| dataPointer (defined in SBCReferenceTarget) | SBCReferenceTarget | protected |
| getColorData() const | SBMVisualModelTriangleArray | |
| getDiffuseTexture() const | SBMVisualModelTriangleArray | |
| getFlagData() const | SBMVisualModelTriangleArray | |
| getIndexData() const | SBMVisualModelTriangleArray | |
| getMaterialData() const | SBMVisualModelTriangleArray | |
| getMemoryFootprint() const (defined in SBCReferenceTarget) | SBCReferenceTarget | |
| getNodeData() const | SBMVisualModelTriangleArray | |
| getNodeIndexData() const | SBMVisualModelTriangleArray | |
| getNormalData() const | SBMVisualModelTriangleArray | |
| getNumberOfPositions() const | SBMVisualModelTriangleArray | |
| getNumberOfTriangles() const | SBMVisualModelTriangleArray | |
| getPositionData() const | SBMVisualModelTriangleArray | |
| getTextureCoordinateData() const | SBMVisualModelTriangleArray | |
| printReferencesToOwners() const (defined in SBCReferenceTarget) | SBCReferenceTarget | |
| removeAllReferenceOwners() (defined in SBCReferenceTarget) | SBCReferenceTarget | protected |
| SB_DECLARE_DATA(SBMVisualModelTriangleArray) (defined in SBMVisualModelTriangleArray) | SBMVisualModelTriangleArray | |
| SBCReferenceTarget() (defined in SBCReferenceTarget) | SBCReferenceTarget | |
| SBCReferenceTarget(SBCReferenceTargetData *dataPointer) (defined in SBCReferenceTarget) | SBCReferenceTarget | protected |
| SBMVisualModelTriangleArray(unsigned int numberOfTriangles, unsigned int numberOfPositions, unsigned int *indexData, float *positionData, float *normalData, float *colorData, SBDDataGraphNodeMaterial **materialData, SBDDataGraphNode **nodeData, unsigned int *flagData, unsigned int *nodeIndexData, float *textureCoordinateData, SBTexture *diffuseTexture) | SBMVisualModelTriangleArray | |
| setColorData(float *colorData) | SBMVisualModelTriangleArray | |
| setDiffuseTexture(SBTexture *diffuseTexture) | SBMVisualModelTriangleArray | |
| setFlagData(unsigned int *flagData) | SBMVisualModelTriangleArray | |
| setIndexData(unsigned int *indexData) | SBMVisualModelTriangleArray | |
| setMaterialData(SBDDataGraphNodeMaterial **materialData) | SBMVisualModelTriangleArray | |
| setNodeData(SBDDataGraphNode **nodeData) | SBMVisualModelTriangleArray | |
| setNodeIndexData(unsigned int *nodeIndexData) | SBMVisualModelTriangleArray | |
| setNormalData(float *normalData) | SBMVisualModelTriangleArray | |
| setNumberOfPositions(unsigned int numberOfPositions) | SBMVisualModelTriangleArray | |
| setNumberOfTriangles(unsigned int numberOfTriangles) | SBMVisualModelTriangleArray | |
| setPositionData(float *positionData) | SBMVisualModelTriangleArray | |
| setTextureCoordinateData(float *textureCoordinateData) | SBMVisualModelTriangleArray | |
| ~SBCReferenceTarget() (defined in SBCReferenceTarget) | SBCReferenceTarget | virtual |
| ~SBMVisualModelTriangleArray() | SBMVisualModelTriangleArray | virtual |