This class describes a mesh, i.e. a group of surfaces.
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| SB_DECLARE_DATA (SBMVisualModelMesh) |
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| SB_DECLARE_DATA (SBMVisualModel) |
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| | SBMVisualModel () |
| | Builds a visual model. More...
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| SBMVisualModel (const SBNodeIndexer &nodeIndexer) |
| | Builds a visual model.
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| virtual | ~SBMVisualModel () |
| | Deletes the visual model. More...
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void | connectVisualSignalToSlot (SBCReferenceTarget *referenceTarget, void(SBCReferenceTarget::*functionPointer)(SBVisualEvent *), SBCReferenceTarget *nextReferenceTarget=0, void(SBCReferenceTarget::*nextFunctionPointer)(SBVisualEvent *)=0) |
| | Connects the visual signal to a slot.
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bool | visualSignalIsConnectedToSlot (SBCReferenceTarget *referenceTarget, void(SBCReferenceTarget::*functionPointer)(SBVisualEvent *)) const |
| | Returns true if and only if the visual signal is connected to the slot.
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void | disconnectVisualSignalFromSlot (SBCReferenceTarget *referenceTarget, void(SBCReferenceTarget::*functionPointer)(SBVisualEvent *)) |
| | Disconnects the visual signal from a slot.
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virtual void | changed () |
| | Emits the VisualModelChanged event.
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| SB_NODE_GETTER_0 (, SBDDataGraphNode::Type, GetModelType) |
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| SB_NODE_PREDICATE_1 (, IsModelType, SBDDataGraphNode::Type) |
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| SB_DECLARE_DATA (SBMModel) |
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virtual | ~SBMModel () |
| | Delete the model.
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SBMModel * | getNextModel () const |
| | Returns the next model in the parent.
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SBMModel * | getPreviousModel () const |
| | Returns the previous model in the parent.
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virtual unsigned int | getOpacity () const |
| | Returns the opacity.
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virtual void | setOpacity (unsigned int opacity) |
| | Sets the opacity.
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virtual unsigned int | getMinimumOpacity () const |
| | Returns the minimum opacity.
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virtual unsigned int | getTransparency () const |
| | Returns the transparency.
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virtual void | setTransparency (unsigned int transparency) |
| | Sets the transparency.
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virtual unsigned int | getMaximumTransparency () const |
| | Returns the maximum transparency.
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| SB_DECLARE_DATA (SBDDataGraphNode) |
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| SBDDataGraphNode * | getParent () const |
| | Returns the parent of the node. More...
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| SBDDataGraphNode * | getThisNode () const |
| | Returns the pointer to this node. More...
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| SBDDataGraphNode * | getNextNode () const |
| | Returns the pointer to the next node in the children of the node's parent. More...
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| SBDDataGraphNode * | getPreviousNode () const |
| | Returns the pointer to the previous node in the children of the node's parent. More...
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| SBDDataGraphNode * | getNextNode (SBDDataGraphNode::Type nodeType) const |
| | Returns the pointer to the next node with type nodeType in the children of the node's parent. More...
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| SBDDataGraphNode * | getPreviousNode (SBDDataGraphNode::Type nodeType) const |
| | Returns the pointer to the previous node with type nodeType in the children of the node's parent. More...
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| SBDDocument * | getDocument () const |
| | Returns the document the node belongs to. More...
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| virtual bool | canAddChild (SBDDataGraphNode *node, SBDDataGraphNode *nextNode=0) const |
| | Returns whether this node can add node as a child. More...
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| virtual bool | canAddChildType (SBDDataGraphNode::Type nodeType) const |
| | Returns whether this node can add a node with type nodeType as a child. More...
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| virtual bool | canHaveDescendantType (SBDDataGraphNode::Type nodeType) const |
| | Returns whether this node can have a node with type nodeType as a descendant. More...
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| virtual bool | addChild (SBDDataGraphNode *node, SBDDataGraphNode *nextNode=0) |
| | Adds a child to the node. More...
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| virtual bool | removeChild (SBDDataGraphNode *node) |
| | Removes a child from the node. More...
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| bool | hasOneOf (const SBNodeIndexer &nodeIndexer) const |
| | Returns true if and only if this node is one of the nodes of the nodeIndexer, or is the ancestor of one of them. More...
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| bool | descendsFrom (SBDDataGraphNode *node) const |
| | Returns true if and only if this node is node, or descends from it. More...
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| bool | descendsFrom (const SBNodeIndexer &nodeIndexer) const |
| | Returns true if and only if this node is one of the nodes of the nodeIndexer, or descends from one of them. More...
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| bool | descendsFrom (SBPointerIndexer< SBDDataGraphNode > *nodePointerIndexer) const |
| | Returns true if and only if this node is one of the nodes of the nodePointerIndexer, or descends from one of them. More...
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| bool | isIn (SBDDataGraphNode *node) const |
| | Returns true if and only if this node is node, or descends from it, or belongs to a group stored in node. More...
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| bool | isIn (const SBNodeIndexer &nodeIndexer) const |
| | Returns true if and only if this node is one of the nodes of the nodeIndexer, or descends from one of them, or belongs to a group stored in one of the nodes of the nodeIndexer. More...
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| bool | isIn (SBPointerIndexer< SBDDataGraphNode > *nodePointerIndexer) const |
| | Returns true if and only if this node is one of the nodes of the nodePointerIndexer, or descends from one of them, or belongs to a group stored in of the nodes of the nodePointerIndexer. More...
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| bool | isOneOf (const SBNodeIndexer &nodeIndexer) const |
| | Returns true if and only if this node is one of the nodes of the nodeIndexer. More...
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| bool | isOneOf (SBPointerIndexer< SBDDataGraphNode > *nodePointerIndexer) const |
| | Returns true if and only if this node is one of the nodes of the nodePointerIndexer. More...
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| SBDDataGraphNode * | getRoot () const |
| | Returns the root of the hierarchy the node belongs to. More...
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| unsigned int | getNodeIndex () const |
| | Returns the node index (unique in the whole data graph, but non-persistent) More...
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| std::string | getTypeString (bool humanReadable=false) const |
| | Returns a string describing the type of the data graph node. More...
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virtual std::string const & | getName () const |
| | Returns the name of the node.
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| virtual void | setName (const std::string &name) |
| | Sets the name of the node. More...
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bool | isType (Type type) const |
| | Returns true when the type of the node corresponds to type.
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bool | isModel () const |
| | Returns true when the node is a model.
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bool | isStructuralNode () const |
| | Returns true when the node is a structural node.
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bool | isStructuralModel () const |
| | Returns true when the node is a structural model.
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bool | isVisualModel () const |
| | Returns true when the node is a visual model.
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bool | isDynamicalModel () const |
| | Returns true when the node is a dynamical model.
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bool | isInteractionModel () const |
| | Returns true when the node is a interaction model.
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bool | isPropertyModel () const |
| | Returns true when the node is a property model.
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bool | isMesh () const |
| | Returns true when the node is a mesh.
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bool | isSimulator () const |
| | Returns true when the node is a simulator.
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bool | isStructuralParticle () const |
| | Returns true when the node is a structural particle (an atom or a pseudo-atom)
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virtual bool | isLocked () const |
| | Returns whether the node is locked.
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virtual bool | getLockedFlag () const |
| | Returns the locked flag.
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virtual void | setLockedFlag (bool flag) |
| | Sets the locked flag.
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| bool | isCreated () const |
| | Returns true if and only if the node is created. More...
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| void | create () |
| | Creates the node. More...
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| bool | isErased () const |
| | Returns true if and only if the node is erased. More...
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| void | erase () |
| | Erases the node. More...
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| unsigned int | getFlags () const |
| | Returns the flags. More...
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| unsigned int | getInheritedFlags () const |
| | Returns the inherited flags. More...
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| bool | isSelected () const |
| | Returns whether the node is selected. More...
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bool | getSelected () const |
| | Returns whether the node is selected.
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| bool | getSelectionFlag () const |
| | Returns the selection flag. More...
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| void | setSelectionFlag (bool flag) |
| | Sets the selection flag. More...
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| bool | isVisible () const |
| | Returns whether the node is visible. More...
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bool | getVisible () const |
| | Returns whether the node is visible.
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| bool | getVisibilityFlag () const |
| | Returns the visibility flag. More...
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| void | setVisibilityFlag (bool flag) |
| | Sets the visibility flag. More...
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| bool | isHighlighted () const |
| | Returns whether the node is highlighted. More...
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| bool | getHighlightingFlag () const |
| | Returns the highlighting flag. More...
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| void | setHighlightingFlag (bool flag) |
| | Sets the highlighting flag. More...
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| virtual void | display (RenderingPass renderingPass) |
| | Displays the node. More...
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| virtual void | display () |
| | Displays the node (deprecated) More...
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| virtual void | displayForShadow () |
| | Displays the node for shadowing purposes (deprecated) More...
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| virtual void | displayForSelection () |
| | Displays the node for selection purposes (deprecated) More...
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virtual bool | hasOpacityRange () const |
| | Returns whether the node has the opacity range.
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virtual unsigned int | getDefaultOpacity () const |
| | Returns the default opacity.
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virtual unsigned int | getMaximumOpacity () const |
| | Returns the maximum opacity.
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virtual unsigned int | getOpacitySingleStep () const |
| | Returns the opacity single step.
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virtual std::string | getOpacitySuffix () const |
| | Returns the opacity suffix.
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virtual bool | hasTransparencyRange () const |
| | Returns whether the node has the transparency range.
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virtual unsigned int | getDefaultTransparency () const |
| | Returns the default transparency.
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virtual unsigned int | getMinimumTransparency () const |
| | Returns the minimum transparency.
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virtual unsigned int | getTransparencySingleStep () const |
| | Returns the transparency single step.
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virtual std::string | getTransparencySuffix () const |
| | Returns the transparency suffix.
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float | getInheritedOpacity () const |
| | Returns the cumulative opacity, when taking into account the ascendants.
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float | getInheritedTransparency () const |
| | Returns the cumulative transparency, when taking into account the ascendants.
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| bool | addMaterial (SBDDataGraphNodeMaterial *material) |
| | Adds a material. More...
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| bool | removeMaterial () |
| | Removes the material. More...
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| SBDDataGraphNodeMaterial * | getMaterial () const |
| | Returns the material. More...
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| SBDDataGraphNode * | getMaterialOwner () const |
| | Returns the node whose material is inherited. More...
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| void | connectBaseSignalToSlot (SBCReferenceTarget *referenceTarget, void(SBCReferenceTarget::*functionPointer)(SBBaseEvent *), SBCReferenceTarget *nextReferenceTarget=0, void(SBCReferenceTarget::*nextFunctionPointer)(SBBaseEvent *)=0) |
| | Connects the base signal to a slot. More...
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bool | baseSignalIsConnectedToSlot (SBCReferenceTarget *referenceTarget, void(SBCReferenceTarget::*functionPointer)(SBBaseEvent *)) const |
| | Returns true when the base signal is connected to a slot.
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void | disconnectBaseSignalFromSlot (SBCReferenceTarget *referenceTarget, void(SBCReferenceTarget::*functionPointer)(SBBaseEvent *)) |
| | Disconnects the base signal from a slot.
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| virtual void | getNodes (SBNodeIndexer &nodeIndexer, SBDDataGraphNode::Type nodeType, bool selectedNodesOnly=false, const SBNodePredicate &visitPredicate=SBDDataGraphNode::All(), bool includeDependencies=false) const |
| | Collects nodes into nodeIndexer, based on a nodeType, a selection status and a visitPredicate, with our without dependencies. More...
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| virtual void | getNodes (SBNodeIndexer &nodeIndexer, const SBNodePredicate &selectionPredicate=SBDDataGraphNode::All(), const SBNodePredicate &visitPredicate=SBDDataGraphNode::All(), bool includeDependencies=false) const |
| | Collects nodes into nodeIndexer, based on a selectionPredicate and a visitPredicate, with our without dependencies. More...
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| unsigned int | countNodes (SBDDataGraphNode::Type nodeType, bool selectedNodesOnly=false, const SBNodePredicate &visitPredicate=SBDDataGraphNode::All(), bool includeDependencies=false) const |
| | Collects nodes into nodeIndexer, based on a nodeType, a selection status and a visitPredicate, with our without dependencies. More...
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| unsigned int | countNodes (const SBNodePredicate &selectionPredicate=SBDDataGraphNode::All(), const SBNodePredicate &visitPredicate=SBDDataGraphNode::All(), bool includeDependencies=false) const |
| | Collects nodes into nodeIndexer, based on a selectionPredicate and a visitPredicate, with our without dependencies. More...
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virtual void | forEachNodeDepthFirst (void(*action)(SBDDataGraphNode *node)) |
| | Performs an action on each node.
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virtual void | forEachNodeDepthFirst (SBCClass *object, void(SBCClass::*action)(SBDDataGraphNode *node)) |
| | Performs an action on each node.
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| virtual std::string | getHierarchyString (const std::string &separator="/", bool includeNodeType=false) const |
| | Returns a string with hierarchical information on the node and its parents names. More...
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| SBCReferenceTarget () |
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virtual | ~SBCReferenceTarget () |
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unsigned int | getMemoryFootprint () const |
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void | printReferencesToOwners () const |
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