodes
(self: samson.DataModel.DataGraph.Node, selectionString: str='*', visitString: str='*', includeDependencies: bool=False) → samson.DataModel.DataGraph.NodeIndexer¶ - Returns nodes (in a node indexer), based on a selectionString and a visitString, with our without dependencies).
- For selectionString and visitString use Node Specification Language (SAMSON API: Node Specification Language
-
getParent
(self: samson.DataModel.DataGraph.Node) → samson.DataModel.DataGraph.Node¶ Returns the parent of the node
-
getPreviousGroup
(self: samson.DataModel.DataGraph.Group) → samson.DataModel.DataGraph.Group¶ Returns the previous group
-
getPreviousNode
(*args, **kwargs)¶ Overloaded function.
- getPreviousNode(self: samson.DataModel.DataGraph.Node) -> samson.DataModel.DataGraph.Node
Returns the pointer to the previous node in the children of the node’s parent
- getPreviousNode(self: samson.DataModel.DataGraph.Node, nodeType: SBDDataGraphNode::Type) -> samson.DataModel.DataGraph.Node
Returns the pointer to the previous node with type nodeType in the children of the node’s parent
-
getRoot
(self: samson.DataModel.DataGraph.Node) → samson.DataModel.DataGraph.Node¶ Returns the root of the hierarchy the node belongs to
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getThisNode
(self: samson.DataModel.DataGraph.Node) → samson.DataModel.DataGraph.Node¶ Returns the pointer to this node
-
getTypeString
(type: SBDDataGraphNode::Type) → str¶ Returns a string describing the type of the data graph node
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hasOneOf
(self: samson.DataModel.DataGraph.Node, nodeIndexer: SBDDataGraphNodeIndexer) → bool¶ Returns true if and only if this node is one of the nodes of the nodeIndexer, or is the ancestor of one of them
-
isDynamicalModel
(self: samson.DataModel.DataGraph.Node) → bool¶ Returns true when the node is a dynamical model
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isIn
(*args, **kwargs)¶ Overloaded function.
- isIn(self: samson.DataModel.DataGraph.Node, node: samson.DataModel.DataGraph.Node) -> bool
Returns true if and only if this node is node, or descends from it
- isIn(self: samson.DataModel.DataGraph.Node, nodeIndexer: SBDDataGraphNodeIndexer) -> bool
Returns true if and only if this node is one of the nodes of the nodeIndexer, or descends from one of them
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isInteractionModel
(self: samson.DataModel.DataGraph.Node) → bool¶ Returns true when the node is a interaction model
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isModel
(self: samson.DataModel.DataGraph.Node) → bool¶ Returns true when the node is a model
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isOneOf
(self: samson.DataModel.DataGraph.Node, nodeIndexer: SBDDataGraphNodeIndexer) → bool¶ Returns true if and only if this node is one of the nodes of the nodeIndexer
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isPropertyModel
(self: samson.DataModel.DataGraph.Node) → bool¶ Returns true when the node is a property model
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isSimulator
(self: samson.DataModel.DataGraph.Node) → bool¶ Returns true when the node is a simulator
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isStructuralModel
(self: samson.DataModel.DataGraph.Node) → bool¶ Returns true when the node is a structural model
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isStructuralParticle
(self: samson.DataModel.DataGraph.Node) → bool¶ Returns true when the node is a structural particle (an atom or a pseudo-atom)
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isType
(self: samson.DataModel.DataGraph.Node, type: SBDDataGraphNode::Type) → bool¶ Returns true when the type of the node corresponds to type
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isVisualModel
(self: samson.DataModel.DataGraph.Node) → bool¶ Returns true when the node is a visual model
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removeChild
(self: samson.DataModel.DataGraph.Node, node: samson.DataModel.DataGraph.Node) → bool¶ Removes a child from the node
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removeMaterial
(self: samson.DataModel.DataGraph.Node) → bool¶ Removes material from the node
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setColor
(self: samson.DataModel.DataGraph.Node, color: SBDColor, applyToChildren: bool=False) → None¶ Sets the color for the node (removes an existing material from the node and adds a given material based on a given color)
- Args:
color (Color): material to set
applyToChildren (boolean): if set to True goes through child nodes (default value: False)
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setMaterial
(self: samson.DataModel.DataGraph.Node, material: SBDDataGraphNodeMaterial, applyToChildren: bool=False) → None¶ Sets the material for the node (removes an existing material from the node and adds a given material)
- Args:
material (Material): material to set
applyToChildren (boolean): if set to True goes through child nodes (default value: False)
-
sprint
(self: samson.DataModel.DataGraph.Group, offset: int=0) → None¶ Prints some debugging information
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ArticulatedBody
= NodeType.DynamicalModelNodeArticulatedBody¶
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ArticulatedBodySystem
= NodeType.DynamicalModelArticulatedBodySystem¶
-
Atom
= NodeType.Atom¶
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Backbone
= NodeType.StructuralModelNodeBackbone¶
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Bond
= NodeType.StructuralModelNodeBond¶
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Camera
= NodeType.Camera¶
-
Chain
= NodeType.StructuralModelNodeChain¶
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Conformation
= NodeType.StructuralModelConformation¶
-
Controller
= NodeType.Controller¶
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ControllerNode
= NodeType.ControllerNode¶
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DataGraphNodeGroup
= NodeType.DataGraphNodeGroup¶
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Document
= NodeType.Document¶
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DocumentManager
= NodeType.DocumentManager¶
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DynamicalGroup
= NodeType.DynamicalModelNodeGroup¶
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DynamicalModel
= NodeType.DynamicalModel¶
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DynamicalModelArticulatedBodySystem
= NodeType.DynamicalModelArticulatedBodySystem¶
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DynamicalModelNode
= NodeType.DynamicalModelNode¶
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DynamicalModelNodeArticulatedBody
= NodeType.DynamicalModelNodeArticulatedBody¶
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DynamicalModelNodeGroup
= NodeType.DynamicalModelNodeGroup¶
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DynamicalModelNodeParticle
= NodeType.DynamicalModelNodeParticle¶
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DynamicalModelNodeRigidBody
= NodeType.DynamicalModelNodeRigidBody¶
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DynamicalModelNodeRoot
= NodeType.DynamicalModelNodeRoot¶
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DynamicalModelParticleSystem
= NodeType.DynamicalModelParticleSystem¶
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DynamicalModelRigidBodySystem
= NodeType.DynamicalModelRigidBodySystem¶
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DynamicalNode
= NodeType.DynamicalModelNode¶
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DynamicalParticle
= NodeType.DynamicalModelNodeParticle¶
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DynamicalRoot
= NodeType.DynamicalModelNodeRoot¶
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Folder
= NodeType.Folder¶
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InteractionModel
= NodeType.InteractionModel¶
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InteractionModelArticulatedBodySystem
= NodeType.InteractionModelArticulatedBodySystem¶
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InteractionModelParticleSystem
= NodeType.InteractionModelParticleSystem¶
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InteractionModelRigidBodySystem
= NodeType.InteractionModelRigidBodySystem¶
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Label
= NodeType.Label¶
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Molecule
= NodeType.StructuralModelNodeMolecule¶
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NodeGroup
= NodeType.DataGraphNodeGroup¶
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ParticleSystem
= NodeType.DynamicalModelParticleSystem¶
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Path
= NodeType.StructuralModelPath¶
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PropertyModel
= NodeType.PropertyModel¶
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PropertyModelFunction
= NodeType.PropertyModelFunction¶
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Protein
= NodeType.StructuralModelNodeProtein¶
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PseudoAtom
= NodeType.StructuralModelNodePseudoAtom¶
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Residue
= NodeType.StructuralModelNodeResidue¶
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RigidBody
= NodeType.DynamicalModelNodeRigidBody¶
-
RigidBodySystem
= NodeType.DynamicalModelRigidBodySystem¶
-
Root
= NodeType.StructuralModelNodeRoot¶
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Segment
= NodeType.StructuralModelNodeSegment¶
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SideChain
= NodeType.StructuralModelNodeSideChain¶
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Simulator
= NodeType.Simulator¶
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SimulatorArticulatedBodySystem
= NodeType.SimulatorArticulatedBodySystem¶
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SimulatorParticleSystem
= NodeType.SimulatorParticleSystem¶
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SimulatorRigidBodySystem
= NodeType.SimulatorRigidBodySystem¶
-
StateUpdater
= NodeType.StateUpdater¶
-
StateUpdaterArticulatedBodySystem
= NodeType.StateUpdaterArticulatedBodySystem¶
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StateUpdaterParticleSystem
= NodeType.StateUpdaterParticleSystem¶
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StateUpdaterRigidBodySystem
= NodeType.StateUpdaterRigidBodySystem¶
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StructuralGroup
= NodeType.StructuralModelNodeGroup¶
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StructuralModel
= NodeType.StructuralModel¶
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StructuralModelConformation
= NodeType.StructuralModelConformation¶
-
StructuralModelNode
= NodeType.StructuralModelNode¶
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StructuralModelNodeAtom
= NodeType.Atom¶
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StructuralModelNodeBackbone
= NodeType.StructuralModelNodeBackbone¶
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StructuralModelNodeBond
= NodeType.StructuralModelNodeBond¶
-
StructuralModelNodeChain
= NodeType.StructuralModelNodeChain¶
-
StructuralModelNodeGroup
= NodeType.StructuralModelNodeGroup¶
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StructuralModelNodeMolecule
= NodeType.StructuralModelNodeMolecule¶
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StructuralModelNodeParticle
= NodeType.StructuralModelNodeParticle¶
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StructuralModelNodeProtein
= NodeType.StructuralModelNodeProtein¶
-
StructuralModelNodePseudoAtom
= NodeType.StructuralModelNodePseudoAtom¶
-
StructuralModelNodeResidue
= NodeType.StructuralModelNodeResidue¶
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StructuralModelNodeRoot
= NodeType.StructuralModelNodeRoot¶
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StructuralModelNodeSegment
= NodeType.StructuralModelNodeSegment¶
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StructuralModelNodeSideChain
= NodeType.StructuralModelNodeSideChain¶
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StructuralModelPath
= NodeType.StructuralModelPath¶
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StructuralParticle
= NodeType.StructuralModelNodeParticle¶
-
Undefined
= NodeType.Undefined¶
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VisualModel
= NodeType.VisualModel¶
-
highlightingFlag
¶
-
isCreated
¶ Returns true if and only if the node is created
-
isErased
¶ Returns true if and only if the node is erased
-
isHighlighted
¶ Returns whether the node is highlighted
-
isSelected
¶ Returns whether the node is selected
-
isSerializable
¶ Returns true when the class is serializable
-
isVisible
¶ Returns whether the node is visible
-
name
¶
-
nodeIndex
¶ Returns the node index (unique in the whole data graph, but non-persistent)
-
selectionFlag
¶
-
size
¶ Returns the number of nodes belonging to the group
-
type
¶ Returns the type of the data graph node
-
typeString
¶ Returns a string describing the type of this data graph node
-
visibilityFlag
¶