This class describes a camera. More...
Serialization | |
virtual bool | isSerializable () const override |
Returns true. | |
virtual void | serialize (SBCSerializer *serializer, const SBNodeIndexer &nodeIndexer, const SBVersionNumber &sdkVersionNumber=SB_SDK_VERSION_NUMBER, const SBVersionNumber &classVersionNumber=SBVersionNumber(1, 0, 0)) const override |
Serializes the camera. | |
virtual void | unserialize (SBCSerializer *serializer, const SBNodeIndexer &nodeIndexer, const SBVersionNumber &sdkVersionNumber=SB_SDK_VERSION_NUMBER, const SBVersionNumber &classVersionNumber=SBVersionNumber(1, 0, 0)) override |
Unserializes the camera. | |
Topology | |
virtual SBDDocumentCamera * | clone () override |
Returns a copy of the node and its descendants. | |
Identity | |
virtual SBDDataGraphNode::Type | getType () const override |
Returns the type of the data graph node. | |
SBDDocumentCamera * | getNextCamera () const |
Returns the next camera in the document. | |
SBDDocumentCamera * | getPreviousCamera () const |
Returns the previous camera in the document. | |
Coordinates systems | |
SBPosition3 | getFrustumPositionFromWorldPosition (const SBPosition3 &worldPosition) const |
Returns the projection in the frustum of a given world position. | |
SBPosition3 | getWorldPositionFromFrustumPosition (const SBPosition3 &frustumPosition) const |
Returns the world position that corresponds to a frustum position. | |
Attributes | |
bool | getOrthographicProjectionFlag () const |
Returns the orthographic projection flag. | |
void | setOrthographicProjectionFlag (bool orthographicProjectionFlag) |
Sets the orthographic projection flag. | |
SBPosition3 const & | getEyePosition () const |
Returns the position of the eye. | |
void | setEyePosition (const SBPosition3 &eyePosition) |
Sets the position of the eye. | |
SBPosition3 const & | getHeadPosition () const |
Returns the position of the head. | |
void | setHeadPosition (const SBPosition3 &headPosition) |
Sets the position of the head. | |
SBVector3 const & | getHeadForwardVector () const |
Returns the forward vector of the head. | |
void | setHeadForwardVector (const SBVector3 &headForwardVector) |
Sets the forward vector of the head. | |
SBVector3 const & | getHeadUpVector () const |
Returns the up vector of the head. | |
void | setHeadUpVector (const SBVector3 &headUpVector) |
Sets the up vector of the head. | |
SBPosition3 const & | getTargetPosition () const |
Returns the position of the target. | |
void | setTargetPosition (const SBPosition3 &targetPosition) |
Sets the position of the target. | |
SBVector3 const & | getUpVector () const |
Returns the up vector. | |
void | setUpVector (const SBVector3 &upVector) |
Sets the up vector. | |
SBPosition3 const & | getEyeDestination () const |
Returns the destination of the eye. | |
void | setEyeDestination (const SBPosition3 &eyeDestination) |
Sets the destination of the eye. | |
SBPosition3 const & | getTargetDestination () const |
Returns the destination of the target. | |
void | setTargetDestination (const SBPosition3 &targetDestination) |
Sets the destination of the target. | |
SBVector3 const & | getUpVectorDestination () const |
Returns the destination of the up vector. | |
void | setUpVectorDestination (const SBVector3 &upVectorDestination) |
Sets the destination of the up vector. | |
SBPicometerPerSecond3 const & | getEyeVelocity () const |
Returns the velocity of the eye. | |
void | setEyeVelocity (const SBPicometerPerSecond3 &eyeVelocity) |
Sets the velocity of the eye. | |
SBPicometerPerSecond3 const & | getTargetVelocity () const |
Returns the velocity of the target. | |
void | setTargetVelocity (const SBPicometerPerSecond3 &targetVelocity) |
Sets the velocity of the target. | |
SBRadianPerSecond3 const & | getRotationVelocity () const |
Returns the rotation velocity. | |
void | setRotationVelocity (const SBRadianPerSecond3 &rotationVelocity) |
Sets the rotation velocity. | |
double const * | getProjectionMatrix () const |
Returns the projection matrix. | |
double const * | getViewMatrix () const |
Returns the view matrix. | |
double const * | getViewProjectionMatrix () const |
Returns the view projection matrix. | |
float const * | getProjectionMatrixTranspose () const |
Returns the transpose of the projection matrix. | |
float const * | getViewMatrixTranspose () const |
Returns the transpose of the view matrix. | |
float const * | getViewProjectionMatrixTranspose () const |
Returns the transpose of the view projection matrix. | |
float const * | getViewProjectionMatrixTransposeInverse () const |
Returns the inverse of the transpose of the view projection matrix. | |
void | setMatrices (float *projectionMatrix, float *viewMatrix, const SBQuantity::length &lengthPerUnit, const SBSpatialTransform &origin) |
Sets the camera matrices. | |
const SBQuantity::length & | getNearPlane () const |
Returns the near plane. | |
void | setNearPlane (const SBQuantity::length &nearPlane) |
Sets the near plane. | |
const SBQuantity::length & | getFarPlane () const |
Returns the far plane. | |
void | setFarPlane (const SBQuantity::length &farPlane) |
Sets the far plane. | |
const SBQuantity::length & | getClippingPlane () const |
Returns the clipping plane. | |
void | setClippingPlane (const SBQuantity::length &clippingPlane) |
Sets the clipping plane. | |
float | getFieldOfViewAngleY () const |
Returns the field of view angle, in degrees, in the Y direction. | |
void | setFieldOfViewAngleY (float fieldOfViewAngleY) |
Sets the field of view angle, in degrees, in the Y direction. | |
float | getMaximumFieldOfViewAngleY () const |
Returns the maximum field of view. | |
float | getMinimumFieldOfViewAngleY () const |
Returns the minimum field of view. | |
float | getFieldOfViewAngleYSingleStep () const |
Returns the step of field of view. | |
std::string | getFieldOfViewAngleYSuffix () const |
Returns the suffix of field of view. | |
float | getAspectRatio () const |
Returns the aspect ratio. | |
void | setAspectRatio (float aspectRatio) |
Sets the aspect ratio. | |
SBVector3 | getBasisX () const |
Returns the x vector of the camera basis. | |
SBVector3 | getBasisY () const |
Returns the y vector of the camera basis. | |
SBVector3 | getBasisZ () const |
Returns the z vector of the camera basis. | |
SBSpatialTransform | getTransform () const |
bool | getInertiaFlag () const |
Returns the inertia flag. | |
void | setInertiaFlag (bool flag) |
Sets the inertia flag. | |
bool | getDepthOfFieldFlag () const |
Returns the depth of field flag. | |
void | setDepthOfFieldFlag (bool flag) |
Sets the depth of field flag. | |
float | getFNumber () const |
Returns the f-number. | |
void | setFNumber (float fNumber) |
Sets the f-number. | |
bool | getAutofocusFlag () const |
Returns the autofocus flag. | |
void | setAutofocusFlag (bool flag) |
Sets the autofocus flag. | |
const SBQuantity::length & | getFocalDistance () const |
Returns the focal distance. | |
void | setFocalDistance (const SBQuantity::length &focalDistance) |
Sets the focal distance. | |
Motion | |
bool | updateState () |
Updates the state of the camera and returns true if the camera moved. | |
bool | isMoving () const |
Returns whether the camera is currently moving. | |
void | stop () |
Stops the camera. | |
void | transform (const SBSpatialTransform &transform, bool immediate=false) |
Applies a spatial transform to the camera. | |
void | rotate (const SBVector3 &axis, const SBQuantity::dimensionless &angle, bool immediate=false) |
Rotates the camera. | |
void | rotate (const SBRadianPerSecond3 &velocity, const SBPosition3 ¢er) |
Rotates the camera. | |
void | rotateLeft (bool immediate=false) |
Rotates the camera 45 degrees left around its target. | |
void | rotateRight (bool immediate=false) |
Rotates the camera 45 degrees right around its target. | |
void | rotateUp (bool immediate=false) |
Rotates the camera 45 degrees up around its target. | |
void | rotateDown (bool immediate=false) |
Rotates the camera 45 degrees down around its target. | |
void | rotateClockwise (bool immediate=false) |
Rotates the camera 45 degrees clockwise around its axis. | |
void | rotateCounterClockwise (bool immediate=false) |
Rotates the camera 45 degrees counterclockwise around its axis. | |
void | translate (const SBLength3 &translation, bool immediate=false) |
Translates the camera. | |
void | translate (const SBPicometerPerSecond3 &velocity) |
Translates the camera. | |
void | center (bool immediate=false) |
Centers the camera. | |
void | center (const SBNodeIndexer &nodeIndexer, bool immediate=false) |
Centers the camera on the indexed nodes. | |
void | alignWithAxis (const SBNodeIndexer &nodeIndexer, bool reversed=false) |
Aligns the indexed nodes with the camera axis. | |
void | alignWithPlane (const SBNodeIndexer &nodeIndexer, bool reversed=false) |
Aligns the indexed nodes with the camera plane. | |
void | zoomIn (const SBQuantity::picometerPerSecond &velocity, const SBPosition3 ¢er) |
Zooms in. | |
void | zoomOut (const SBQuantity::picometerPerSecond &velocity, const SBPosition3 ¢er) |
Zooms out. | |
void | zoomTo (const SBPosition3 &cameraTargetDestination) |
Zooms to a specific destination. | |
void | defaultView () |
Sets the view to default parameters. | |
void | topView (bool immediate=false) |
Goes to the top view. | |
void | bottomView (bool immediate=false) |
Goes to the bottom view. | |
void | leftView (bool immediate=false) |
Goes to the left view. | |
void | rightView (bool immediate=false) |
Goes to the right view. | |
void | frontView (bool immediate=false) |
Goes to the front view. | |
void | backView (bool immediate=false) |
Goes to the back view. | |
void | leftBackBottomView (bool immediate=false) |
Goes to the left back bottom view. | |
void | leftBackTopView (bool immediate=false) |
Goes to the left back top view. | |
void | leftFrontBottomView (bool immediate=false) |
Goes to the left front bottom view. | |
void | leftFrontTopView (bool immediate=false) |
Goes to the left front top view. | |
void | rightBackBottomView (bool immediate=false) |
Goes to the right back bottom view. | |
void | rightBackTopView (bool immediate=false) |
Goes to the right back top view. | |
void | rightFrontBottomView (bool immediate=false) |
Goes to the right front bottom view. | |
void | rightFrontTopView (bool immediate=false) |
Goes to the right front top view. | |
Messaging | |
void | connectDocumentSignalToSlot (SBCReferenceTarget *referenceTarget, void(SBCReferenceTarget::*functionPointer)(SBDocumentEvent *), SBCReferenceTarget *nextReferenceTarget=0, void(SBCReferenceTarget::*nextFunctionPointer)(SBDocumentEvent *)=0) |
Connects the document signal to a slot. | |
bool | documentSignalIsConnectedToSlot (SBCReferenceTarget *referenceTarget, void(SBCReferenceTarget::*functionPointer)(SBDocumentEvent *)) const |
Returns true if and only if the document signal is connected to the slot. | |
void | disconnectDocumentSignalFromSlot (SBCReferenceTarget *referenceTarget, void(SBCReferenceTarget::*functionPointer)(SBDocumentEvent *)) |
Disconnects the document signal from a slot. | |
Debugging | |
virtual void | print (unsigned int offset=0) const override |
Prints the camera. | |
SB_DECLARE_DATA (SBDDocumentCamera) | |
Additional Inherited Members | |
Public Types inherited from SBDDataGraphNode | |
enum | Type { Undefined , StructuralModel , StructuralModelNode , StructuralModelConformation , Conformation , StructuralModelPath , Path , StructuralModelNodeGroup , StructuralGroup , StructuralModelNodeRoot , Root , StructuralModelNodeAtom , Atom , StructuralModelNodeBond , Bond , StructuralModelNodeHydrogenBond , HydrogenBond , StructuralModelNodeHydrogenBondGroup , HydrogenBondGroup , StructuralModelNodeResidue , Residue , StructuralModelNodeSegment , Segment , StructuralModelNodeChain , Chain , StructuralModelNodeMolecule , Molecule , StructuralModelNodeBackbone , Backbone , StructuralModelNodeSideChain , SideChain , VisualModel , VisualModelMesh , Mesh , DynamicalModel , DynamicalModelParticleSystem , ParticleSystem , DynamicalModelRigidBodySystem , RigidBodySystem , DynamicalModelArticulatedBodySystem , ArticulatedBodySystem , DynamicalModelNode , DynamicalNode , DynamicalModelNodeGroup , DynamicalGroup , DynamicalModelNodeRoot , DynamicalRoot , DynamicalModelNodeParticle , Particle , DynamicalModelNodeRigidBody , RigidBody , DynamicalModelNodeArticulatedBody , ArticulatedBody , InteractionModel , InteractionModelParticleSystem , InteractionModelRigidBodySystem , InteractionModelArticulatedBodySystem , PropertyModel , PropertyModelFunction , Simulator , SimulatorParticleSystem , SimulatorRigidBodySystem , SimulatorArticulatedBodySystem , StateUpdater , StateUpdaterParticleSystem , StateUpdaterRigidBodySystem , StateUpdaterArticulatedBodySystem , Animation , Camera , Document , DocumentManager , File , Folder , Label , Light , Note , Presentation , RenderPreset , DataGraphNodeGroup , NodeGroup , Controller , ControllerNode , Asset } |
The type of the data graph node. More... | |
enum class | RenderingPass { Setup , OpaqueGeometry , SelectableGeometry , ShadowingGeometry , TransparentGeometry , Interface , Text } |
The rendering pass. More... | |
Public Member Functions inherited from SBDDataGraphNode | |
SBDDataGraphNode * | getParent () const |
Returns the parent of the node. | |
SBDDataGraphNode * | getThisNode () const |
Returns the pointer to this node. | |
SBDDataGraphNode * | getNextNode () const |
Returns the pointer to the next node in the children of the node's parent. | |
SBDDataGraphNode * | getPreviousNode () const |
Returns the pointer to the previous node in the children of the node's parent. | |
SBDDataGraphNode * | getNextNode (SBDDataGraphNode::Type nodeType) const |
Returns the pointer to the next node with type nodeType in the children of the node's parent. | |
SBDDataGraphNode * | getPreviousNode (SBDDataGraphNode::Type nodeType) const |
Returns the pointer to the previous node with type nodeType in the children of the node's parent. | |
SBDDocument * | getDocument () const |
Returns the document the node belongs to. | |
virtual bool | canAddChild (const SBDDataGraphNode *node, const SBDDataGraphNode *nextNode=nullptr) const |
Returns whether this node can add node as a child. | |
virtual bool | canAddChildType (SBDDataGraphNode::Type nodeType) const |
Returns whether this node can add a node with type nodeType as a child. | |
virtual bool | canHaveDescendantType (SBDDataGraphNode::Type nodeType) const |
Returns whether this node can have a node with type nodeType as a descendant. | |
virtual bool | addChild (SBDDataGraphNode *node, SBDDataGraphNode *nextNode=nullptr) |
Adds a child to the node. | |
virtual bool | removeChild (SBDDataGraphNode *node) |
Removes a child from the node. | |
bool | hasOneOf (const SBNodeIndexer &nodeIndexer) const |
Returns true if and only if this node is one of the nodes of the nodeIndexer , or is the ancestor of one of them, or is a group that stores one of them. | |
bool | descendsFrom (const SBDDataGraphNode *node) const |
Returns true if and only if this node is node , or descends from it. | |
bool | descendsFrom (const SBNodeIndexer &nodeIndexer) const |
Returns true if and only if this node is one of the nodes of the nodeIndexer , or descends from one of them. | |
bool | descendsFrom (SBPointerIndexer< SBDDataGraphNode > *nodePointerIndexer) const |
Returns true if and only if this node is one of the nodes of the nodePointerIndexer , or descends from one of them. | |
bool | isIn (const SBDDataGraphNode *node) const |
Returns true if and only if this node is node , or descends from it, or belongs to a group stored in node . | |
bool | isIn (const SBNodeIndexer &nodeIndexer) const |
Returns true if and only if this node is one of the nodes of the nodeIndexer , or descends from one of them, or belongs to a group stored in one of the nodes of the nodeIndexer . | |
bool | isIn (SBPointerIndexer< SBDDataGraphNode > *nodePointerIndexer) const |
Returns true if and only if this node is one of the nodes of the nodePointerIndexer , or descends from one of them, or belongs to a group stored in of the nodes of the nodePointerIndexer . | |
bool | isOneOf (const SBNodeIndexer &nodeIndexer) const |
Returns true if and only if this node is one of the nodes of the nodeIndexer . | |
bool | isOneOf (SBPointerIndexer< SBDDataGraphNode > *nodePointerIndexer) const |
Returns true if and only if this node is one of the nodes of the nodePointerIndexer . | |
SBDDataGraphNode * | getRoot () const |
Returns the root of the hierarchy the node belongs to. | |
unsigned int | getNodeIndex () const |
Returns the node index (unique in the whole data graph, but non-persistent) | |
std::string | getTypeString (bool humanReadable=false) const |
Returns a string describing the type of the data graph node. | |
virtual std::string const & | getName () const |
Returns the name of the node. | |
virtual void | setName (const std::string &name) |
Sets the name of the node. | |
bool | isType (Type type) const |
Returns true when the type of the node corresponds to type . | |
bool | isModel () const |
Returns true when the node is a model. | |
bool | isAtom () const |
Returns true when the node is an atom. | |
bool | isBond () const |
Returns true when the node is a bond. | |
bool | isStructuralNode () const |
Returns true when the node is a structural node. | |
bool | isStructuralModel () const |
Returns true when the node is a structural model. | |
bool | isVisualModel () const |
Returns true when the node is a visual model. | |
bool | isDynamicalModel () const |
Returns true when the node is a dynamical model. | |
bool | isInteractionModel () const |
Returns true when the node is a interaction model. | |
bool | isPropertyModel () const |
Returns true when the node is a property model. | |
bool | isMesh () const |
Returns true when the node is a mesh. | |
bool | isLight () const |
Returns true when the node is a light. | |
bool | isSimulator () const |
Returns true when the node is a simulator. | |
bool | isBallAndStick () const |
Returns true when the node is the default ball-and-stick visual model. | |
bool | isLicorice () const |
Returns true when the node is the default licorice visual model. | |
bool | isVanDerWaals () const |
Returns true when the node is the default van der Waals visual model. | |
bool | isCartoon () const |
Returns true when the node is the default cartoon visual model. | |
bool | isRibbon () const |
Returns true when the node is the default ribbon visual model. | |
bool | isTube () const |
Returns true when the node is the default tube visual model. | |
bool | isGaussianSurface () const |
Returns true when the node is the default Gaussian surface visual model. | |
bool | isSolventAccessibleSurface () const |
Returns true when the node is the default solvent accessible surface visual model. | |
bool | isSolventExcludedSurface () const |
Returns true when the node is the default solvent excluded surface visual model. | |
virtual bool | isLocked () const |
Returns whether the node is locked. | |
virtual bool | getLockedFlag () const |
Returns the locked flag. | |
virtual void | setLockedFlag (bool flag) |
Sets the locked flag. | |
bool | isCreated () const |
Returns true if and only if the node is created. | |
void | create () |
Creates the node. | |
bool | isErased () const |
Returns true if and only if the node is erased. | |
void | erase () |
Erases the node. | |
virtual unsigned int | getFlags () const |
Returns the flags. | |
virtual unsigned int | getInheritedFlags () const |
Returns the inherited flags. | |
bool | isSelected () const |
Returns whether the node is selected. | |
bool | getSelected () const |
Returns whether the node is selected. | |
bool | getSelectionFlag () const |
Returns the selection flag. | |
void | setSelectionFlag (bool flag) |
Sets the selection flag. | |
bool | isVisible () const |
Returns whether the node is visible. | |
bool | getVisible () const |
Returns whether the node is visible. | |
bool | getVisibilityFlag () const |
Returns the visibility flag. | |
void | setVisibilityFlag (bool flag) |
Sets the visibility flag. | |
bool | isHighlighted () const |
Returns whether the node is highlighted. | |
bool | getHighlightingFlag () const |
Returns the highlighting flag. | |
void | setHighlightingFlag (bool flag) |
Sets the highlighting flag. | |
virtual void | display (RenderingPass renderingPass) |
Displays the node. | |
virtual void | display () |
Displays the node (deprecated) | |
virtual void | displayForShadow () |
Displays the node for shadowing purposes (deprecated) | |
virtual void | displayForSelection () |
Displays the node for selection purposes (deprecated) | |
virtual unsigned int | getOpacity () const |
Returns the opacity. | |
virtual void | setOpacity (unsigned int opacity) |
Sets the opacity. | |
virtual bool | hasOpacityRange () const |
Returns whether the node has the opacity range. | |
virtual unsigned int | getDefaultOpacity () const |
Returns the default opacity. | |
virtual unsigned int | getMinimumOpacity () const |
Returns the minimum opacity. | |
virtual unsigned int | getMaximumOpacity () const |
Returns the maximum opacity. | |
virtual unsigned int | getOpacitySingleStep () const |
Returns the opacity single step. | |
virtual std::string | getOpacitySuffix () const |
Returns the opacity suffix. | |
virtual unsigned int | getTransparency () const |
Returns the transparency. | |
virtual void | setTransparency (unsigned int transparency) |
Sets the transparency. | |
virtual bool | hasTransparencyRange () const |
Returns whether the node has the transparency range. | |
virtual unsigned int | getDefaultTransparency () const |
Returns the default transparency. | |
virtual unsigned int | getMinimumTransparency () const |
Returns the minimum transparency. | |
virtual unsigned int | getMaximumTransparency () const |
Returns the maximum transparency. | |
virtual unsigned int | getTransparencySingleStep () const |
Returns the transparency single step. | |
virtual std::string | getTransparencySuffix () const |
Returns the transparency suffix. | |
float | getInheritedOpacity () const |
Returns the cumulative opacity, when taking into account the ascendants. | |
float | getInheritedTransparency () const |
Returns the cumulative transparency, when taking into account the ascendants. | |
bool | canAddMaterial () const |
Returns whether can add a material to the node based on its type. | |
bool | addMaterial (SBDDataGraphNodeMaterial *material) |
Adds a material. | |
bool | removeMaterial () |
Removes the material. | |
void | removeMaterialsFromDescendants () |
Removes materials from all nodes that descend from this node, but it does not remove the material from the node itself. | |
bool | hasMaterial () const |
Returns whether the node has a material (by itself, or inherited) | |
bool | ownsMaterial () const |
Returns whether the node owns a material. | |
SBDDataGraphNodeMaterial * | getMaterial () const |
Returns the material. | |
SBDDataGraphNode * | getMaterialOwner () const |
Returns the node whose material is inherited. | |
void | connectBaseSignalToSlot (SBCReferenceTarget *referenceTarget, void(SBCReferenceTarget::*functionPointer)(SBBaseEvent *), SBCReferenceTarget *nextReferenceTarget=0, void(SBCReferenceTarget::*nextFunctionPointer)(SBBaseEvent *)=0) |
Connects the base signal to a slot. | |
bool | baseSignalIsConnectedToSlot (SBCReferenceTarget *referenceTarget, void(SBCReferenceTarget::*functionPointer)(SBBaseEvent *)) const |
Returns true when the base signal is connected to a slot. | |
void | disconnectBaseSignalFromSlot (SBCReferenceTarget *referenceTarget, void(SBCReferenceTarget::*functionPointer)(SBBaseEvent *)) |
Disconnects the base signal from a slot. | |
virtual void | getNodes (SBNodeIndexer &nodeIndexer, SBDDataGraphNode::Type nodeType, bool selectedNodesOnly=false, const SBNodePredicate &visitPredicate=SBDDataGraphNode::All(), bool includeDependencies=false) const |
Collects nodes into nodeIndexer , based on a nodeType , a selection status and a visitPredicate , with or without dependencies. | |
virtual void | getNodes (SBNodeIndexer &nodeIndexer, const SBNodePredicate &selectionPredicate=SBDDataGraphNode::All(), const SBNodePredicate &visitPredicate=SBDDataGraphNode::All(), bool includeDependencies=false) const |
Collects nodes into nodeIndexer , based on a selectionPredicate and a visitPredicate , with or without dependencies. | |
virtual bool | hasNode (SBDDataGraphNode::Type nodeType, bool selectedNodesOnly=false, const SBNodePredicate &visitPredicate=SBDDataGraphNode::All(), bool includeDependencies=false) const |
Returns whether the node has nodes based on a nodeType , a selection status and a visitPredicate , with or without dependencies. | |
virtual bool | hasNode (const SBNodePredicate &selectionPredicate=SBDDataGraphNode::All(), const SBNodePredicate &visitPredicate=SBDDataGraphNode::All(), bool includeDependencies=false) const |
Returns whether the node has nodes based on a selectionPredicate and a visitPredicate , with or without dependencies. | |
unsigned int | countNodes (SBDDataGraphNode::Type nodeType, bool selectedNodesOnly=false, const SBNodePredicate &visitPredicate=SBDDataGraphNode::All(), bool includeDependencies=false) const |
Counts nodes based on a nodeType , a selection status and a visitPredicate , with or without dependencies. | |
unsigned int | countNodes (const SBNodePredicate &selectionPredicate=SBDDataGraphNode::All(), const SBNodePredicate &visitPredicate=SBDDataGraphNode::All(), bool includeDependencies=false) const |
Counts nodes based on a selectionPredicate and a visitPredicate , with or without dependencies. | |
virtual void | forEachNodeDepthFirst (void(*action)(SBDDataGraphNode *node)) |
Performs an action on each node. | |
virtual void | forEachNodeDepthFirst (SBCClass *object, void(SBCClass::*action)(SBDDataGraphNode *node)) |
Performs an action on each node. | |
virtual std::string | getHierarchyString (const std::string &separator=" / ", bool includeNodeType=false) const |
Returns a string with hierarchical information on the node and its parents names. | |
virtual unsigned int | getNumberOfChains () |
Returns the number of chains. | |
virtual unsigned int | getNumberOfMolecules () |
Returns the number of molecules. | |
virtual unsigned int | getNumberOfResidues () |
Returns the number of residues. | |
virtual unsigned int | getNumberOfSegments () |
Returns the number of segments. | |
virtual unsigned int | getNumberOfStructuralGroups () |
Returns the number of structural groups. | |
virtual unsigned int | getNumberOfStructuralModels () |
Returns the number of structural models. | |
virtual unsigned int | getNumberOfAtoms () |
Returns the number of atoms. | |
virtual unsigned int | getNumberOfCarbons () |
Returns the number of carbons. | |
virtual unsigned int | getNumberOfHydrogens () |
Returns the number of hydrogens. | |
virtual unsigned int | getNumberOfNitrogens () |
Returns the number of nitrogens. | |
virtual unsigned int | getNumberOfOxygens () |
Returns the number of oxygens. | |
virtual unsigned int | getNumberOfSulfurs () |
Returns the number of sulfurs. | |
virtual unsigned int | getNumberOfCoarseGrainedAtoms () |
Returns the number of coarse-grained atoms. | |
virtual unsigned int | getNumberOfOtherAtoms () |
Returns the number of other atoms. | |
virtual int | getSumOfFormalCharges () |
Returns the sum of formal charges. | |
virtual float | getSumOfPartialCharges () |
Returns the sum of partial charges. | |
virtual SBQuantity::mass | getMolecularWeight () |
Returns the molecular weight. | |
SB_DECLARE_DATA (SBDDataGraphNode) | |
Public Member Functions inherited from SBCReferenceTarget | |
unsigned int | getMemoryFootprint () const |
void | printReferencesToOwners () const |
SBCReferenceTarget () | |
virtual | ~SBCReferenceTarget () |
Static Public Member Functions inherited from SBDDataGraphNode | |
static void | clone (const SBNodeIndexer &sourceNodeIndexer, SBNodeIndexer &destinationNodeIndexer) |
Clones the nodes in sourceNodeIndexer (treated as a whole) and places the clones in destinationNodeIndexer . | |
static SBDDataGraphNode * | getNode (unsigned int nodeIndex) |
Returns the unique node corresponding to the node index nodeIndex . | |
static std::string | getTypeString (Type type, bool humanReadable=false) |
Returns a string describing the type of the data graph node. | |
static bool | canAddMaterial (SBDDataGraphNode::Type nodeType) |
Returns whether can add a material to a node of type nodeType . | |
static void | forEachNodeInSelection (SBNodeIndexer &nodeIndexer, void(*action)(SBDDataGraphNode *node)) |
Performs an action for each node in a selection. | |
static void | forEachNodeInSelection (SBNodeIndexer &nodeIndexer, SBCClass *object, void(SBCClass::*action)(SBDDataGraphNode *node)) |
Performs an action for each node in a selection. | |
Protected Member Functions inherited from SBDDataGraphNode | |
SBDDataGraphNode () | |
Builds a data graph node. | |
SBDDataGraphNode (SBDDataGraphNodeData *dataPointer) | |
Builds a data graph node. | |
virtual | ~SBDDataGraphNode () |
Destroys the node. | |
Protected Member Functions inherited from SBCReferenceTarget | |
void | removeAllReferenceOwners () |
SBCReferenceTarget (SBCReferenceTargetData *dataPointer) | |
Protected Attributes inherited from SBCReferenceTarget | |
SBCReferenceTargetData * | dataPointer |
The SBDDocumentCamera class implements all mechanisms related to cameras in SAMSON. A camera provides a 3D view of visualizable objects in SAMSON's data graph, and can be easily controlled to point to a specific location, zoom in or out, translate, rotate, etc.
The currently active camera can be retrieved through SAMSON::getActiveCamera().
Short name: SBCamera
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overridevirtual |
Reimplemented from SBDDataGraphNode.
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overridevirtual |
Reimplemented from SBDDataGraphNode.
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overridevirtual |
Reimplemented from SBDDataGraphNode.
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overridevirtual |
Reimplemented from SBDDataGraphNode.
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overridevirtual |
Reimplemented from SBDDataGraphNode.
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overridevirtual |
Reimplemented from SBDDataGraphNode.