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Class SBDPalette#

ClassList > SBDPalette

The SBDPalette class is a base class for color palettes.More...

  • #include <SBDPalette.hpp>

Inherited by the following classes: SBDPaletteDiscrete, SBDPaletteDiverging, SBDPaletteFlexibleDivergingHCL, SBDPaletteQualitative, SBDPaletteSequential

Public Types#

Type Name
enum PaletteType

Public Functions#

Type Name
SBDPalette ()
Default constructor for HSV color palette.
SBDPalette (bool reverse)
Constructor for HSV color palette with reverse flag.
virtual SBDPalette * clone () const
Clones the palette.
SBColor getColor (float value) const
Returns SBColor based on the palette and an intensity value value .
virtual void getColor (float * color, float value) const
Computes RGB color color based on the palette and an intensity valuevalue which should be in the range [0.0, 1.0].
virtual void getColorInPaletteColorSpace (float * color, float value) const
Computes color coordinates color in this palette's color space for the given intensity valuevalue which should be in the range [0.0, 1.0].
const std::string & getName () const
Returns the palette's name.
bool getReverseFlag () const
Returns the reverse flag - whether the color palette is mirrored or not.
virtual PaletteType getType () const
Returns the type of the color palette.
std::string getTypeString (bool humanReadable=false) const
Returns the string representation of the color palette type.
virtual bool isEqual (const SBDPalette & other) const
Returns whether this palette is equal to other .
virtual bool isSerializable () const
Returns true.
bool operator!= (const SBDPalette & other) const
Non-equality operator.
bool operator== (const SBDPalette & other) const
Equality operator.
virtual void serialize (SBCSerializer * serializer, const SBVersionNumber & sdkVersionNumber=SB_SDK_VERSION_NUMBER, const SBVersionNumber & classVersionNumber=SBVersionNumber(1, 0, 0)) const
Serializes the document.
void setName (const std::string & name)
Sets the palette's name to name .
void setReverseFlag (bool b)
Sets the reverse flag - whether to mirror or not the color palette.
virtual std::string toPythonCode () const
Returns the string representation of the object that can be used to reconstruct it in Python.
virtual void unserialize (SBCSerializer * serializer, const SBVersionNumber & sdkVersionNumber=SB_SDK_VERSION_NUMBER, const SBVersionNumber & classVersionNumber=SBVersionNumber(1, 0, 0))
Unserializes the document.
virtual ~SBDPalette ()

Public Static Functions#

Type Name
std::string getTypeString (PaletteType paletteType, bool humanReadable=false)
Returns the string representation of the color palette type paletteType .
float getValueAlongLinearTrajectory (float y1, float y2, float power, float x)
Returns a value along the "linear" trajectory.
float getValueAlongTriangularTrajectory (float y1, float ymax, float y2, float power, float x)
Returns a value along "triangular" trajectory.

Protected Attributes#

Type Name
std::string * name
The palette's name.
bool reverseFlag
Reverse flag: if true, then the palette is reversed/mirrored.

Detailed Description#

This class is a base class for color palettes in SAMSON. Please refer to Color schemes for more information. The default implementation describes the HSV (Hue, Saturation, Value) color palette.

Short name: SBPalette

See also: Color schemes

Public Types Documentation#

enum PaletteType#

enum SBDPalette::PaletteType {
    Custom = 0,
    Qualitative = 1,
    Sequential = 2,
    Diverging = 3,
    FlexibleDiverging = 4,
    Discrete = 5
};

The three different types of palettes (qualitative, sequential, and diverging) are all constructed by combining three different types of trajectories (constant, linear, triangular) for the three different coordinates in the given color space (e.h.: hue H, chroma C, luminance L)


Public Functions Documentation#

function SBDPalette [1/2]#

Default constructor for HSV color palette.

SBDPalette::SBDPalette () 


function SBDPalette [2/2]#

Constructor for HSV color palette with reverse flag.

SBDPalette::SBDPalette (
    bool reverse
) 


function clone#

Clones the palette.

virtual SBDPalette * SBDPalette::clone () const


function getColor [1/2]#

Returns SBColor based on the palette and an intensity value value .

SBColor SBDPalette::getColor (
    float value
) const

SBDPalette::getColor - Returns SBColor based on the palette and an intensity value value.

Parameters:

  • value - an intensity value based on which the resulting color is computed, the intensity value should be in range [0.0, 1.0] where 1 corresponds to the full intensity.

function getColor [2/2]#

Computes RGB color color based on the palette and an intensity valuevalue which should be in the range [0.0, 1.0].

virtual void SBDPalette::getColor (
    float * color,
    float value
) const

SBDPalette::getColor - Computes RGB color color based on the palette and an intensity value value.

Parameters:

  • color - an array for color coordinates with the size greater than or equal to 3.
  • value - an intensity value based on which the resulting color is computed, the intensity value should be in range [0.0, 1.0] where 1 corresponds to the full intensity.

function getColorInPaletteColorSpace#

Computes color coordinates color in this palette's color space for the given intensity valuevalue which should be in the range [0.0, 1.0].

virtual void SBDPalette::getColorInPaletteColorSpace (
    float * color,
    float value
) const

SBDPalette::getColorInPaletteColorSpace - Computes color coordinates color in this palette's color space for the given intensity value value.

Parameters:

  • color - an array for color coordinates with the size greater than or equal to 3.
  • value - an intensity value based on which the resulting color is computed, the intensity value should be in range [0.0, 1.0] where 1 corresponds to the full intensity.

function getName#

Returns the palette's name.

const std::string & SBDPalette::getName () const


function getReverseFlag#

Returns the reverse flag - whether the color palette is mirrored or not.

bool SBDPalette::getReverseFlag () const


function getType#

Returns the type of the color palette.

virtual PaletteType SBDPalette::getType () const


function getTypeString [1/2]#

Returns the string representation of the color palette type.

std::string SBDPalette::getTypeString (
    bool humanReadable=false
) const


function isEqual#

Returns whether this palette is equal to other .

virtual bool SBDPalette::isEqual (
    const SBDPalette & other
) const


function isSerializable#

Returns true.

virtual bool SBDPalette::isSerializable () const


function operator!=#

Non-equality operator.

bool SBDPalette::operator!= (
    const SBDPalette & other
) const


function operator==#

Equality operator.

bool SBDPalette::operator== (
    const SBDPalette & other
) const


function serialize#

Serializes the document.

virtual void SBDPalette::serialize (
    SBCSerializer * serializer,
    const SBVersionNumber & sdkVersionNumber=SB_SDK_VERSION_NUMBER,
    const SBVersionNumber & classVersionNumber=SBVersionNumber (1, 0, 0)
) const


function setName#

Sets the palette's name to name .

void SBDPalette::setName (
    const std::string & name
) 


function setReverseFlag#

Sets the reverse flag - whether to mirror or not the color palette.

void SBDPalette::setReverseFlag (
    bool b
) 


function toPythonCode#

Returns the string representation of the object that can be used to reconstruct it in Python.

virtual std::string SBDPalette::toPythonCode () const


function unserialize#

Unserializes the document.

virtual void SBDPalette::unserialize (
    SBCSerializer * serializer,
    const SBVersionNumber & sdkVersionNumber=SB_SDK_VERSION_NUMBER,
    const SBVersionNumber & classVersionNumber=SBVersionNumber (1, 0, 0)
) 


function ~SBDPalette#

virtual SBDPalette::~SBDPalette () 

Public Static Functions Documentation#

function getTypeString [2/2]#

Returns the string representation of the color palette type paletteType .

static std::string SBDPalette::getTypeString (
    PaletteType paletteType,
    bool humanReadable=false
) 


function getValueAlongLinearTrajectory#

Returns a value along the "linear" trajectory.

static float SBDPalette::getValueAlongLinearTrajectory (
    float y1,
    float y2,
    float power,
    float x
) 

SBDPalette::getValueAlongLinearTrajectory - Returns the value corresponding to x along the "linear" trajectory starting.

Parameters:

  • y1 - the start of the trajectory
  • y2 - the end of the trajectory
  • power - a power parameter for the value x; if the power is equal to 1.0 the trajectory is linear, else it is a power-transformed curve
  • x - a value, should be in the range [0.0, 1.0].

Returns:

The value along the "linear" trajectory


function getValueAlongTriangularTrajectory#

Returns a value along "triangular" trajectory.

static float SBDPalette::getValueAlongTriangularTrajectory (
    float y1,
    float ymax,
    float y2,
    float power,
    float x
) 

SBDPalette::getValueAlongTriangularTrajectory - Returns the value corresponding to x along the "triangular" trajectory starting.

Parameters:

  • y1 - the start of the trajectory
  • ymax - the max value on the trajectory that defines the triangular shape. If it is smaller than y1 or y2 then it defaults to the linear trajectory between y1 and y2.
  • y2 - the end of the trajectory
  • power - a power parameter for the value x; if the power is equal to 1.0 the trajectories that constitute the triangular trajectory are linear, else they are power-transformed curves
  • x - a value, should be in the range [0.0, 1.0].

Returns:

The value along the "triangular" trajectory


Protected Attributes Documentation#

variable name#

The palette's name.

std::string* name;


variable reverseFlag#

Reverse flag: if true, then the palette is reversed/mirrored.

bool reverseFlag;