This class describes a document layer. More...
Constructors and destructors | |
| SBDDocumentLayer () | |
| Constructs a layer. | |
| SBDDocumentLayer (const std::string &name) | |
Constructs a layer with name name. | |
| virtual | ~SBDDocumentLayer () |
| Destructs the layer. | |
Serialization | |
| bool | isSerializable () const |
| Returns true. | |
| virtual void | serialize (SBCSerializer *serializer, const SBNodeIndexer &nodeIndexer, const SBVersionNumber &sdkVersionNumber=SB_SDK_VERSION_NUMBER, const SBVersionNumber &classVersionNumber=SBVersionNumber(1, 0, 0)) const |
| Serializes the layer. | |
| virtual void | unserialize (SBCSerializer *serializer, const SBNodeIndexer &nodeIndexer, const SBVersionNumber &sdkVersionNumber=SB_SDK_VERSION_NUMBER, const SBVersionNumber &classVersionNumber=SBVersionNumber(1, 0, 0)) |
| Unserializes the layer. | |
Topology | |
| virtual SBDDataGraphNode * | getParent () const |
| Returns the parent document. | |
| virtual bool | addChild (SBDDataGraphNode *node, SBDDataGraphNode *nextNode=0) |
| Adds a child to the layer. | |
| virtual bool | removeChild (SBDDataGraphNode *node) |
| Removes a child from the layer. | |
| SBDDocumentLayer * | getNextLayer () const |
| Returns the next layer. | |
| SBDDocumentLayer * | getPreviousLayer () const |
| Returns the previous layer. | |
| virtual SBDDocumentLayer * | clone () |
| Returns a copy of the node and its descendants. | |
Identity | |
| virtual SBDDataGraphNode::Type | getType () const |
| Returns the data graph node type. | |
| const std::string & | getName () const |
| Returns the layer name. | |
| void | setName (const std::string &n) |
| Sets the layer name. | |
| SBDDocument * | getDocument () const |
| Returns the document. | |
Modeling | |
| SBMModel * | getActiveModel () const |
| Returns the active model. | |
| void | setActiveModel (SBMModel *model) |
| Sets the active model. | |
| SBPointerList< SBMModel > const * | getModelList () const |
| Returns the list of models. | |
| SBPointerList< SBMStructuralModel > const * | getStructuralModelList () const |
| Returns the list of structural models. | |
| SBPointerList< SBMVisualModel > const * | getVisualModelList () const |
| Returns the list of visual models. | |
| SBPointerList< SBMDynamicalModel > const * | getDynamicalModelList () const |
| Returns the list of dynamical models. | |
| SBPointerList< SBMInteractionModel > const * | getInteractionModelList () const |
| Returns the list of interaction models. | |
| SBPointerList< SBMPropertyModel > const * | getPropertyModelList () const |
| Returns the list of property models. | |
Simulation | |
| SBPointerList< SBSSimulator > const * | getSimulatorList () const |
| Returns the list of Simulators. | |
Controller | |
| SBPointerList< SBDController > const * | getControllerList () const |
| Returns the list of controllers. | |
Label | |
| SBPointerList< SBLabel > const * | getLabelList () const |
| Returns the list of labels. | |
Selection | |
| virtual void | getNodes (SBNodeIndexer &nodeIndexer, const SBNodePredicate &selectionPredicate=SBDDataGraphNode::All(), const SBNodePredicate &visitPredicate=SBDDataGraphNode::All(), bool includeDependencies=false) |
| Returns some nodes. | |
Visitor | |
| virtual void | forEachNodeDepthFirst (void(*action)(SBDDataGraphNode *node)) |
Performs action action on each node of this document. | |
| virtual void | forEachNodeDepthFirst (SBCClass *object, void(SBCClass::*action)(SBDDataGraphNode *node)) |
Performs action action of object object on each node of this document. | |
Messaging | |
| void | connectDocumentSignalToSlot (SBCReferenceTarget *referenceTarget, void(SBCReferenceTarget::*functionPointer)(SBDocumentEvent *), SBCReferenceTarget *nextReferenceTarget=0, void(SBCReferenceTarget::*nextFunctionPointer)(SBDocumentEvent *)=0) |
| Connects the document signal to a slot. | |
| bool | documentSignalIsConnectedToSlot (SBCReferenceTarget *referenceTarget, void(SBCReferenceTarget::*functionPointer)(SBDocumentEvent *)) const |
| Returns true if and only if the document signal is connected to the slot. | |
| void | disconnectDocumentSignalFromSlot (SBCReferenceTarget *referenceTarget, void(SBCReferenceTarget::*functionPointer)(SBDocumentEvent *)) |
| Disconnects the document signal from a slot. | |
Debugging | |
| virtual void | print (unsigned int offset=0) const |
| Prints the layer. | |
Additional Inherited Members | |
Public Types inherited from SBDDataGraphNode | |
| enum | Type { Undefined, StructuralModel, StructuralModelNode, StructuralModelConformation, Conformation, StructuralModelPath, Path, StructuralModelNodeGroup, StructuralGroup, StructuralModelNodeRoot, Root, StructuralModelNodeParticle, StructuralParticle, StructuralModelNodeAtom, Atom, StructuralModelNodePseudoAtom, PseudoAtom, StructuralModelNodeBond, Bond, StructuralModelNodeResidue, Residue, StructuralModelNodeSegment, Segment, StructuralModelNodeProtein, Protein, StructuralModelNodeChain, Chain, StructuralModelNodeMolecule, Molecule, StructuralModelNodeBackbone, Backbone, StructuralModelNodeSideChain, SideChain, VisualModel, DynamicalModel, DynamicalModelParticleSystem, ParticleSystem, DynamicalModelRigidBodySystem, RigidBodySystem, DynamicalModelArticulatedBodySystem, ArticulatedBodySystem, DynamicalModelNode, DynamicalNode, DynamicalModelNodeGroup, DynamicalGroup, DynamicalModelNodeRoot, DynamicalRoot, DynamicalModelNodeParticle, DynamicalParticle, DynamicalModelNodeRigidBody, RigidBody, DynamicalModelNodeArticulatedBody, ArticulatedBody, InteractionModel, InteractionModelParticleSystem, InteractionModelRigidBodySystem, InteractionModelArticulatedBodySystem, PropertyModel, PropertyModelFunction, Simulator, SimulatorParticleSystem, SimulatorRigidBodySystem, SimulatorArticulatedBodySystem, StateUpdater, StateUpdaterParticleSystem, StateUpdaterRigidBodySystem, StateUpdaterArticulatedBodySystem, DocumentManager, Document, DocumentLayer, Layer, DocumentCamera, Camera, DocumentLabel, Label, DataGraphNodeGroup, NodeGroup, Controller, ControllerNode } |
| The type of the data graph node. More... | |
Public Member Functions inherited from SBDDataGraphNode | |
| SBDDataGraphNode * | getThisNode () const |
| Returns the pointer to this node. More... | |
| bool | hasOneOf (const SBNodeIndexer &nodeIndexer) const |
Returns true if and only if this node is one of the nodes of the nodeIndexer, or is the ancestor of one of them. More... | |
| bool | isIn (SBDDataGraphNode *node) const |
Returns true if and only if this node is node, or descends from it. More... | |
| bool | isIn (const SBNodeIndexer &nodeIndexer) const |
Returns true if and only if this node is one of the nodes of the nodeIndexer, or descends from one of them. More... | |
| bool | isOneOf (const SBNodeIndexer &nodeIndexer) const |
Returns true if and only if this node is one of the nodes of the nodeIndexer. More... | |
| SBDDataGraphNode * | getRoot () const |
| Returns the root of the hierarchy the node belongs to. More... | |
| unsigned int | getNodeIndex () const |
| Returns the node index (unique in the whole data graph, but non-persistent) More... | |
| bool | isCreated () const |
| Returns true if and only if the node is created. More... | |
| void | create () |
| Creates the node. More... | |
| bool | isErased () const |
| Returns true if and only if the node is erased. More... | |
| void | erase () |
| Erases the node. More... | |
| unsigned int | getFlags () const |
| Returns the flags. More... | |
| unsigned int | getInheritedFlags () const |
| Returns the inherited flags. More... | |
| bool | isSelected () const |
| Returns whether the node is selected. More... | |
| bool | getSelected () const |
| Returns whether the node is visible. | |
| bool | getSelectionFlag () const |
| Returns the selection flag. More... | |
| void | setSelectionFlag (bool flag) |
| Sets the selection flag. More... | |
| bool | isVisible () const |
| Returns whether the node is visible. More... | |
| bool | getVisible () const |
| Returns whether the node is visible. | |
| bool | getVisibilityFlag () const |
| Returns the visibility flag. More... | |
| void | setVisibilityFlag (bool flag) |
| Sets the visibility flag. More... | |
| bool | isHighlighted () const |
| Returns whether the node is highlighted. More... | |
| bool | getHighlightingFlag () const |
| Returns the highlighting flag. More... | |
| void | setHighlightingFlag (bool flag) |
| Sets the highlighting flag. More... | |
| void | connectBaseSignalToSlot (SBCReferenceTarget *referenceTarget, void(SBCReferenceTarget::*functionPointer)(SBBaseEvent *), SBCReferenceTarget *nextReferenceTarget=0, void(SBCReferenceTarget::*nextFunctionPointer)(SBBaseEvent *)=0) |
| Connects the base signal to a slot. More... | |
| bool | baseSignalIsConnectedToSlot (SBCReferenceTarget *referenceTarget, void(SBCReferenceTarget::*functionPointer)(SBBaseEvent *)) const |
| Returns true when the base signal is connected to a slot. | |
| void | disconnectBaseSignalFromSlot (SBCReferenceTarget *referenceTarget, void(SBCReferenceTarget::*functionPointer)(SBBaseEvent *)) |
| Disconnects the base signal from a slot. | |
| unsigned int | countNodes (const SBNodePredicate &selectionPredicate=SBDDataGraphNode::All(), const SBNodePredicate &visitPredicate=SBDDataGraphNode::All(), bool includeDependencies=false) |
Collects nodes into nodeIndexer, based on a selectionPredicate and a visitPredicate, with our without dependencies. More... | |
| bool | addMaterial (SBDDataGraphNodeMaterial *material) |
| Adds a material. More... | |
| bool | removeMaterial () |
| Removes the material. More... | |
| SBDDataGraphNodeMaterial * | getMaterial () const |
| Returns the material. More... | |
| SBDDataGraphNode * | getMaterialOwner () const |
| Returns the node whose material is inherited. More... | |
Public Member Functions inherited from SBCReferenceTarget | |
| SBCReferenceTarget () | |
| virtual | ~SBCReferenceTarget () |
| unsigned int | getMemoryFootprint () const |
| void | printReferencesToOwners () const |
Static Public Member Functions inherited from SBDDataGraphNode | |
| static SBDDataGraphNode * | getNode (unsigned int nodeIndex) |
Returns the unique node corresponding to the node index nodeIndex. More... | |
| static std::string | getTypeString (Type type) |
| Returns a string describing the type of the data graph node. More... | |
| static void | forEachNodeInSelection (SBNodeIndexer &nodeIndexer, void(*action)(SBDDataGraphNode *node)) |
| Performs an action for each node in a selection. | |
| static void | forEachNodeInSelection (SBNodeIndexer &nodeIndexer, SBCClass *object, void(SBCClass::*action)(SBDDataGraphNode *node)) |
| Performs an action for each node in a selection. | |
Protected Member Functions inherited from SBDDataGraphNode | |
| SBDDataGraphNode () | |
| Builds a data graph node. More... | |
| SBDDataGraphNode (SBDDataGraphNodeData *dataPointer) | |
| Builds a data graph node. | |
| virtual | ~SBDDataGraphNode () |
| Destroys the node. More... | |
This class describes a document layer. A document layer may contain structural models, dynamical models, interaction models, visual models, property models, simulators and controllers.
A document always has at least one (possibly empty) layer, and always one active layer. This active layer is the layer preferably used when performing actions on the document (adding a model, a simulator, etc.).
SAMSON Elements access the active layer through SAMSON:
Short name: SBLayer