The class can be used to load and display 3D objects from STL files.
Rendering | |
| SBGRenderSTLObjectData * | dataPointer |
| virtual void | display (const SBSpatialTransform &transform, float *color) |
| Displays the STL object. | |
| virtual void | display (const SBSpatialTransform &transform, unsigned int nodeIndex) |
| Displays the STL object. | |
| SB_DECLARE_DATA (SBGRenderSTLObject) | |
Constructors and destructors | |
| SBGRenderSTLObject (const std::string &fileName, bool smoothed) | |
| virtual | ~SBGRenderSTLObject () |