dataPointer (defined in SBCReferenceTarget) | SBCReferenceTarget | protected |
getColorData() const | SBMVisualModelTriangleArray | |
getDiffuseTexture() const | SBMVisualModelTriangleArray | |
getFlagData() const | SBMVisualModelTriangleArray | |
getIndexData() const | SBMVisualModelTriangleArray | |
getMaterialData() const | SBMVisualModelTriangleArray | |
getMemoryFootprint() const (defined in SBCReferenceTarget) | SBCReferenceTarget | |
getNodeData() const | SBMVisualModelTriangleArray | |
getNodeIndexData() const | SBMVisualModelTriangleArray | |
getNormalData() const | SBMVisualModelTriangleArray | |
getNumberOfPositions() const | SBMVisualModelTriangleArray | |
getNumberOfTriangles() const | SBMVisualModelTriangleArray | |
getPositionData() const | SBMVisualModelTriangleArray | |
getTextureCoordinateData() const | SBMVisualModelTriangleArray | |
printReferencesToOwners() const (defined in SBCReferenceTarget) | SBCReferenceTarget | |
removeAllReferenceOwners() (defined in SBCReferenceTarget) | SBCReferenceTarget | protected |
SB_DECLARE_DATA(SBMVisualModelTriangleArray) (defined in SBMVisualModelTriangleArray) | SBMVisualModelTriangleArray | |
SBCReferenceTarget() (defined in SBCReferenceTarget) | SBCReferenceTarget | |
SBCReferenceTarget(SBCReferenceTargetData *dataPointer) (defined in SBCReferenceTarget) | SBCReferenceTarget | protected |
SBMVisualModelTriangleArray(unsigned int numberOfTriangles, unsigned int numberOfPositions, unsigned int *indexData, float *positionData, float *normalData, float *colorData, SBDDataGraphNodeMaterial **materialData, SBDDataGraphNode **nodeData, unsigned int *flagData, unsigned int *nodeIndexData, float *textureCoordinateData, SBTexture *diffuseTexture) | SBMVisualModelTriangleArray | |
setColorData(float *colorData) | SBMVisualModelTriangleArray | |
setDiffuseTexture(SBTexture *diffuseTexture) | SBMVisualModelTriangleArray | |
setFlagData(unsigned int *flagData) | SBMVisualModelTriangleArray | |
setIndexData(unsigned int *indexData) | SBMVisualModelTriangleArray | |
setMaterialData(SBDDataGraphNodeMaterial **materialData) | SBMVisualModelTriangleArray | |
setNodeData(SBDDataGraphNode **nodeData) | SBMVisualModelTriangleArray | |
setNodeIndexData(unsigned int *nodeIndexData) | SBMVisualModelTriangleArray | |
setNormalData(float *normalData) | SBMVisualModelTriangleArray | |
setNumberOfPositions(unsigned int numberOfPositions) | SBMVisualModelTriangleArray | |
setNumberOfTriangles(unsigned int numberOfTriangles) | SBMVisualModelTriangleArray | |
setPositionData(float *positionData) | SBMVisualModelTriangleArray | |
setTextureCoordinateData(float *textureCoordinateData) | SBMVisualModelTriangleArray | |
~SBCReferenceTarget() (defined in SBCReferenceTarget) | SBCReferenceTarget | virtual |
~SBMVisualModelTriangleArray() | SBMVisualModelTriangleArray | virtual |