SBDController Class Reference

This class is the base class of controllers.

Constructors and destructors

 SBDController ()
 Constructs a controller.
 
virtual ~SBDController ()
 Destructs the controller.
 

Serialization

bool isSerializable () const
 Returns true when the class is serializable.
 
virtual void serialize (SBCSerializer *serializer, const SBNodeIndexer &nodeIndexer, const SBVersionNumber &sdkVersionNumber=SB_SDK_VERSION_NUMBER, const SBVersionNumber &classVersionNumber=SBVersionNumber(1, 0, 0)) const
 Serializes the node.
 
virtual void unserialize (SBCSerializer *serializer, const SBNodeIndexer &nodeIndexer, const SBVersionNumber &sdkVersionNumber=SB_SDK_VERSION_NUMBER, const SBVersionNumber &classVersionNumber=SBVersionNumber(1, 0, 0))
 Unserializes the node.
 

Topology

virtual bool addChild (SBDDataGraphNode *node, SBDDataGraphNode *nextNode=0)
 Adds a child to the controller.
 
virtual bool removeChild (SBDDataGraphNode *node)
 Removes a child from the controller.
 
SBPointerList< SBDControllerNode > const * getChildren () const
 Returns the list of children of the controller.
 
virtual SBDDataGraphNodegetParent () const
 Returns the parent of the node.
 
SBDDocumentLayergetLayer () const
 Returns the layer which owns the controller.
 
virtual SBDControllerclone ()
 Returns a copy of the node and its descendants.
 

Identity

virtual SBDDataGraphNode::Type getType () const
 Returns the type of the data graph node.
 
std::string getName () const
 Returns the name of the controller.
 
void setName (const std::string &n)
 Sets the name of the controller.
 
SBDControllergetNextController () const
 Returns the next controller in the document.
 
SBDControllergetPreviousController () const
 Returns the previous controller in the document.
 

Rendering

virtual void display ()
 Displays the controller.
 
virtual void displayForShadow ()
 Displays the controller for shadow purposes.
 
virtual void displayForSelection ()
 Displays the controller for selection purposes.
 

Messaging

void connectControllerSignalToSlot (SBCReferenceTarget *referenceTarget, void(SBCReferenceTarget::*functionPointer)(SBDControllerEvent *), SBCReferenceTarget *nextReferenceTarget=0, void(SBCReferenceTarget::*nextFunctionPointer)(SBDControllerEvent *)=0)
 Connects the controller signal to a slot.
 
bool controllerSignalIsConnectedToSlot (SBCReferenceTarget *referenceTarget, void(SBCReferenceTarget::*functionPointer)(SBDControllerEvent *)) const
 Returns true if and only if the controller signal is connected to the slot.
 
void disconnectControllerSignalFromSlot (SBCReferenceTarget *referenceTarget, void(SBCReferenceTarget::*functionPointer)(SBDControllerEvent *))
 Disconnects the controller signal from a slot.
 

Signals

virtual void pressed (SBDControllerNode *auxiliaryNode=0)
 Emits the ControllerPressed event.
 
virtual void released (SBDControllerNode *auxiliaryNode=0)
 Emits the ControllerReleased event.
 
virtual void changed ()
 Emits the ControllerStateChanged event.
 

Selection functions

virtual void getNodes (SBNodeIndexer &nodeIndexer, const SBNodePredicate &selectionPredicate=SBDDataGraphNode::All(), const SBNodePredicate &visitPredicate=SBDDataGraphNode::All(), bool includeDependencies=false)
 Returns some nodes.
 

Visitor functions

virtual void forEachNodeDepthFirst (void(*action)(SBDDataGraphNode *node))
 Performs an action on each node.
 
virtual void forEachNodeDepthFirst (SBCClass *object, void(SBCClass::*action)(SBDDataGraphNode *node))
 Performs an action on each node.
 

Debugging

virtual void print (unsigned int offset=0) const
 Prints debugging information.
 

Additional Inherited Members

- Public Types inherited from SBDDataGraphNode
enum  Type {
  Undefined,
  StructuralModel,
  StructuralModelNode,
  StructuralModelConformation,
  Conformation,
  StructuralModelPath,
  Path,
  StructuralModelNodeGroup,
  StructuralGroup,
  StructuralModelNodeRoot,
  Root,
  StructuralModelNodeParticle,
  StructuralParticle,
  StructuralModelNodeAtom,
  Atom,
  StructuralModelNodePseudoAtom,
  PseudoAtom,
  StructuralModelNodeBond,
  Bond,
  StructuralModelNodeResidue,
  Residue,
  StructuralModelNodeSegment,
  Segment,
  StructuralModelNodeProtein,
  Protein,
  StructuralModelNodeChain,
  Chain,
  StructuralModelNodeMolecule,
  Molecule,
  StructuralModelNodeBackbone,
  Backbone,
  StructuralModelNodeSideChain,
  SideChain,
  VisualModel,
  DynamicalModel,
  DynamicalModelParticleSystem,
  ParticleSystem,
  DynamicalModelRigidBodySystem,
  RigidBodySystem,
  DynamicalModelArticulatedBodySystem,
  ArticulatedBodySystem,
  DynamicalModelNode,
  DynamicalNode,
  DynamicalModelNodeGroup,
  DynamicalGroup,
  DynamicalModelNodeRoot,
  DynamicalRoot,
  DynamicalModelNodeParticle,
  DynamicalParticle,
  DynamicalModelNodeRigidBody,
  RigidBody,
  DynamicalModelNodeArticulatedBody,
  ArticulatedBody,
  InteractionModel,
  InteractionModelParticleSystem,
  InteractionModelRigidBodySystem,
  InteractionModelArticulatedBodySystem,
  PropertyModel,
  PropertyModelFunction,
  Simulator,
  SimulatorParticleSystem,
  SimulatorRigidBodySystem,
  SimulatorArticulatedBodySystem,
  StateUpdater,
  StateUpdaterParticleSystem,
  StateUpdaterRigidBodySystem,
  StateUpdaterArticulatedBodySystem,
  DocumentManager,
  Document,
  DocumentLayer,
  Layer,
  DocumentCamera,
  Camera,
  DocumentLabel,
  Label,
  DataGraphNodeGroup,
  NodeGroup,
  Controller,
  ControllerNode
}
 The type of the data graph node. More...
 
- Public Member Functions inherited from SBDDataGraphNode
SBDDataGraphNodegetThisNode () const
 Returns the pointer to this node. More...
 
bool hasOneOf (const SBNodeIndexer &nodeIndexer) const
 Returns true if and only if this node is one of the nodes of the nodeIndexer, or is the ancestor of one of them. More...
 
bool isIn (SBDDataGraphNode *node) const
 Returns true if and only if this node is node, or descends from it. More...
 
bool isIn (const SBNodeIndexer &nodeIndexer) const
 Returns true if and only if this node is one of the nodes of the nodeIndexer, or descends from one of them. More...
 
bool isOneOf (const SBNodeIndexer &nodeIndexer) const
 Returns true if and only if this node is one of the nodes of the nodeIndexer. More...
 
SBDDataGraphNodegetRoot () const
 Returns the root of the hierarchy the node belongs to. More...
 
unsigned int getNodeIndex () const
 Returns the node index (unique in the whole data graph, but non-persistent) More...
 
bool isCreated () const
 Returns true if and only if the node is created. More...
 
void create ()
 Creates the node. More...
 
bool isErased () const
 Returns true if and only if the node is erased. More...
 
void erase ()
 Erases the node. More...
 
unsigned int getFlags () const
 Returns the flags. More...
 
unsigned int getInheritedFlags () const
 Returns the inherited flags. More...
 
bool isSelected () const
 Returns whether the node is selected. More...
 
bool getSelected () const
 Returns whether the node is visible.
 
bool getSelectionFlag () const
 Returns the selection flag. More...
 
void setSelectionFlag (bool flag)
 Sets the selection flag. More...
 
bool isVisible () const
 Returns whether the node is visible. More...
 
bool getVisible () const
 Returns whether the node is visible.
 
bool getVisibilityFlag () const
 Returns the visibility flag. More...
 
void setVisibilityFlag (bool flag)
 Sets the visibility flag. More...
 
bool isHighlighted () const
 Returns whether the node is highlighted. More...
 
bool getHighlightingFlag () const
 Returns the highlighting flag. More...
 
void setHighlightingFlag (bool flag)
 Sets the highlighting flag. More...
 
void connectBaseSignalToSlot (SBCReferenceTarget *referenceTarget, void(SBCReferenceTarget::*functionPointer)(SBBaseEvent *), SBCReferenceTarget *nextReferenceTarget=0, void(SBCReferenceTarget::*nextFunctionPointer)(SBBaseEvent *)=0)
 Connects the base signal to a slot. More...
 
bool baseSignalIsConnectedToSlot (SBCReferenceTarget *referenceTarget, void(SBCReferenceTarget::*functionPointer)(SBBaseEvent *)) const
 Returns true when the base signal is connected to a slot.
 
void disconnectBaseSignalFromSlot (SBCReferenceTarget *referenceTarget, void(SBCReferenceTarget::*functionPointer)(SBBaseEvent *))
 Disconnects the base signal from a slot.
 
unsigned int countNodes (const SBNodePredicate &selectionPredicate=SBDDataGraphNode::All(), const SBNodePredicate &visitPredicate=SBDDataGraphNode::All(), bool includeDependencies=false)
 Collects nodes into nodeIndexer, based on a selectionPredicate and a visitPredicate, with our without dependencies. More...
 
bool addMaterial (SBDDataGraphNodeMaterial *material)
 Adds a material. More...
 
bool removeMaterial ()
 Removes the material. More...
 
SBDDataGraphNodeMaterialgetMaterial () const
 Returns the material. More...
 
SBDDataGraphNodegetMaterialOwner () const
 Returns the node whose material is inherited. More...
 
- Public Member Functions inherited from SBCReferenceTarget
 SBCReferenceTarget ()
 
virtual ~SBCReferenceTarget ()
 
unsigned int getMemoryFootprint () const
 
void printReferencesToOwners () const
 
- Static Public Member Functions inherited from SBDDataGraphNode
static SBDDataGraphNodegetNode (unsigned int nodeIndex)
 Returns the unique node corresponding to the node index nodeIndex. More...
 
static std::string getTypeString (Type type)
 Returns a string describing the type of the data graph node. More...
 
static void forEachNodeInSelection (SBNodeIndexer &nodeIndexer, void(*action)(SBDDataGraphNode *node))
 Performs an action for each node in a selection.
 
static void forEachNodeInSelection (SBNodeIndexer &nodeIndexer, SBCClass *object, void(SBCClass::*action)(SBDDataGraphNode *node))
 Performs an action for each node in a selection.
 
- Protected Member Functions inherited from SBDDataGraphNode
 SBDDataGraphNode ()
 Builds a data graph node. More...
 
 SBDDataGraphNode (SBDDataGraphNodeData *dataPointer)
 Builds a data graph node.
 
virtual ~SBDDataGraphNode ()
 Destroys the node. More...