Class SBSSimulatorParticleSystem#
ClassList > SBSSimulatorParticleSystem
#include <SBSSimulatorParticleSystem.hpp>
Inherits the following classes: SBSSimulator
Public Types inherited from SBDDataGraphNode#
See SBDDataGraphNode
Type | Name |
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enum | RenderingPass The rendering pass. |
enum | Type The type of the data graph node. |
Public Functions#
Type | Name |
---|---|
SBSSimulatorParticleSystem (SBMDynamicalModelParticleSystem * dynamicalModel, SBMInteractionModelParticleSystem * interactionModel, SBSStateUpdaterParticleSystem * stateUpdater, const std::string & name) |
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virtual SBSSimulatorParticleSystem * | clone () override Returns a copy of the node and its descendants. |
virtual SBMDynamicalModelParticleSystem * | getDynamicalModel () override const Returns the dynamical model. |
virtual SBMInteractionModelParticleSystem * | getInteractionModel () override const Returns the interaction model. |
virtual void | getNodes (SBNodeIndexer & nodeIndexer, SBNode::Type nodeType, bool selectedNodesOnly=false, const SBNodePredicate & visitPredicate=SBDDataGraphNode::All(), bool includeDependencies=false) override const Collects nodes into nodeIndexer , based on anodeType , a selection status and avisitPredicate , with or without dependencies. |
virtual void | getNodes (SBNodeIndexer & nodeIndexer, const SBNodePredicate & selectionPredicate=SBDDataGraphNode::All(), const SBNodePredicate & visitPredicate=SBDDataGraphNode::All(), bool includeDependencies=false) override const Collects nodes into nodeIndexer , based on aselectionPredicate and avisitPredicate , with or without dependencies. |
virtual SBDDataGraphNode::Type | getSimulatorType () override const Returns the simulator type. |
virtual SBSStateUpdaterParticleSystem * | getStateUpdater () override const Returns the state updater. |
virtual SBDDataGraphNode::Type | getType () override const Returns the node type. |
virtual bool | hasNode (SBNode::Type nodeType, bool selectedNodesOnly=false, const SBNodePredicate & visitPredicate=SBDDataGraphNode::All(), bool includeDependencies=false) override const Checks for nodes based on a nodeType , a selection status and avisitPredicate , with or without dependencies. |
virtual bool | hasNode (const SBNodePredicate & selectionPredicate=SBDDataGraphNode::All(), const SBNodePredicate & visitPredicate=SBDDataGraphNode::All(), bool includeDependencies=false) override const Checks for nodes based on a selectionPredicate and avisitPredicate , with or without dependencies. |
virtual void | onBaseEvent (SBBaseEvent * event) |
virtual void | print (unsigned int offset=0) override const Prints debugging information. |
virtual void | updateState () override Updates the state via the state updater. |
virtual | ~SBSSimulatorParticleSystem () |
Public Functions inherited from SBSSimulator#
See SBSSimulator
Type | Name |
---|---|
virtual SBSSimulator * | clone () override Returns a copy of the node and its descendants. |
virtual void | collectAmbientOcclusion (const SBPosition3 & boxOrigin, const SBPosition3 & boxSize, unsigned int nCellsX, unsigned int nCellsY, unsigned int nCellsZ, float * ambientOcclusionData) To collect ambient occlusion data. |
void | connectSimulatorSignalToSlot (SBCReferenceTarget * referenceTarget, void(SBCReferenceTarget::*)(SBSimulatorEvent *) functionPointer, SBCReferenceTarget * nextReferenceTarget=0, void(SBCReferenceTarget::*)(SBSimulatorEvent *) nextFunctionPointer=0) Connects the simulator signal to a slot. |
void | disconnectSimulatorSignalFromSlot (SBCReferenceTarget * referenceTarget, void(SBCReferenceTarget::*)(SBSimulatorEvent *) functionPointer) Disconnects the simulator signal from a slot. |
virtual void | expandBounds (SBIAPosition3 & bounds) const Expands the bounds to make sure the visual model fits inside them. |
bool | getActivityFlag () const |
virtual SBMDynamicalModel * | getDynamicalModel () const = 0 Returns the dynamical model. |
virtual SBMInteractionModel * | getInteractionModel () const = 0 Returns the interaction model. |
SBSSimulator * | getNextSimulator () const |
SBSSimulator * | getPreviousSimulator () const |
virtual SBDDataGraphNode::Type | getSimulatorType () const = 0 Returns the simulator type. |
virtual SBSStateUpdater * | getStateUpdater () const = 0 Returns the state updater. |
virtual SBDDataGraphNode::Type | getType () override const = 0 Returns the node type. |
virtual bool | isSerializable () override const Returns true when the class is serializable. |
virtual void | print (unsigned int offset=0) override const = 0 Prints debugging information. |
virtual void | serialize (SBCSerializer * serializer, const SBNodeIndexer & nodeIndexer, const SBVersionNumber & sdkVersionNumber=SB_SDK_VERSION_NUMBER, const SBVersionNumber & classVersionNumber=SBVersionNumber(1, 0, 0)) override const Serializes the node. |
void | setActivityFlag (bool flag) |
bool | simulatorSignalIsConnectedToSlot (SBCReferenceTarget * referenceTarget, void(SBCReferenceTarget::*)(SBSimulatorEvent *) functionPointer) const Returns true if and only if the simulator signal is connected to the slot. |
virtual void | unserialize (SBCSerializer * serializer, const SBNodeIndexer & nodeIndexer, const SBVersionNumber & sdkVersionNumber=SB_SDK_VERSION_NUMBER, const SBVersionNumber & classVersionNumber=SBVersionNumber(1, 0, 0)) override Unserializes the node. |
virtual void | updateState () = 0 Updates the state of the simulation (via the state updater) |
virtual | ~SBSSimulator () |
Public Functions inherited from SBDDataGraphNode#
See SBDDataGraphNode
Type | Name |
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SB_DECLARE_DATA (SBDDataGraphNode) |
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virtual bool | addChild (SBDDataGraphNode * node, SBDDataGraphNode * nextNode=nullptr) Adds a child to the node. |
bool | addMaterial (SBDDataGraphNodeMaterial * material) Adds a material. |
bool | baseSignalIsConnectedToSlot (SBCReferenceTarget * referenceTarget, void(SBCReferenceTarget::*)(SBBaseEvent *) functionPointer) const Returns true when the base signal is connected to a slot. |
virtual bool | canAddChild (const SBDDataGraphNode * node, const SBDDataGraphNode * nextNode=nullptr) const Returns whether this node can add node as a child. |
virtual bool | canAddChildType (SBDDataGraphNode::Type nodeType) const Returns whether this node can add a node with type nodeType as a child. |
bool | canAddMaterial () const Returns whether can add a material to the node based on its type. |
virtual bool | canHaveDescendantType (SBDDataGraphNode::Type nodeType) const Returns whether this node can have a node with type nodeType as a descendant. |
virtual SBDDataGraphNode * | clone () Returns a copy of the node and its descendants. |
void | connectBaseSignalToSlot (SBCReferenceTarget * referenceTarget, void(SBCReferenceTarget::*)(SBBaseEvent *) functionPointer, SBCReferenceTarget * nextReferenceTarget=0, void(SBCReferenceTarget::*)(SBBaseEvent *) nextFunctionPointer=0) Connects the base signal to a slot. |
unsigned int | countNodes (SBDDataGraphNode::Type nodeType, bool selectedNodesOnly=false, const SBNodePredicate & visitPredicate=SBDDataGraphNode::All(), bool includeDependencies=false) const Counts nodes based on a nodeType , a selection status and avisitPredicate , with or without dependencies. |
unsigned int | countNodes (const SBNodePredicate & selectionPredicate=SBDDataGraphNode::All(), const SBNodePredicate & visitPredicate=SBDDataGraphNode::All(), bool includeDependencies=false) const Counts nodes based on a selectionPredicate and avisitPredicate , with or without dependencies. |
void | create () Creates the node. |
bool | descendsFrom (const SBDDataGraphNode * node) const Returns true if and only if this node is node , or descends from it. |
bool | descendsFrom (const SBNodeIndexer & nodeIndexer) const Returns true if and only if this node is one of the nodes of the nodeIndexer , or descends from one of them. |
bool | descendsFrom (SBPointerIndexer< SBDDataGraphNode > * nodePointerIndexer) const Returns true if and only if this node is one of the nodes of the nodePointerIndexer , or descends from one of them. |
void | disconnectBaseSignalFromSlot (SBCReferenceTarget * referenceTarget, void(SBCReferenceTarget::*)(SBBaseEvent *) functionPointer) Disconnects the base signal from a slot. |
virtual void | display (RenderingPass renderingPass) Displays the node. |
virtual void | display () Displays the node (deprecated) |
virtual void | displayForSelection () Displays the node for selection purposes (deprecated) |
virtual void | displayForShadow () Displays the node for shadowing purposes (deprecated) |
void | erase () Erases the node. |
virtual void | forEachNodeDepthFirst (void(*)(SBDDataGraphNode *node) action) Performs an action on each node. |
virtual void | forEachNodeDepthFirst (SBCClass * object, void(SBCClass::*)(SBDDataGraphNode *node) action) Performs an action on each node. |
virtual unsigned int | getDefaultOpacity () const Returns the default opacity. |
virtual unsigned int | getDefaultTransparency () const Returns the default transparency. |
SBDDocument * | getDocument () const Returns the document the node belongs to. |
virtual unsigned int | getFlags () const Returns the flags. |
virtual std::string | getHierarchyString (const std::string & separator=" / ", bool includeNodeType=false) const Returns a string with hierarchical information on the node and its parents names. |
bool | getHighlightingFlag () const Returns the highlighting flag. |
virtual unsigned int | getInheritedFlags () const Returns the inherited flags. |
float | getInheritedOpacity () const Returns the cumulative opacity, when taking into account the ascendants. |
float | getInheritedTransparency () const Returns the cumulative transparency, when taking into account the ascendants. |
virtual bool | getLockedFlag () const Returns the locked flag. |
SBDDataGraphNodeMaterial * | getMaterial () const Returns the material. |
SBDDataGraphNode * | getMaterialOwner () const Returns the node whose material is inherited. |
virtual unsigned int | getMaximumOpacity () const Returns the maximum opacity. |
virtual unsigned int | getMaximumTransparency () const Returns the maximum transparency. |
virtual unsigned int | getMinimumOpacity () const Returns the minimum opacity. |
virtual unsigned int | getMinimumTransparency () const Returns the minimum transparency. |
virtual SBQuantity::mass | getMolecularWeight () Returns the molecular weight. |
virtual std::string const & | getName () const Returns the name of the node. |
SBDDataGraphNode * | getNextNode () const Returns the pointer to the next node in the children of the node's parent. |
SBDDataGraphNode * | getNextNode (SBDDataGraphNode::Type nodeType) const Returns the pointer to the next node with type nodeType in the children of the node's parent. |
unsigned int | getNodeIndex () const Returns the node index (unique in the whole data graph, but non-persistent) |
SBUUID | getNodeUUID () const Returns the node UUID. |
virtual void | getNodes (SBNodeIndexer & nodeIndexer, SBDDataGraphNode::Type nodeType, bool selectedNodesOnly=false, const SBNodePredicate & visitPredicate=SBDDataGraphNode::All(), bool includeDependencies=false) const Collects nodes into nodeIndexer , based on anodeType , a selection status and avisitPredicate , with or without dependencies. |
virtual void | getNodes (SBNodeIndexer & nodeIndexer, const SBNodePredicate & selectionPredicate=SBDDataGraphNode::All(), const SBNodePredicate & visitPredicate=SBDDataGraphNode::All(), bool includeDependencies=false) const Collects nodes into nodeIndexer , based on aselectionPredicate and avisitPredicate , with or without dependencies. |
virtual unsigned int | getNumberOfAtoms () Returns the number of atoms. |
virtual unsigned int | getNumberOfCarbons () Returns the number of carbons. |
virtual unsigned int | getNumberOfChains () Returns the number of chains. |
virtual unsigned int | getNumberOfCoarseGrainedAtoms () Returns the number of coarse-grained atoms. |
virtual unsigned int | getNumberOfHydrogens () Returns the number of hydrogens. |
virtual unsigned int | getNumberOfMolecules () Returns the number of molecules. |
virtual unsigned int | getNumberOfNitrogens () Returns the number of nitrogens. |
virtual unsigned int | getNumberOfOtherAtoms () Returns the number of other atoms. |
virtual unsigned int | getNumberOfOxygens () Returns the number of oxygens. |
virtual unsigned int | getNumberOfResidues () Returns the number of residues. |
virtual unsigned int | getNumberOfSegments () Returns the number of segments. |
virtual unsigned int | getNumberOfStructuralGroups () Returns the number of structural groups. |
virtual unsigned int | getNumberOfStructuralModels () Returns the number of structural models. |
virtual unsigned int | getNumberOfSulfurs () Returns the number of sulfurs. |
virtual unsigned int | getOpacity () const Returns the opacity. |
virtual unsigned int | getOpacitySingleStep () const Returns the opacity single step. |
virtual std::string | getOpacitySuffix () const Returns the opacity suffix. |
SBDDataGraphNode * | getParent () const Returns the parent of the node. |
SBDDataGraphNode * | getPreviousNode () const Returns the pointer to the previous node in the children of the node's parent. |
SBDDataGraphNode * | getPreviousNode (SBDDataGraphNode::Type nodeType) const Returns the pointer to the previous node with type nodeType in the children of the node's parent. |
SBDDataGraphNode * | getRoot () const Returns the root of the hierarchy the node belongs to. |
bool | getSelected () const Returns whether the node is selected. |
bool | getSelectionFlag () const Returns the selection flag. |
virtual int | getSumOfFormalCharges () Returns the sum of formal charges. |
virtual float | getSumOfPartialCharges () Returns the sum of partial charges. |
SBDDataGraphNode * | getThisNode () const Returns the pointer to this node. |
virtual unsigned int | getTransparency () const Returns the transparency. |
virtual unsigned int | getTransparencySingleStep () const Returns the transparency single step. |
virtual std::string | getTransparencySuffix () const Returns the transparency suffix. |
virtual Type | getType () const Returns the type of the data graph node. |
std::string | getTypeString (bool humanReadable=false) const Returns a string describing the type of the data graph node. |
bool | getVisibilityFlag () const Returns the visibility flag. |
bool | getVisible () const Returns whether the node is visible. |
bool | hasMaterial () const Returns whether the node has a material (by itself, or inherited) |
virtual bool | hasNode (SBDDataGraphNode::Type nodeType, bool selectedNodesOnly=false, const SBNodePredicate & visitPredicate=SBDDataGraphNode::All(), bool includeDependencies=false) const Returns whether the node has nodes based on a nodeType , a selection status and avisitPredicate , with or without dependencies. |
virtual bool | hasNode (const SBNodePredicate & selectionPredicate=SBDDataGraphNode::All(), const SBNodePredicate & visitPredicate=SBDDataGraphNode::All(), bool includeDependencies=false) const Returns whether the node has nodes based on a selectionPredicate and avisitPredicate , with or without dependencies. |
bool | hasOneOf (const SBNodeIndexer & nodeIndexer) const Returns true if and only if this node is one of the nodes of the nodeIndexer , or is the ancestor of one of them, or is a group that stores one of them. |
virtual bool | hasOpacityRange () const Returns whether the node has the opacity range. |
virtual bool | hasTransparencyRange () const Returns whether the node has the transparency range. |
bool | isAtom () const Returns true when the node is an atom. |
bool | isBallAndStick () const Returns true when the node is the default ball-and-stick visual model. |
bool | isBond () const Returns true when the node is a bond. |
bool | isCartoon () const Returns true when the node is the default cartoon visual model. |
bool | isCreated () const Returns true if and only if the node is created. |
bool | isDynamicalModel () const Returns true when the node is a dynamical model. |
bool | isErased () const Returns true if and only if the node is erased. |
bool | isGaussianSurface () const Returns true when the node is the default Gaussian surface visual model. |
bool | isHighlighted () const Returns whether the node is highlighted. |
bool | isIn (const SBDDataGraphNode * node) const Returns true if and only if this node is node , or descends from it, or belongs to a group stored innode . |
bool | isIn (const SBNodeIndexer & nodeIndexer) const Returns true if and only if this node is one of the nodes of the nodeIndexer , or descends from one of them, or belongs to a group stored in one of the nodes of thenodeIndexer . |
bool | isIn (SBPointerIndexer< SBDDataGraphNode > * nodePointerIndexer) const Returns true if and only if this node is one of the nodes of the nodePointerIndexer , or descends from one of them, or belongs to a group stored in of the nodes of thenodePointerIndexer . |
bool | isInteractionModel () const Returns true when the node is a interaction model. |
bool | isLicorice () const Returns true when the node is the default licorice visual model. |
bool | isLight () const Returns true when the node is a light. |
virtual bool | isLocked () const Returns whether the node is locked. |
bool | isMesh () const Returns true when the node is a mesh. |
bool | isModel () const Returns true when the node is a model. |
bool | isOneOf (const SBNodeIndexer & nodeIndexer) const Returns true if and only if this node is one of the nodes of the nodeIndexer . |
bool | isOneOf (SBPointerIndexer< SBDDataGraphNode > * nodePointerIndexer) const Returns true if and only if this node is one of the nodes of the nodePointerIndexer . |
bool | isPropertyModel () const Returns true when the node is a property model. |
bool | isRibbon () const Returns true when the node is the default ribbon visual model. |
bool | isSelected () const Returns whether the node is selected. |
virtual bool | isSerializable () const Returns true when the class is serializable. |
bool | isSimulator () const Returns true when the node is a simulator. |
bool | isSolventAccessibleSurface () const Returns true when the node is the default solvent accessible surface visual model. |
bool | isSolventExcludedSurface () const Returns true when the node is the default solvent excluded surface visual model. |
bool | isStructuralModel () const Returns true when the node is a structural model. |
bool | isStructuralNode () const Returns true when the node is a structural node. |
bool | isTube () const Returns true when the node is the default tube visual model. |
bool | isType (Type type) const Returns true when the type of the node corresponds to type . |
bool | isVanDerWaals () const Returns true when the node is the default van der Waals visual model. |
bool | isVisible () const Returns whether the node is visible. |
bool | isVisualModel () const Returns true when the node is a visual model. |
bool | ownsMaterial () const Returns whether the node owns a material. |
virtual void | print (unsigned int offset=0) const Prints some debugging information. |
virtual bool | removeChild (SBDDataGraphNode * node) Removes a child from the node. |
bool | removeMaterial () Removes the material. |
void | removeMaterialsFromDescendants () Removes materials from all nodes that descend from this node, but it does not remove the material from the node itself. |
virtual void | serialize (SBCSerializer * serializer, const SBNodeIndexer & nodeIndexer, const SBVersionNumber & sdkVersionNumber=SB_SDK_VERSION_NUMBER, const SBVersionNumber & classVersionNumber=SBVersionNumber(1, 0, 0)) const Serializes the node. |
void | setHighlightingFlag (bool flag) Sets the highlighting flag. |
virtual void | setLockedFlag (bool flag) Sets the locked flag. |
virtual void | setName (const std::string & name) Sets the name of the node. |
virtual void | setOpacity (unsigned int opacity) Sets the opacity. |
void | setSelectionFlag (bool flag) Sets the selection flag. |
virtual void | setTransparency (unsigned int transparency) Sets the transparency. |
void | setVisibilityFlag (bool flag) Sets the visibility flag. |
virtual void | unserialize (SBCSerializer * serializer, const SBNodeIndexer & nodeIndexer, const SBVersionNumber & sdkVersionNumber=SB_SDK_VERSION_NUMBER, const SBVersionNumber & classVersionNumber=SBVersionNumber(1, 0, 0)) Unserializes the node. |
Public Functions inherited from SBCReferenceTarget#
Type | Name |
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SBCReferenceTarget () |
|
unsigned int | getMemoryFootprint () const |
void | printReferencesToOwners () const |
virtual | ~SBCReferenceTarget () |
Public Static Functions inherited from SBDDataGraphNode#
See SBDDataGraphNode
Type | Name |
---|---|
bool | canAddMaterial (SBDDataGraphNode::Type nodeType) Returns whether can add a material to a node of type nodeType . |
void | clone (const SBNodeIndexer & sourceNodeIndexer, SBNodeIndexer & destinationNodeIndexer) Clones the nodes in sourceNodeIndexer (treated as a whole) and places the clones indestinationNodeIndexer . |
void | forEachNodeInSelection (SBNodeIndexer & nodeIndexer, void(*)(SBDDataGraphNode *node) action) Performs an action for each node in a selection. |
void | forEachNodeInSelection (SBNodeIndexer & nodeIndexer, SBCClass * object, void(SBCClass::*)(SBDDataGraphNode *node) action) Performs an action for each node in a selection. |
SBDDataGraphNode * | getNode (unsigned int nodeIndex) Returns the unique node corresponding to the node index nodeIndex . |
std::string | getTypeString (Type type, bool humanReadable=false) Returns a string describing the type of the data graph node. |
Protected Attributes#
Type | Name |
---|---|
SBPointer< SBMDynamicalModelParticleSystem > * | dynamicalModel |
SBPointer< SBMInteractionModelParticleSystem > * | interactionModel |
SBPointer< SBSStateUpdaterParticleSystem > * | stateUpdater |
Protected Attributes inherited from SBSSimulator#
See SBSSimulator
Type | Name |
---|---|
bool | activityFlag The activity flag. |
SBSignal1< SBSimulatorEvent * > * | simulatorSignal The visual signal. |
Protected Attributes inherited from SBCReferenceTarget#
Type | Name |
---|---|
SBCReferenceTargetData * | dataPointer |
Protected Functions inherited from SBSSimulator#
See SBSSimulator
Type | Name |
---|---|
SBSSimulator () |
|
virtual void | emitSimulatorSignal (SBSimulatorEvent * event) Emits the visual signal. |
Protected Functions inherited from SBDDataGraphNode#
See SBDDataGraphNode
Type | Name |
---|---|
SBDDataGraphNode () Builds a data graph node. |
|
SBDDataGraphNode (SBDDataGraphNodeData * dataPointer) Builds a data graph node. |
|
virtual | ~SBDDataGraphNode () Destroys the node. |
Protected Functions inherited from SBCReferenceTarget#
Type | Name |
---|---|
SBCReferenceTarget (SBCReferenceTargetData * dataPointer) |
|
void | removeAllReferenceOwners () |
Detailed Description#
This class describes a particle simulator.
Short name: SBSimulatorParticleSystem
Public Functions Documentation#
function SBSSimulatorParticleSystem#
SBSSimulatorParticleSystem::SBSSimulatorParticleSystem (
SBMDynamicalModelParticleSystem * dynamicalModel,
SBMInteractionModelParticleSystem * interactionModel,
SBSStateUpdaterParticleSystem * stateUpdater,
const std::string & name
)
function clone#
Returns a copy of the node and its descendants.
Implements SBSSimulator::clone
function getDynamicalModel#
Returns the dynamical model.
virtual SBMDynamicalModelParticleSystem * SBSSimulatorParticleSystem::getDynamicalModel () override const
Implements SBSSimulator::getDynamicalModel
function getInteractionModel#
Returns the interaction model.
virtual SBMInteractionModelParticleSystem * SBSSimulatorParticleSystem::getInteractionModel () override const
Implements SBSSimulator::getInteractionModel
function getNodes [1/2]#
Collects nodes into nodeIndexer
, based on anodeType
, a selection status and avisitPredicate
, with or without dependencies.
virtual void SBSSimulatorParticleSystem::getNodes (
SBNodeIndexer & nodeIndexer,
SBNode::Type nodeType,
bool selectedNodesOnly=false,
const SBNodePredicate & visitPredicate=SBDDataGraphNode::All (),
bool includeDependencies=false
) override const
Implements SBDDataGraphNode::getNodes
function getNodes [2/2]#
Collects nodes into nodeIndexer
, based on aselectionPredicate
and avisitPredicate
, with or without dependencies.
virtual void SBSSimulatorParticleSystem::getNodes (
SBNodeIndexer & nodeIndexer,
const SBNodePredicate & selectionPredicate=SBDDataGraphNode::All (),
const SBNodePredicate & visitPredicate=SBDDataGraphNode::All (),
bool includeDependencies=false
) override const
Implements SBDDataGraphNode::getNodes
function getSimulatorType#
Returns the simulator type.
Implements SBSSimulator::getSimulatorType
function getStateUpdater#
Returns the state updater.
virtual SBSStateUpdaterParticleSystem * SBSSimulatorParticleSystem::getStateUpdater () override const
Implements SBSSimulator::getStateUpdater
function getType#
Returns the node type.
Implements SBSSimulator::getType
function hasNode [1/2]#
Checks for nodes based on a nodeType
, a selection status and avisitPredicate
, with or without dependencies.
virtual bool SBSSimulatorParticleSystem::hasNode (
SBNode::Type nodeType,
bool selectedNodesOnly=false,
const SBNodePredicate & visitPredicate=SBDDataGraphNode::All (),
bool includeDependencies=false
) override const
Implements SBDDataGraphNode::hasNode
function hasNode [2/2]#
Checks for nodes based on a selectionPredicate
and avisitPredicate
, with or without dependencies.
virtual bool SBSSimulatorParticleSystem::hasNode (
const SBNodePredicate & selectionPredicate=SBDDataGraphNode::All (),
const SBNodePredicate & visitPredicate=SBDDataGraphNode::All (),
bool includeDependencies=false
) override const
Implements SBDDataGraphNode::hasNode
function onBaseEvent#
function print#
Prints debugging information.
Implements SBSSimulator::print
function updateState#
Updates the state via the state updater.
Implements SBSSimulator::updateState