The class can be used to load and display 3D objects from STL files.
Rendering | |
SBGRenderSTLObjectData * | dataPointer |
virtual void | display (const SBSpatialTransform &transform, float *color) |
Displays the STL object. | |
virtual void | display (const SBSpatialTransform &transform, unsigned int nodeIndex) |
Displays the STL object. | |
SB_DECLARE_DATA (SBGRenderSTLObject) | |
Constructors and destructors | |
SBGRenderSTLObject (const std::string &fileName, bool smoothed) | |
virtual | ~SBGRenderSTLObject () |