Class SBDPaletteSequential#
ClassList > SBDPaletteSequential
The SBDPaletteSequential class is a base class for sequential color palettes.More...
#include <SBDPaletteSequential.hpp>
Inherits the following classes: SBDPalette
Inherited by the following classes: SBDPaletteSequentialHCL
Public Types inherited from SBDPalette#
See SBDPalette
Type | Name |
---|---|
enum | PaletteType |
Public Functions#
Type | Name |
---|---|
SBDPaletteSequential () Default constructor. |
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SBDPaletteSequential (int hue1, int hue2, int chroma1=50, int maximumChroma=50, int chroma2=50, int luminance1=70, int luminance2=70, float chromaPower=1.0f, float luminancePower=1.0f, std::string name=std::string(""), bool reverse=false) |
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SBDPaletteSequential (const SBDPaletteSequential & otherColorPalette) Copy constructor. |
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virtual SBDPaletteSequential * | clone () override const Clones the color palette. |
int | getChroma1 () const Returns the starting value for the second coordinate. |
int | getChroma2 () const Returns the end value for the second coordinate. |
float | getChromaPower () const Returns the power of the intensity value for the computation of the second coordinate. |
virtual void | getColor (float * color, float value) override const Computes sRGB color color based on this palette for the given intensity valuevalue which should be in the range [0.0, 1.0]. |
virtual void | getColorInPaletteColorSpace (float * color, float value) override const Computes color coordinates color in this palette's color space for the given intensity valuevalue which should be in the range [0.0, 1.0]. |
int | getHue1 () const Returns the starting value for the first coordinate. |
int | getHue2 () const Returns the end value for the first coordinate. |
int | getLuminance1 () const Returns the starting value for the third coordinate. |
int | getLuminance2 () const Returns the end value for the third coordinate. |
float | getLuminancePower () const Returns the power of the intensity value for the computation of the third coordinate. |
int | getMaximumChroma () const Returns the max value for the second coordinate for the triangular trajectory. |
virtual PaletteType | getType () override const Returns the type of the color palette. |
virtual bool | isEqual (const SBDPalette & other) override const Returns whether this palette is equal to other . |
virtual bool | isSerializable () override const Returns true. |
virtual void | serialize (SBCSerializer * serializer, const SBVersionNumber & sdkVersionNumber=SB_SDK_VERSION_NUMBER, const SBVersionNumber & classVersionNumber=SBVersionNumber(1, 0, 0)) override const Serializes the document. |
void | setChroma (int chroma1, int maximumChroma, int chroma2, float chromaPower=1.0f) Sets the parameters for the second coordinate. |
void | setChroma1 (int chroma1) Sets the starting value for the second coordinate. |
void | setChroma2 (int chroma2) Sets the end value for the second coordinate. |
void | setChromaPower (float chromaPower) Sets the power of the intensity value for the computation of the second coordinate, the power should be greater than 0. |
void | setHue (int hue1, int hue2) Sets the starting and end values for the first coordinate. |
void | setHue1 (int hue1) Sets the starting value for the first coordinate. |
void | setHue2 (int hue2) Sets the end value for the first coordinate. |
void | setLuminance (int luminance1, int luminance2, float luminancePower=1.0f) Sets the parameters for the third coordinate. |
void | setLuminance1 (int luminance1) Sets the starting value for the third coordinate. |
void | setLuminance2 (int luminance2) Sets the end value for the third coordinate. |
void | setLuminancePower (float luminancePower) Sets the power of the intensity value for the computation of the third coordinate, the power should be greater than 0. |
void | setMaximumChroma (int maximumChroma) Sets the max value for the second coordinate for the triangular trajectory, if it is less the chroma1 or c2 then it is not used and the linear trajectory is computed. |
virtual std::string | toPythonCode () const Returns the string representation of the object that can be used to reconstruct it in Python. |
virtual void | unserialize (SBCSerializer * serializer, const SBVersionNumber & sdkVersionNumber=SB_SDK_VERSION_NUMBER, const SBVersionNumber & classVersionNumber=SBVersionNumber(1, 0, 0)) override Unserializes the document. |
virtual | ~SBDPaletteSequential () |
Public Functions inherited from SBDPalette#
See SBDPalette
Type | Name |
---|---|
SBDPalette () Default constructor for HSV color palette. |
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SBDPalette (bool reverse) Constructor for HSV color palette with reverse flag. |
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virtual SBDPalette * | clone () const Clones the palette. |
SBColor | getColor (float value) const Returns SBColor based on the palette and an intensity value value . |
virtual void | getColor (float * color, float value) const Computes RGB color color based on the palette and an intensity valuevalue which should be in the range [0.0, 1.0]. |
virtual void | getColorInPaletteColorSpace (float * color, float value) const Computes color coordinates color in this palette's color space for the given intensity valuevalue which should be in the range [0.0, 1.0]. |
const std::string & | getName () const Returns the palette's name. |
bool | getReverseFlag () const Returns the reverse flag - whether the color palette is mirrored or not. |
virtual PaletteType | getType () const Returns the type of the color palette. |
std::string | getTypeString (bool humanReadable=false) const Returns the string representation of the color palette type. |
virtual bool | isEqual (const SBDPalette & other) const Returns whether this palette is equal to other . |
virtual bool | isSerializable () const Returns true. |
bool | operator!= (const SBDPalette & other) const Non-equality operator. |
bool | operator== (const SBDPalette & other) const Equality operator. |
virtual void | serialize (SBCSerializer * serializer, const SBVersionNumber & sdkVersionNumber=SB_SDK_VERSION_NUMBER, const SBVersionNumber & classVersionNumber=SBVersionNumber(1, 0, 0)) const Serializes the document. |
void | setName (const std::string & name) Sets the palette's name to name . |
void | setReverseFlag (bool b) Sets the reverse flag - whether to mirror or not the color palette. |
virtual std::string | toPythonCode () const Returns the string representation of the object that can be used to reconstruct it in Python. |
virtual void | unserialize (SBCSerializer * serializer, const SBVersionNumber & sdkVersionNumber=SB_SDK_VERSION_NUMBER, const SBVersionNumber & classVersionNumber=SBVersionNumber(1, 0, 0)) Unserializes the document. |
virtual | ~SBDPalette () |
Public Static Functions inherited from SBDPalette#
See SBDPalette
Type | Name |
---|---|
std::string | getTypeString (PaletteType paletteType, bool humanReadable=false) Returns the string representation of the color palette type paletteType . |
float | getValueAlongLinearTrajectory (float y1, float y2, float power, float x) Returns a value along the "linear" trajectory. |
float | getValueAlongTriangularTrajectory (float y1, float ymax, float y2, float power, float x) Returns a value along "triangular" trajectory. |
Protected Attributes#
Type | Name |
---|---|
int | chroma1 The starting value for the second coordinate. |
int | chroma2 The end value for the second coordinate. |
float | chromaPower The power of the intensity value for the computation of the second coordinate, the power should be greater than 0. |
int | hue1 The starting value for the first coordinate. |
int | hue2 The end value for the first coordinate. |
int | luminance1 The starting value for the third coordinate. |
int | luminance2 The end value for the third coordinate. |
float | luminancePower The power of the intensity value for the computation of the third coordinate, the power should be greater than 0. |
int | maximumChroma The max value for the second coordinate for the triangular trajectory, if it is less the chroma1 or chroma2 then it is not used and the linear trajectory is computed. |
Protected Attributes inherited from SBDPalette#
See SBDPalette
Type | Name |
---|---|
std::string * | name The palette's name. |
bool | reverseFlag Reverse flag: if true, then the palette is reversed/mirrored. |
Detailed Description#
A sequential palette is constructed in a 3D color coordinate space with coordinates named h
, c
, and l
, that are computed as follows:
h = hue1 + i * (hue2 - hue1)
- if
Cmax < chroma1
ormaximumChroma < chroma2
thenc
is computed based on a "linear" trajectoryc = chroma1 + i^(chromaPower) * (chroma2 - chroma1)
, else it is computed based on the triangular trajectory (see SBDPalette::getValueAlongTriangularTrajectory) l = luminance1 + i^(luminancePower) * (luminance2 - luminance1)
, wherei
is a value (of intensity) based on which the colorization should be done.
Coordinate h
can designate e.g. hue (as in HCL, HSV, HSL color spaces).
Coordinate c
can designate e.g. chroma (as in HCL color space) or saturation (as in HSV, HSL color spaces).
Coordinate l
can designate e.g. luminance (as in HCL color space), lightning (as in HSL color space), or another value (as in HSV color space).
Short name: SBPaletteSequential
Public Functions Documentation#
function SBDPaletteSequential [1/3]#
Default constructor.
function SBDPaletteSequential [2/3]#
SBDPaletteSequential::SBDPaletteSequential (
int hue1,
int hue2,
int chroma1=50,
int maximumChroma=50,
int chroma2=50,
int luminance1=70,
int luminance2=70,
float chromaPower=1.0f,
float luminancePower=1.0f,
std::string name=std::string(""),
bool reverse=false
)
function SBDPaletteSequential [3/3]#
Copy constructor.
function clone#
Clones the color palette.
Implements SBDPalette::clone
function getChroma1#
Returns the starting value for the second coordinate.
function getChroma2#
Returns the end value for the second coordinate.
function getChromaPower#
Returns the power of the intensity value for the computation of the second coordinate.
function getColor#
Computes sRGB color color
based on this palette for the given intensity valuevalue
which should be in the range [0.0, 1.0].
Implements SBDPalette::getColor
function getColorInPaletteColorSpace#
Computes color coordinates color
in this palette's color space for the given intensity valuevalue
which should be in the range [0.0, 1.0].
virtual void SBDPaletteSequential::getColorInPaletteColorSpace (
float * color,
float value
) override const
SBDPaletteSequential::getColorInPaletteColorSpace - Computes color coordinates color
in this palette's color space for the given intensity value value
.
Parameters:
color
- an array for color coordinates with the size greater than or equal to 3.value
- an intensity value based on which the resulting color is computed, the intensity value should be in range [0.0, 1.0] where 1 corresponds to the full intensity.
Implements SBDPalette::getColorInPaletteColorSpace
function getHue1#
Returns the starting value for the first coordinate.
function getHue2#
Returns the end value for the first coordinate.
function getLuminance1#
Returns the starting value for the third coordinate.
function getLuminance2#
Returns the end value for the third coordinate.
function getLuminancePower#
Returns the power of the intensity value for the computation of the third coordinate.
function getMaximumChroma#
Returns the max value for the second coordinate for the triangular trajectory.
function getType#
Returns the type of the color palette.
Implements SBDPalette::getType
function isEqual#
Returns whether this palette is equal to other
.
Implements SBDPalette::isEqual
function isSerializable#
Returns true.
Implements SBDPalette::isSerializable
function serialize#
Serializes the document.
virtual void SBDPaletteSequential::serialize (
SBCSerializer * serializer,
const SBVersionNumber & sdkVersionNumber=SB_SDK_VERSION_NUMBER,
const SBVersionNumber & classVersionNumber=SBVersionNumber (1, 0, 0)
) override const
Implements SBDPalette::serialize
function setChroma#
Sets the parameters for the second coordinate.
void SBDPaletteSequential::setChroma (
int chroma1,
int maximumChroma,
int chroma2,
float chromaPower=1.0f
)
function setChroma1#
Sets the starting value for the second coordinate.
function setChroma2#
Sets the end value for the second coordinate.
function setChromaPower#
Sets the power of the intensity value for the computation of the second coordinate, the power should be greater than 0.
function setHue#
Sets the starting and end values for the first coordinate.
function setHue1#
Sets the starting value for the first coordinate.
function setHue2#
Sets the end value for the first coordinate.
function setLuminance#
Sets the parameters for the third coordinate.
void SBDPaletteSequential::setLuminance (
int luminance1,
int luminance2,
float luminancePower=1.0f
)
function setLuminance1#
Sets the starting value for the third coordinate.
function setLuminance2#
Sets the end value for the third coordinate.
function setLuminancePower#
Sets the power of the intensity value for the computation of the third coordinate, the power should be greater than 0.
function setMaximumChroma#
Sets the max value for the second coordinate for the triangular trajectory, if it is less the chroma1 or c2 then it is not used and the linear trajectory is computed.
function toPythonCode#
Returns the string representation of the object that can be used to reconstruct it in Python.
Implements SBDPalette::toPythonCode
function unserialize#
Unserializes the document.
virtual void SBDPaletteSequential::unserialize (
SBCSerializer * serializer,
const SBVersionNumber & sdkVersionNumber=SB_SDK_VERSION_NUMBER,
const SBVersionNumber & classVersionNumber=SBVersionNumber (1, 0, 0)
) override
Implements SBDPalette::unserialize
function ~SBDPaletteSequential#
Protected Attributes Documentation#
variable chroma1#
The starting value for the second coordinate.
variable chroma2#
The end value for the second coordinate.
variable chromaPower#
The power of the intensity value for the computation of the second coordinate, the power should be greater than 0.
variable hue1#
The starting value for the first coordinate.
variable hue2#
The end value for the first coordinate.
variable luminance1#
The starting value for the third coordinate.
variable luminance2#
The end value for the third coordinate.
variable luminancePower#
The power of the intensity value for the computation of the third coordinate, the power should be greater than 0.
variable maximumChroma#
The max value for the second coordinate for the triangular trajectory, if it is less the chroma1 or chroma2 then it is not used and the linear trajectory is computed.