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Data Graph

SAMSON maintains all information about models, simulators, etc., in a data graph.

The SAMSON data graph contains everything directly or indirectly added by the user through SAMSON's user interface, SAMSON Extensions, etc. A data graph node has basic pre-defined data and functionalities to manage the data (models, apps, etc.).

All nodes in SAMSON's data graph, e.g. atoms (SBAtom), bonds (SBBond), etc., derive from SBDDataGraphNode. The figure below shows the document view, which is a view of SAMSON's data graph structure.

The document view shows SAMSON's data graph structure

Topology

SAMSON's data graph is a directed graph, where each node has one and only one parent (with the exception of documents, which have no parent), and possibly some children. The parent of a node can never be directly set, but can be retrieved using the SBDDataGraphNode::getParent function. Children are managed using the SBDDataGraphNode::addChild and SBDDataGraphNode::removeChild functions, that are reimplemented in derived classes.

SAMSON Documents have a hierarchical structure:

Multiple documents may be opened simultaneously in SAMSON. See User guide: Documents for more information.

Node lifecycle

In SAMSON, a data graph node may go through four lifecycle stages:

  • C++ object creation (e.g. with a new operator)
  • Node creation (using the create function)
  • Node destruction (using the erase function)
  • C++ object destruction (usually automatically, or forced with a call to deleteReferenceTarget)

As reference targets, data graph nodes should not be destructed using the delete operator, because objects that are referencing them need to stop doing so before the node is deleted. Thus, when a node needs to be deleted (in the C++ sense), a SAMSON pointer must be used:

SBPointer<SBAtom> nodePointer = new SBAtom();
// ...
// remove all references to the atom, and delete it
nodePointer.deleteReferenceTarget();
SBMStructuralModelNodeAtom SBAtom
The short name of SBMStructuralModelNodeAtom.
Definition: SBMStructuralModelNodeAtom.hpp:666
See also
Referencing
Memory management

Node identity

Each node in the data graph has a type, which may be retrieved using the getType function. For example, the type returned by the SBAtom class, which derives from the SBDDataGraphNode class, is SBNode::Atom, while the type returned by the SBMStructuralModel class is SBNode::StructuralModel. The getTypeString function is a convenience function that may be used to obtain a type as a string.

Types may be used, for example, to rapidly search the data graph:

// Find all atoms
SBNodeIndexer nodeIndexer;
static SBDDocument * getActiveDocument()
Returns a pointer to SAMSON's active document.
Definition: SAMSON.cpp:738
@ Atom
Atom.
Definition: SBDDataGraphNode.hpp:67
This class describes a node indexer.
Definition: SBDDataGraphNodeIndexer.hpp:21
virtual void getNodes(SBNodeIndexer &nodeIndexer, SBNode::Type nodeType, bool selectedNodesOnly=false, const SBNodePredicate &visitPredicate=SBDDataGraphNode::All(), bool includeDependencies=false) const override
Collects nodes into nodeIndexer, based on a nodeType, a selection status and a visitPredicate,...
Definition: SBDDocumentFolder.cpp:804

Each data graph node also has a unique index, that is managed internally by SAMSON. All indices are contiguous unsigned integers between 0 and n-1, where n is the number of data graph nodes. As a result, the node index is not permanent: when node i is deleted (and i is different from n-1), then node n-1 becomes node i. Node indices are used for example when picking objects in a viewport, by writing integers into the framebuffer instead of colors. The unique node index can be retrieved using getNodeIndex.

See also
SBDDataGraphNode

Flags

Each data graph node has four flags:

These flags are accessed through functions of SBDDataGraphNode and, except for the highlighting flag which has temporary purposes, changing these flags' values is undoable. The getFlags function returns an unsigned int that combines the highlighting and selection flags.

See also
SBDDataGraphNode

Materials and color schemes

Each data graph node may have a material, which may affect its rendering in the viewport. Each material has a color scheme which may be modified and used to associate a color to a node or a spatial position. When a material is added to a node, it affects the node itself and all its descendants (unless they have a material themselves, which then has priority).

See also
SBDDataGraphNode

Node predicates

The SBDDataGraphNode class defines a series of node predicates, i.e. functors that may be used to e.g. collect nodes in the data graph. For example, the SBNode::IsType predicate may be used to collect nodes by type and the SBNode::IsSelected predicate may be used to collect all nodes that are selected (directly, because their selection flag is true, or because one of their ancestors is selected). Predicates may be combined through logical operations. For example, collecting selected atoms may be achieved with:

// Find all selected nodes
SBNodeIndexer nodeIndexer;
SBNode::IsType(SBNode::Atom) && SBNode:IsSelected());
This node predicate compares the node type with a given type.
Definition: SBDDataGraphNode.hpp:512
This class is the base class to describe a node in the data graph.
Definition: SBDDataGraphNode.hpp:33

Please refer to Getting nodes for more information.

Node getters

The SBDDataGraphNode class also defines a series of node getters, i.e. functors that may be used to collect nodes in the data graph. For example, the SBNode::GetType getter may be used to retrieve the type of a node instead of through the getType function:

// Get the type of a node
SBPointer<SBAtom> nodePointer = new SBAtom();
SBNode::GetType()(nodePointer()); // returns SBNode::Atom
This node getter returns the type of the node.
Definition: SBDDataGraphNode.hpp:495

Node getters may be used to construct node predicates through comparison operators, so that collecting all atoms may also be achieved with:

// Find all atoms
SBNodeIndexer nodeIndexer;

since the statement SBNode::GetType() == SBNode::Atom constructs a node predicate that is passed to the getNodes function.

In general, node getters have the same name as the corresponding getter function, but the first letter of their name is capitalized, since they are classes. For example, just like the SBNode::GetType getter corresponds to the SBNode::getType function, the SBAtom::GetTemperatureFactor getter corresponds to the SBAtom::getTemperatureFactor function.

Node predicates and node getters may be used to collect nodes from potentially complex rules.

Please refer to the Getting nodes: Node getters for more information.

Serialization

Data graph nodes support serialization through the serialize and unserialize functions. Serialization is used in SAMSON to e.g. copy, paste, save, load, etc. data graph nodes. Please refer to Serialization in SAMSON for more information.

See also
SBDDataGraphNode