SBMVisualModelMesh Class Reference

This class describes a mesh, i.e. a group of surfaces.

Constructors and destructors

 SBMVisualModelMesh ()
 Builds a mesh.
 
 SBMVisualModelMesh (const SBVector< SBMVisualModelSurface *> &surfaceVector)
 Builds a mesh.
 
virtual ~SBMVisualModelMesh ()
 Deletes the mesh.
 

Serialization

bool isSerializable () const
 Returns true when the class is serializable.
 
virtual void serialize (SBCSerializer *serializer, const SBNodeIndexer &nodeIndexer, const SBVersionNumber &sdkVersionNumber=SB_SDK_VERSION_NUMBER, const SBVersionNumber &classVersionNumber=SBVersionNumber(1, 0, 0)) const
 Serializes the node.
 
virtual void unserialize (SBCSerializer *serializer, const SBNodeIndexer &nodeIndexer, const SBVersionNumber &sdkVersionNumber=SB_SDK_VERSION_NUMBER, const SBVersionNumber &classVersionNumber=SBVersionNumber(1, 0, 0))
 Unserializes the node.
 

Topology

SBMVisualModelMeshgetNextMesh () const
 Returns the next mesh in the parent.
 
SBMVisualModelMeshgetPreviousMesh () const
 Returns the previous mesh in the parent.
 
virtual SBMVisualModelMeshclone ()
 Returns a copy of the node and its descendants.
 
const SBVector< SBMVisualModelSurface * > & getSurfaceVector () const
 Returns the vector of surfaces.
 

Identity

virtual SBDDataGraphNode::Type getType () const
 Returns the type of the data graph node.
 
virtual SBDDataGraphNode::Type getModelType () const
 Returns the model type.
 

Mesh

virtual bool canCreateMesh () const
 Returns true.
 
virtual SBMVisualModelMeshcreateMesh ()
 Returns a clone of the mesh.
 

Geometry

SBLength3 const & getScale () const
 Returns the scale of the mesh.
 
void setScale (const SBLength3 &scale)
 Sets the scale of the mesh.
 
void setScale (SBLength3 const &newScale, SBLength3 const &oldScale)
 Sets the newScale and the oldScale of the mesh.
 
SBLength3 const & getDefaultScale () const
 Returns the default scale of the mesh.
 
SBSpatialTransform const & getTransform () const
 Returns the spatial transform of the mesh.
 
void setTransform (const SBSpatialTransform &transform)
 Sets the spatial transform of the mesh.
 
void setTransform (SBSpatialTransform const &newTransform, SBSpatialTransform const &oldTransform)
 Sets the newTransform and the oldTransform of the mesh.
 
SBMatrix33 const & getOrientation () const
 Returns the orientation of the mesh.
 
void setOrientation (const SBMatrix33 &orientation)
 Sets the orientation of the mesh.
 
void setOrientation (SBMatrix33 const &newOrientation, SBMatrix33 const &oldOrientation)
 Sets the newOrientation and the oldOrientation of the mesh.
 
SBPosition3 const & getPosition () const
 Returns the position of the mesh.
 
void setPosition (const SBPosition3 &position)
 Sets the position of the mesh.
 
void setPosition (SBPosition3 const &newPosition, SBPosition3 const &oldPosition)
 Sets the newPosition and the oldPosition of the mesh.
 
void transform (const SBSpatialTransform &transform)
 Applies a spatial transform to the mesh.
 
void rotate (const SBVector3 &axis, const SBQuantity::dimensionless &angle)
 Rotates the mesh.
 
void translate (const SBLength3 &translation)
 Translates the mesh.
 

Rendering

unsigned int getDiffuseColorReplacement () const
 
void setDiffuseColorReplacement (unsigned int diffuseColorReplacement)
 
unsigned int getDefaultDiffuseColorReplacement () const
 
bool hasDiffuseColorReplacementRange () const
 
unsigned int getMinimumDiffuseColorReplacement () const
 
unsigned int getMaximumDiffuseColorReplacement () const
 
unsigned int getDiffuseColorReplacementSingleStep () const
 
std::string getDiffuseColorReplacementSuffix () const
 
unsigned int getOpacity () const
 
void setOpacity (unsigned int opacity)
 
unsigned int getDefaultOpacity () const
 
bool hasOpacityRange () const
 
unsigned int getMinimumOpacity () const
 
unsigned int getMaximumOpacity () const
 
unsigned int getOpacitySingleStep () const
 
std::string getOpacitySuffix () const
 
virtual void expandBounds (SBIAPosition3 &bounds) const
 Expands the bounds to make sure the visual model fits inside them.
 
virtual void collectAmbientOcclusion (const SBPosition3 &boxOrigin, const SBPosition3 &boxSize, unsigned int nCellsX, unsigned int nCellsY, unsigned int nCellsZ, float *ambientOcclusionData)
 To collect ambient occlusion data.
 

Debugging

virtual void print (unsigned int offset=0) const
 Prints debugging information.
 

Additional Inherited Members

- Public Types inherited from SBDDataGraphNode
enum  RenderingPass {
  RenderingPass::OpaqueGeometry,
  RenderingPass::SelectableGeometry,
  RenderingPass::ShadowingGeometry,
  RenderingPass::TransparentGeometry,
  RenderingPass::Interface,
  RenderingPass::Text
}
 The rendering pass. More...
 
enum  Type {
  Undefined,
  StructuralModel,
  StructuralModelNode,
  StructuralModelConformation,
  Conformation,
  StructuralModelPath,
  Path,
  StructuralModelNodeGroup,
  StructuralGroup,
  StructuralModelNodeRoot,
  Root,
  StructuralModelNodeParticle,
  StructuralParticle,
  StructuralModelNodeAtom,
  Atom,
  StructuralModelNodePseudoAtom,
  PseudoAtom,
  StructuralModelNodeBond,
  Bond,
  StructuralModelNodeResidue,
  Residue,
  StructuralModelNodeSegment,
  Segment,
  StructuralModelNodeProtein,
  Protein,
  StructuralModelNodeChain,
  Chain,
  StructuralModelNodeMolecule,
  Molecule,
  StructuralModelNodeBackbone,
  Backbone,
  StructuralModelNodeSideChain,
  SideChain,
  VisualModel,
  VisualModelMesh,
  Mesh,
  DynamicalModel,
  DynamicalModelParticleSystem,
  ParticleSystem,
  DynamicalModelRigidBodySystem,
  RigidBodySystem,
  DynamicalModelArticulatedBodySystem,
  ArticulatedBodySystem,
  DynamicalModelNode,
  DynamicalNode,
  DynamicalModelNodeGroup,
  DynamicalGroup,
  DynamicalModelNodeRoot,
  DynamicalRoot,
  DynamicalModelNodeParticle,
  DynamicalParticle,
  DynamicalModelNodeRigidBody,
  RigidBody,
  DynamicalModelNodeArticulatedBody,
  ArticulatedBody,
  InteractionModel,
  InteractionModelParticleSystem,
  InteractionModelRigidBodySystem,
  InteractionModelArticulatedBodySystem,
  PropertyModel,
  PropertyModelFunction,
  Simulator,
  SimulatorParticleSystem,
  SimulatorRigidBodySystem,
  SimulatorArticulatedBodySystem,
  StateUpdater,
  StateUpdaterParticleSystem,
  StateUpdaterRigidBodySystem,
  StateUpdaterArticulatedBodySystem,
  DocumentManager,
  Document,
  Folder,
  Camera,
  Label,
  Note,
  DataGraphNodeGroup,
  NodeGroup,
  Controller,
  ControllerNode,
  Asset
}
 The type of the data graph node. More...
 
- Public Member Functions inherited from SBMVisualModel
 SBMVisualModel ()
 Builds a visual model. More...
 
 SBMVisualModel (const SBNodeIndexer &nodeIndexer)
 Builds a visual model.
 
virtual ~SBMVisualModel ()
 Deletes the visual model. More...
 
void connectVisualSignalToSlot (SBCReferenceTarget *referenceTarget, void(SBCReferenceTarget::*functionPointer)(SBVisualEvent *), SBCReferenceTarget *nextReferenceTarget=0, void(SBCReferenceTarget::*nextFunctionPointer)(SBVisualEvent *)=0)
 Connects the visual signal to a slot.
 
bool visualSignalIsConnectedToSlot (SBCReferenceTarget *referenceTarget, void(SBCReferenceTarget::*functionPointer)(SBVisualEvent *)) const
 Returns true if and only if the visual signal is connected to the slot.
 
void disconnectVisualSignalFromSlot (SBCReferenceTarget *referenceTarget, void(SBCReferenceTarget::*functionPointer)(SBVisualEvent *))
 Disconnects the visual signal from a slot.
 
virtual void changed ()
 Emits the VisualModelChanged event.
 
- Public Member Functions inherited from SBMModel
virtual ~SBMModel ()
 Delete the model.
 
SBMModelgetNextModel () const
 Returns the next model in the parent.
 
SBMModelgetPreviousModel () const
 Returns the previous model in the parent.
 
- Public Member Functions inherited from SBDDataGraphNode
SBDDataGraphNodegetParent () const
 Returns the parent of the node. More...
 
SBDDataGraphNodegetThisNode () const
 Returns the pointer to this node. More...
 
SBDDataGraphNodegetNextNode () const
 Returns the pointer to the next node in the children of the node's parent. More...
 
SBDDataGraphNodegetPreviousNode () const
 Returns the pointer to the previous node in the children of the node's parent. More...
 
SBDDataGraphNodegetNextNode (SBDDataGraphNode::Type nodeType) const
 Returns the pointer to the next node with type nodeType in the children of the node's parent. More...
 
SBDDataGraphNodegetPreviousNode (SBDDataGraphNode::Type nodeType) const
 Returns the pointer to the previous node with type nodeType in the children of the node's parent. More...
 
SBDDocumentgetDocument () const
 Returns the document the node belongs to. More...
 
virtual bool canAddChild (SBDDataGraphNode *node, SBDDataGraphNode *nextNode=0) const
 Returns whether this node can add node as a child. More...
 
virtual bool canAddChildType (SBDDataGraphNode::Type nodeType) const
 Returns whether this node can add a node with type nodeType as a child. More...
 
virtual bool addChild (SBDDataGraphNode *node, SBDDataGraphNode *nextNode=0)
 Adds a child to the node. More...
 
virtual bool removeChild (SBDDataGraphNode *node)
 Removes a child from the node. More...
 
bool hasOneOf (const SBNodeIndexer &nodeIndexer) const
 Returns true if and only if this node is one of the nodes of the nodeIndexer, or is the ancestor of one of them. More...
 
bool descendsFrom (SBDDataGraphNode *node) const
 Returns true if and only if this node is node, or descends from it. More...
 
bool descendsFrom (const SBNodeIndexer &nodeIndexer) const
 Returns true if and only if this node is one of the nodes of the nodeIndexer, or descends from one of them. More...
 
bool descendsFrom (SBPointerIndexer< SBDDataGraphNode > *nodePointerIndexer) const
 Returns true if and only if this node is one of the nodes of the nodePointerIndexer, or descends from one of them. More...
 
bool isIn (SBDDataGraphNode *node) const
 Returns true if and only if this node is node, or descends from it, or belongs to a group stored in node. More...
 
bool isIn (const SBNodeIndexer &nodeIndexer) const
 Returns true if and only if this node is one of the nodes of the nodeIndexer, or descends from one of them, or belongs to a group stored in one of the nodes of the nodeIndexer. More...
 
bool isIn (SBPointerIndexer< SBDDataGraphNode > *nodePointerIndexer) const
 Returns true if and only if this node is one of the nodes of the nodePointerIndexer, or descends from one of them, or belongs to a group stored in of the nodes of the nodePointerIndexer. More...
 
bool isOneOf (const SBNodeIndexer &nodeIndexer) const
 Returns true if and only if this node is one of the nodes of the nodeIndexer. More...
 
bool isOneOf (SBPointerIndexer< SBDDataGraphNode > *nodePointerIndexer) const
 Returns true if and only if this node is one of the nodes of the nodePointerIndexer. More...
 
SBDDataGraphNodegetRoot () const
 Returns the root of the hierarchy the node belongs to. More...
 
unsigned int getNodeIndex () const
 Returns the node index (unique in the whole data graph, but non-persistent) More...
 
std::string getTypeString (bool humanReadable=false) const
 Returns a string describing the type of the data graph node. More...
 
virtual std::string const & getName () const
 Returns the name of the node.
 
virtual void setName (const std::string &name)
 Sets the name of the node. More...
 
bool isType (Type type) const
 Returns true when the type of the node corresponds to type.
 
bool isModel () const
 Returns true when the node is a model.
 
bool isStructuralNode () const
 Returns true when the node is a structural node.
 
bool isStructuralModel () const
 Returns true when the node is a structural model.
 
bool isVisualModel () const
 Returns true when the node is a visual model.
 
bool isDynamicalModel () const
 Returns true when the node is a dynamical model.
 
bool isInteractionModel () const
 Returns true when the node is a interaction model.
 
bool isPropertyModel () const
 Returns true when the node is a property model.
 
bool isMesh () const
 Returns true when the node is a mesh.
 
bool isSimulator () const
 Returns true when the node is a simulator.
 
bool isStructuralParticle () const
 Returns true when the node is a structural particle (an atom or a pseudo-atom)
 
bool isCreated () const
 Returns true if and only if the node is created. More...
 
void create ()
 Creates the node. More...
 
bool isErased () const
 Returns true if and only if the node is erased. More...
 
void erase ()
 Erases the node. More...
 
unsigned int getFlags () const
 Returns the flags. More...
 
unsigned int getInheritedFlags () const
 Returns the inherited flags. More...
 
bool isSelected () const
 Returns whether the node is selected. More...
 
bool getSelected () const
 Returns whether the node is visible.
 
bool getSelectionFlag () const
 Returns the selection flag. More...
 
void setSelectionFlag (bool flag)
 Sets the selection flag. More...
 
bool isVisible () const
 Returns whether the node is visible. More...
 
bool getVisible () const
 Returns whether the node is visible.
 
bool getVisibilityFlag () const
 Returns the visibility flag. More...
 
void setVisibilityFlag (bool flag)
 Sets the visibility flag. More...
 
bool isHighlighted () const
 Returns whether the node is highlighted. More...
 
bool getHighlightingFlag () const
 Returns the highlighting flag. More...
 
void setHighlightingFlag (bool flag)
 Sets the highlighting flag. More...
 
virtual void display (RenderingPass renderingPass)
 Displays the node. More...
 
virtual void display ()
 Displays the node (deprecated) More...
 
virtual void displayForShadow ()
 Displays the node for shadowing purposes (deprecated) More...
 
virtual void displayForSelection ()
 Displays the node for selection purposes (deprecated) More...
 
bool addMaterial (SBDDataGraphNodeMaterial *material)
 Adds a material. More...
 
bool removeMaterial ()
 Removes the material. More...
 
SBDDataGraphNodeMaterialgetMaterial () const
 Returns the material. More...
 
SBDDataGraphNodegetMaterialOwner () const
 Returns the node whose material is inherited. More...
 
void connectBaseSignalToSlot (SBCReferenceTarget *referenceTarget, void(SBCReferenceTarget::*functionPointer)(SBBaseEvent *), SBCReferenceTarget *nextReferenceTarget=0, void(SBCReferenceTarget::*nextFunctionPointer)(SBBaseEvent *)=0)
 Connects the base signal to a slot. More...
 
bool baseSignalIsConnectedToSlot (SBCReferenceTarget *referenceTarget, void(SBCReferenceTarget::*functionPointer)(SBBaseEvent *)) const
 Returns true when the base signal is connected to a slot.
 
void disconnectBaseSignalFromSlot (SBCReferenceTarget *referenceTarget, void(SBCReferenceTarget::*functionPointer)(SBBaseEvent *))
 Disconnects the base signal from a slot.
 
virtual void getNodes (SBNodeIndexer &nodeIndexer, const SBNodePredicate &selectionPredicate=SBDDataGraphNode::All(), const SBNodePredicate &visitPredicate=SBDDataGraphNode::All(), bool includeDependencies=false)
 Collects nodes into nodeIndexer, based on a selectionPredicate and a visitPredicate, with our without dependencies. More...
 
unsigned int countNodes (const SBNodePredicate &selectionPredicate=SBDDataGraphNode::All(), const SBNodePredicate &visitPredicate=SBDDataGraphNode::All(), bool includeDependencies=false)
 Collects nodes into nodeIndexer, based on a selectionPredicate and a visitPredicate, with our without dependencies. More...
 
virtual void forEachNodeDepthFirst (void(*action)(SBDDataGraphNode *node))
 Performs an action on each node.
 
virtual void forEachNodeDepthFirst (SBCClass *object, void(SBCClass::*action)(SBDDataGraphNode *node))
 Performs an action on each node.
 
virtual std::string getHierarchyString (const std::string &separator="/", bool includeNodeType=false) const
 Returns a string with hierarchical information on the node and its parents names. More...
 
- Public Member Functions inherited from SBCReferenceTarget
 SBCReferenceTarget ()
 
virtual ~SBCReferenceTarget ()
 
unsigned int getMemoryFootprint () const
 
void printReferencesToOwners () const
 
- Static Public Member Functions inherited from SBDDataGraphNode
static void clone (const SBNodeIndexer &sourceNodeIndexer, SBNodeIndexer &destinationNodeIndexer)
 Clones the nodes in sourceNodeIndexer (treated as a whole) and places the clones in destinationNodeIndexer. More...
 
static SBDDataGraphNodegetNode (unsigned int nodeIndex)
 Returns the unique node corresponding to the node index nodeIndex. More...
 
static std::string getTypeString (Type type, bool humanReadable=false)
 Returns a string describing the type of the data graph node. More...
 
static void forEachNodeInSelection (SBNodeIndexer &nodeIndexer, void(*action)(SBDDataGraphNode *node))
 Performs an action for each node in a selection.
 
static void forEachNodeInSelection (SBNodeIndexer &nodeIndexer, SBCClass *object, void(SBCClass::*action)(SBDDataGraphNode *node))
 Performs an action for each node in a selection.
 
- Protected Member Functions inherited from SBMVisualModel
 SBMVisualModel (SBMVisualModelData *dataPointer)
 Builds a visual model.
 
- Protected Member Functions inherited from SBMModel
 SBMModel ()
 Builds a model.
 
 SBMModel (SBMModelData *dataPointer)
 Builds a model.
 
- Protected Member Functions inherited from SBDDataGraphNode
 SBDDataGraphNode ()
 Builds a data graph node. More...
 
 SBDDataGraphNode (SBDDataGraphNodeData *dataPointer)
 Builds a data graph node.
 
virtual ~SBDDataGraphNode ()
 Destroys the node. More...